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Patch 1.0.2 ... Glaring bug?

Cranberries's Avatar


Cranberries
12.30.2011 , 08:47 PM | #1
From this source:

" Fixed an issue that could cause choosing Nightmare Mode to not set enemies to Nightmare difficulty."

So .. Does that mean ... We've been killing bosses on what we believed to be Nightmare but ... It hasn't actually been on Nightmare?

Wow Bioware, I'm not sure how you ****ed up this badly. I knew you'd screw it up because you're new to the MMO market but ... Well, I'm surprised. Congratulations.

eNcFireWraith's Avatar


eNcFireWraith
12.30.2011 , 08:48 PM | #2
Yes. There's a reason nightmare bosses don't have double the HP of hardmode bosses.

Nightmare bosses will have to be re-killed after the patch for people to claim a legit kill.
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swpoop's Avatar


swpoop
12.30.2011 , 08:49 PM | #3
Did people really not notice that the bosses had less HP than hard mode?
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Cranberries's Avatar


Cranberries
12.30.2011 , 08:51 PM | #4
I didn't pay attention, if I'm honest. Besides, Bonethrasher on Nightmare had more hp than Bonethrasher on Hardmode. He had more adds occur, too.

eNcFireWraith's Avatar


eNcFireWraith
12.30.2011 , 09:06 PM | #5
Could be that Bonethrasher is that way. Never tried it on Nightmare, but that boss fight is a joke on normal anyway.
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