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Nar Shaddaa Nightlife - Known Issues

STAR WARS: The Old Republic > English > General Discussion > Bug Reports
Nar Shaddaa Nightlife - Known Issues
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CommunityTeam's Avatar


CommunityTeam
07.27.2020 , 11:40 AM | #31 Click here to go to the next staff post in this thread. Next  
Hi,

Quick update: The Nar Shadda Nightlife event fixes are posted here: Maintenance: July 28, 2020.

Those fixes will go live tomorrow, Tuesday 28th, with patch 6.1.2d.
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Darittha's Avatar


Darittha
07.27.2020 , 12:50 PM | #32
Quote: Originally Posted by CommunityTeam View Post
Hi,

Quick update: The Nar Shadda Nightlife event fixes are posted here: Maintenance: July 28, 2020.

Those fixes will go live tomorrow, Tuesday 28th, with patch 6.1.2d.
I still havent heard about the second issue which was honestly mostly overlooked given that the machines werent working 99,95% of the time. -> emperor machines EAT up the emp chips, seems when more ppl click the machine at the same time, randomly itll count the spin only for one person and others lose the chip. this issue was caused by the bright person who decided to put only 3 emperor machines per instance causing ppl to spam it. up until now, spamming the machines broke it fast so well see tomorrow after patch if more bug reports start popping up about machines eating up the emp chips.

CommunityTeam's Avatar


CommunityTeam
07.28.2020 , 09:40 AM | #33 This is the last staff post in this thread.  
Hi all,

We just updated the known issues list for the Nar Shaddaa Nightlife event.

Concerning the Emperor Grace Slot machines, our team is currently looking into it. We'll update you on this thread when we have more information.
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undies's Avatar


undies
07.28.2020 , 10:10 AM | #34
Feedback regarding the troublesome Emperor Slot Machine: Make Emperor Slot Machine a Decoration for Stronghold. If it breaks in a stronghold, players can pick it up and place it back down again.
To get it, create vendor by the main vendors for nightlife that has the deco for 1 credit, can have a maximum of 10.

I won't assume any level of difficulty of making this a slot machine deco, such as the Contraband Slot Machine. Just ask for considering it in looking at ways to fix. My experience was that I was lined up waiting awhile because they broke fast and only a few remained working. The experience wasn't very fun because it took a few weeks for the update, and so several folks had saved up a lot of tokens (myself included, about 50). In short: I don't think the three slot machines will cut it now, similar to the benefit of having the Contraband slot machines when nightlife came our originally.

Darittha's Avatar


Darittha
07.28.2020 , 10:59 AM | #35
in the past ive suggested to give us more than mere measly 3 emperor machines per instance. today people were remarkably civil, queueing in line to use the machines, but it still didnt take long for the machines to break again. the fact that some ppl have 300-500 emperor chips doesnt help in moving the queue along so its inevitable that ppl will jump the line, helping the machine to break even faster.

the main problem is still the fact that there are simply too few emperor slot machines, either give us more - both to nar shaddaa casino and promenade + on meksha where we already have kingpin+smuggler slots OR like previous post suggest: make emperor slot into decoration -> we would be able to easily fix the issue by removing and placing deco again. +once ppl run out of emperor chips, without event being active it would be impossible to get more so the nightlife event will still be relevant.

ceryxp's Avatar


ceryxp
07.28.2020 , 12:59 PM | #36
Quote: Originally Posted by CommunityTeam View Post
Hi all,

We just updated the known issues list for the Nar Shaddaa Nightlife event.

Concerning the Emperor Grace Slot machines, our team is currently looking into it. We'll update you on this thread when we have more information.
Any chance we will see another extension of the event?
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DarkAnnmarie's Avatar


DarkAnnmarie
07.28.2020 , 01:34 PM | #37
Quote: Originally Posted by ceryxp View Post
Any chance we will see another extension of the event?
won't matter unless they fix it...lol

desertwolph's Avatar


desertwolph
07.29.2020 , 01:51 AM | #38
We are going to get screwed again aren't we?
<This space intentionally left blank >

Nee-Elder's Avatar


Nee-Elder
07.29.2020 , 10:43 AM | #39
Quote: Originally Posted by desertwolph View Post
We are going to get screwed again aren't we?
Depends on your definition of "screwed" , since apparently BioWare was able to sneak in a potential fix today---> https://www.swtor.com/community/show...40#edit9868040
Never tell me the odds!

ceryxp's Avatar


ceryxp
07.29.2020 , 01:12 PM | #40
Quote: Originally Posted by Nee-Elder View Post
Depends on your definition of "screwed" , since apparently BioWare was able to sneak in a potential fix today---> https://www.swtor.com/community/show...40#edit9868040
Sure, but was this an actual fix that actually fixed the problem, or just another (fingers crossed), yep, totally fix now, situation?
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