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This is Age of Conan MKII


Ishikur's Avatar


Ishikur
12.31.2011 , 01:56 AM | #71
Quote: Originally Posted by Jett-Rinn View Post
All the time and it was actually a problem see due to the incessant crying they have eliminated shards on several servers and now we have to wait in line for our mob or item to POP which I belive was the whole reason for the crying to begin with …now folks can complain about that.


Anyway If they are going to further reduce sharding they need to phase the items and mobs
it's not hard to fix this, just add more mobs. /solved.

krisslanza's Avatar


krisslanza
12.31.2011 , 01:59 AM | #72
Quote: Originally Posted by Ishikur View Post
it's not hard to fix this, just add more mobs. /solved.
Then you have problems of overcrowding of mobs.

And honestly, at least for me, it annoys me. It's hard to feel like I'm making progress on a quest when it's like "Help us stop the attack by the enemy!" *Kill 10 guys and its done, but there's still 80 more of them around*

How did that help at all?!

Jaku's Avatar


Jaku
12.31.2011 , 01:59 AM | #73
Quote: Originally Posted by Ishikur View Post
Several hours, 1 opposition not even within the normal level range of the planet. It's just horrible and when the dust settles people like you will feel the same way i do now.
Most servers have an extreme imperial bias. On my assassin I see republic players every now and then, on my gunslinger I see them all the time, in big groups.

*shrugs*
"Your chances come in two shapes. Slim, and fat." - Mace Windu

Quote:
This is a story driven story.

Scar's Avatar


Scar
12.31.2011 , 01:59 AM | #74
Quote: Originally Posted by DarthDolemite View Post
Funny part is funcom didnt waste 300 million to make it and its basically the same game.
No, the funnier part is people still using that $300M number and acting like it hasn't been proven wrong. Guess ignorance is bliss on that though, because it sounds so much more impressive than reality, and fuels the indignity better, as well.

HuskyLawyer's Avatar


HuskyLawyer
12.31.2011 , 02:02 AM | #75
I played AoC on launch and hit max level fairly quickly with my guardian/tank. The game was great looking. Combat was very nice, and a pretty fun PvP experience.

But absolutely no end game content for the people who power leveled quickly. You'd just literally run around bored. I think that is what killed AoC. Not enough content.

Theidan's Avatar


Theidan
12.31.2011 , 02:03 AM | #76
Quote: Originally Posted by Doozzer View Post
Well, you sure aren't going to like a lot of MMOs then. Not just TOR.
I've played

Anarchy Online
Star Wars Galaxies
Eve Online
Ashton's Call
Ryzom
World of Warcraft
World War 2 Online
Everquest 1 & 2
Warhammer
Lord of the Rings Online
Planetside
Age of Conan

So I am well versed in MMO gameplay; at the ripe old age of almost 30 I've been around, so have much to compare swtor to.
100 - -100 = ?

SithEater's Avatar


SithEater
12.31.2011 , 02:04 AM | #77
I can't wait till the 30 days free time is up and the handful of impatient children spewing forth all the hate go away. Don't worry your consoles will be waiting for you.
Grand Master of the Sword in Box Form of Lightsaber Combat.

imtrick's Avatar


imtrick
12.31.2011 , 02:04 AM | #78
Quote: Originally Posted by Ishikur View Post
it's not hard to fix this, just add more mobs. /solved.
If you think it's that simple, I'm really glad you're not working on this game. You obviously didn't think this one through.

krisslanza's Avatar


krisslanza
12.31.2011 , 02:05 AM | #79
Quote: Originally Posted by HuskyLawyer View Post
I played AoC on launch and hit max level fairly quickly with my guardian/tank. The game was great looking. Combat was very nice, and a pretty fun PvP experience.

But absolutely no end game content for the people who power leveled quickly. You'd just literally run around bored. I think that is what killed AoC. Not enough content.
Not to sound like a jerk, but I'm certain when MMO devs make a game, they don't take into account power levelers. They hope that players will take their time, enjoy the game... and probably play a somewhat "healthy" amount of time... 3 or 4 hours I guess. Maybe? I know games recommend you take a 15 minute break every hour...

Jett-Rinn's Avatar


Jett-Rinn
12.31.2011 , 02:09 AM | #80
Quote: Originally Posted by krisslanza View Post
Then you have problems of overcrowding of mobs.

And honestly, at least for me, it annoys me. It's hard to feel like I'm making progress on a quest when it's like "Help us stop the attack by the enemy!" *Kill 10 guys and its done, but there's still 80 more of them around*

How did that help at all?!
BINGO!

I brought up that very thing at SDCC and just got Blank stares. SWTOR is full of the Old Blanchy effect you help someone out and five minutes later that person is standing in the same spot looking for the next guy to help how in the hell is that Immersive? A simple matter of phasing would solve all of that, people would not have to wait for their mob or item and you would actually feel like you helped someone and not just used a vending machine.
No one hates Star Wars as much as "Star Wars fans"