iFenris Posted October 27, 2020 Share Posted October 27, 2020 Pretty much the title. Image Link to comment Share on other sites More sharing options...
Kaveat Posted October 27, 2020 Share Posted October 27, 2020 Pretty much the title. Image you should have seen last tuesdays patch notes before they were corrected... Link to comment Share on other sites More sharing options...
Dev Post CommunityTeam Posted October 28, 2020 Dev Post Share Posted October 28, 2020 Hi iFenris, Thanks for the report concerning the missing word in A Dash of Kindness Mission. I've transferred the information to our team. I'll update you when I know more. Link to comment Share on other sites More sharing options...
Tofu_Shark Posted November 2, 2020 Share Posted November 2, 2020 There's tons of grammatical errors throughout the game. Woe to anyone that has to rely on subtitles to understand what's going on. Link to comment Share on other sites More sharing options...
SteveTheCynic Posted November 2, 2020 Share Posted November 2, 2020 There's tons of grammatical errors throughout the game. Woe to anyone that has to rely on subtitles to understand what's going on. Grammatical errors are less trouble than inconsistency between the spoken word and the subtitle. Link to comment Share on other sites More sharing options...
Tofu_Shark Posted November 2, 2020 Share Posted November 2, 2020 (edited) That's what I meant. I think that falls under grammatical errors. I used to report them, but there are so many it impedes gameplay. It's really a shame when Bioware won an award for accessibility for KotOR. Edited November 2, 2020 by Tofu_Shark Link to comment Share on other sites More sharing options...
Kaveat Posted November 2, 2020 Share Posted November 2, 2020 (edited) Grammatical errors are less trouble than inconsistency between the spoken word and the subtitle. However your categorize them, they are all bad. Captions dropping words, misprinting who said what when, conversation wheels not matching anything near what it spoken, a few encounters with completely missing (captioned) sentences... this game has had them all. Sadly, SWTOR has never been very high on any accessibility index, and these last rounds of 'content delivery' were just shameful on so many levels. It's even worse when you compare to games from the late 70's and thru the 80's that have higher accessibility index ratings than this game. Edited November 2, 2020 by Kaveat Link to comment Share on other sites More sharing options...
SteveTheCynic Posted November 2, 2020 Share Posted November 2, 2020 That's what I meant. I think that falls under grammatical errors. I used to report them, but there are so many it impedes gameplay. It's really a shame when Bioware won an award for accessibility for KotOR. I agree that it's bad, but if the subtitles say "It was bad." while the spoken word says "It was good.", that's not a grammatical error. (Yeah, I know, it's an extreme example, but the difference between the line on the dialogue wheel and what your character actually says (out loud) is sometimes almost that extreme.) Link to comment Share on other sites More sharing options...
lukeisjedi Posted November 3, 2020 Share Posted November 3, 2020 I agree that it's bad, but if the subtitles say "It was bad." while the spoken word says "It was good.", that's not a grammatical error. (Yeah, I know, it's an extreme example, but the difference between the line on the dialogue wheel and what your character actually says (out loud) is sometimes almost that extreme.) The dialogue wheel is just a general tone. It's very much like Mass Effects where it's just a general example of what will be said. Link to comment Share on other sites More sharing options...
SteveTheCynic Posted November 3, 2020 Share Posted November 3, 2020 The dialogue wheel is just a general tone. It's very much like Mass Effects where it's just a general example of what will be said. Sure, but there's a few cases, well complained-about on the forums, of it being significantly different from just "general tone". Wheel: "I'm not really happy here." Speech: "Murder and mayhem await." Link to comment Share on other sites More sharing options...
Tofu_Shark Posted November 4, 2020 Share Posted November 4, 2020 The dialogue wheel is just a general tone. It's very much like Mass Effects where it's just a general example of what will be said. This isn't about the Conversation Wheel. It's about the actual text matching the voiceover. Link to comment Share on other sites More sharing options...
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