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Fleet is under attack! [Fleet attack mission]

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Fleet is under attack! [Fleet attack mission]

Capt_Solbeamer's Avatar


Capt_Solbeamer
05.12.2020 , 12:50 AM | #1
there is my idea of pvp fleet attack options. Players invading each others fleet. Their flagships (2-3 max) are the respawn point. Shuttles bring players to fleet. Crazy internal fleet battle. hundreds of enemies on the fleet.

Kill the respawn mothership(s)=fleet wins. (either shoot with fleet canons at them or fly your ship to them)

Kill objectives on fleet=attacking side wins. (killing 5 jedi special mission objective npc's on good side fleet will let the sith side win for example).

Not sure how the server handles fleet invasion pvp battles. It will be total maddness.... Bolstering fleet so everybody can kill everybody might be key too. Maybe capping shuttle capacity and giving max nr players on the fleet a flag for pvp-defence to even the sides.

'The fleet is under attack! Do you wish to participate in repelling the invaders? If not you can still heal the defending side, but your heals will be capped! 'Scared penalty' '

RowanThursday's Avatar


RowanThursday
05.12.2020 , 04:06 AM | #2
Don't forget the post-Onslaught saboteur options

[SABOTEUR] We're launching a massive assault on your former faction's fleet! Sabotage the power regulators and overload the main reactor to finally rid yourself of that boring floating scrap heap and the irritating crowds of speeder-revving acronym-spouting trash-talking brats that hang around there all day!
"... Pointless meatbag bickering."
-- HK-55

SteveTheCynic's Avatar


SteveTheCynic
05.12.2020 , 04:16 AM | #3
So long as I can go to Fleet without having to be involved...

Hint: There's a reason why the on-planet PvP instances are nearly empty.

And also "hundreds" won't happen. The performance issues on both the client and server sides (the ones that meant that Ilum's OWPvP stuff was gutted) have not gone away with the passage of time.
http://www.swtor.com/r/Hg3sV2
To go to Belsavis, you must go to Belsavis.
I never had a Fine Mithril Sword of a very powerful glorious invincible hero scout with ruby inlays and platinum engraving in June language

FlameYOL's Avatar


FlameYOL
05.12.2020 , 10:56 AM | #4
Quote: Originally Posted by SteveTheCynic View Post
So long as I can go to Fleet without having to be involved...

Hint: There's a reason why the on-planet PvP instances are nearly empty.

And also "hundreds" won't happen. The performance issues on both the client and server sides (the ones that meant that Ilum's OWPvP stuff was gutted) have not gone away with the passage of time.
Agreed, I've always felt they should've added the guild ships into ship to ship fight somehow but I do not want to get blown up while I'm browsing the vendors.
A man can have anything...If he's willing to sacrifice everything

DarkGruffalo's Avatar


DarkGruffalo
05.12.2020 , 11:37 AM | #5
Quote: Originally Posted by FlameYOL View Post
Agreed, I've always felt they should've added the guild ships into ship to ship fight somehow but I do not want to get blown up while I'm browsing the vendors.
I can imagine, you just see a hypercrate going for 180k, instead of 180 million, and just as you get ready to click, boom the ship explodes, or a boarding party flys around the corner and blasts you to smitherines ....lol
What out, there's snowflakes about, Crying about hurt feelings, no doubt,
Watch out for the Ban Hammer,It's going to cause a might Clamor

Click for free stuff for both of us ---> "Click Me"

Capt_Solbeamer's Avatar


Capt_Solbeamer
05.16.2020 , 01:13 PM | #6
If server cannot handle hundreds, then cap shuttle transport.

Also nobody can be blown up that does not help defend.

SteveTheCynic's Avatar


SteveTheCynic
05.17.2020 , 02:34 AM | #7
Quote: Originally Posted by Capt_Solbeamer View Post
If server cannot handle hundreds, then cap shuttle transport.

Also nobody can be blown up that does not help defend.
Would the invaders be able to kill Fleet vendors? If so, then it's a solid "no" from me. I've had enough of that nonsense from opposite-faction max-levels coming into WoW's Noob Island zones and slaughtering all the mission NPCs and vendors so my characters can't turn in quests, take new ones, etc.
http://www.swtor.com/r/Hg3sV2
To go to Belsavis, you must go to Belsavis.
I never had a Fine Mithril Sword of a very powerful glorious invincible hero scout with ruby inlays and platinum engraving in June language

FlameYOL's Avatar


FlameYOL
05.17.2020 , 10:15 AM | #8
Quote: Originally Posted by SteveTheCynic View Post
Would the invaders be able to kill Fleet vendors? If so, then it's a solid "no" from me. I've had enough of that nonsense from opposite-faction max-levels coming into WoW's Noob Island zones and slaughtering all the mission NPCs and vendors so my characters can't turn in quests, take new ones, etc.
I would imagine Musco would not be pleased with the loss of Kai Zykken
A man can have anything...If he's willing to sacrifice everything

Capt_Solbeamer's Avatar


Capt_Solbeamer
05.18.2020 , 07:39 AM | #9
Quote: Originally Posted by SteveTheCynic View Post
Would the invaders be able to kill Fleet vendors? If so, then it's a solid "no" from me. I've had enough of that nonsense from opposite-faction max-levels coming into WoW's Noob Island zones and slaughtering all the mission NPCs and vendors so my characters can't turn in quests, take new ones, etc.
How about this:

NPC's Can be killed, BUT! They then respawn at med ship attackers got no access to by Treaty Of Geneve. The defender side got a quick teleport access and taxi options. (so as long as the attacks is going on, handing in quests and buying stuff even costs less time, cause all these NPC's are trambling in the big same room on the med ship)

Now you say: I don't wanna go to the med ship to buy items or hand in quests.

Now here is why you will want to change your mind:
There will be one or 2 NPC's that want their droids escorted to safety!

One droid has to be walked to the elevator part.
The other is a hutt droid, and that has to go to the Hutt Cartel.

Now this Hutt is VERY gratefull that a group manages to get his droid intact to the Hutt cartell, and everybody in that group get's a Hutt Cartell pass for 4-24hours! (Now they can also complete the hidden roof Sniper quest there who takes hours to get to due to gravity )

The other NPC might also be gratefull and think up a funky rare reward.

These 2 escort missions will not happen at the same time ofc.

These 2 escorted droids CAN be killed IF at least 90% of the attackers hammer on in by at least 80% at the time.
Needless to say these droids can also be counter-healed. And the attackers will be hammered by the defending escort group ofc...

Big conquest points, and funky achievements involved, for both sides...
(the 'ANGRY HUTT-achievement' !! )

SteveTheCynic's Avatar


SteveTheCynic
05.18.2020 , 08:36 AM | #10
Um. No. My idea is to *not* participate. I *detest* OWPvP. Oh, yeah, and there's no Treaty of Geneva in Star Wars, and for sure if there was, the Empire wouldn't respect it.
http://www.swtor.com/r/Hg3sV2
To go to Belsavis, you must go to Belsavis.
I never had a Fine Mithril Sword of a very powerful glorious invincible hero scout with ruby inlays and platinum engraving in June language