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Time to merge the US servers... again. Primetime window getting smaller and smaller.

STAR WARS: The Old Republic > English > General Discussion
Time to merge the US servers... again. Primetime window getting smaller and smaller.

TrixxieTriss's Avatar


TrixxieTriss
08.23.2018 , 11:48 PM | #81
Quote: Originally Posted by Drendal View Post
In all fairness, it is more than likely because this is the first expansion in WoW history to be released in every region at the same time, which probably heavily skewed the first day sales.

Source: https://worldofwarcraft.com/en-us/ne...-rule-them-all
I didn’t know that, I just assumed as a global online game that’s been around for so long, that they would release it all at once.

TrixxieTriss's Avatar


TrixxieTriss
08.24.2018 , 12:15 AM | #82
Quote: Originally Posted by TUXs View Post
I don't care if it's new or not, it's what has been reported by Blizzard, so I assume it's truthful. It saddens me because this game could be rivaling those numbers, but instead, Bioware became a victim of their own arrogance, and to this day they still haven't learned a thing.
That maybe a little unfair when you consider this is what Daniel Erickson recently posted on reddit.

Quote:
We started talking about the MMO when we were still making DAO and James' vision was far more BioWare than MMO. Basically a huge, sprawling, ever expanding BioWare storyline with a multiplayer marketplace, social spaces and PVP. Like Netflix or HBO we were okay that people might unsubscribe for a bit then come back as new content appeared. We have their emails, they have the game, the worst part of marketing is done. "Hey, here's the next Mass Effect chapter, want in?" seemed like a perfectly reasonable route and we wouldn't have to start over every time.

As we were sold twice (first to an investment company then to EA) the pressure for this to be the mega hit meant the finger kept being pointed at WoW. The problem of course is when you say "Okay, first we copy the most successful MMO of all time, THEN we..." you've pretty much set yourself up for misery. If you stand in the hallway of the first three chapters and don't look around too much on the sides you can feel what James and I both originally wanted to build but there was no path forward on spending basically all of BioWare's money and risking everything on a game nobody had ever seen. We actually did try some action combat stuff (saber locking was awesome...until a third person jumped in to shank you) but there were just too many battles to fight at once so we backed off to something safer.

TUXs's Avatar


TUXs
08.24.2018 , 07:42 AM | #83
Quote: Originally Posted by TrixxieTriss View Post
That maybe a little unfair when you consider this is what Daniel Erickson recently posted on reddit.
It's only "unfair" because you just posted the link and that quote

None of what he said negates their arrogance and foolishness though...an arrogance that continues to this day.
All warfare is based on deception If his forces are united, separate them If you are far from the enemy, make him believe you are near A leader leads by example not by force
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wilkiealbert's Avatar


wilkiealbert
08.24.2018 , 08:44 AM | #84
we don't need a anther merger we all reed lost one U.S. server we ha 3 now we only have the two U.S. servers but the U.K. has 3 servers not fare at all if any thing they need to add one more U.S. sever:

Andryah's Avatar


Andryah
08.24.2018 , 08:57 AM | #85
Quote: Originally Posted by wilkiealbert View Post
we don't need a anther merger we all reed lost one U.S. server we ha 3 now we only have the two U.S. servers but the U.K. has 3 servers not fare at all if any thing they need to add one more U.S. sever:
You do know that the only reason there are 3 in EU is for language localization purposes... right? If not for that... there would probably be only two servers in EU as well. And no.. it is not a simple matter to put co-existing multi-language localizations into an MMO (this is something you have to do up front in original design, and it makes the install much larger to permit all the localization in the Client) .. which is why most MMOs either ignore language localization completely and force players to play an English Client install, or they make servers with localization in them.

On topic..... so... say we merge all the servers into one server (as some are demanding)... what then? What do we (collectively) do when they release an expac that generates popularity with players and all of sudden.. we are all staring at 2 hour log in queues again? Login queues drive players away more so than anything else in my view... simply because there are always other games to play. In fact.. we had login queues on some servers when 4.0 released... and that was back when we had more servers (ie: previous to the last server merge.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

Rion_Starkiller's Avatar


Rion_Starkiller
08.24.2018 , 08:57 AM | #86
Quote: Originally Posted by TUXs View Post
an arrogance that continues to this day.
This is the 2nd time you've said this without explanation.

The problem on the forums is that everyone is an inexperienced backseat driver. Don't tell the driver how to drive if you don't even even have a license.
-Beruhl (ง︡'-'︠)ง

8 pugs and a grophet i do what i want can i borrow a stim?
Quote: Originally Posted by Trolltar View Post
I believe he's quoting a frequent contributor to these forums. His name is Strawman.
Quote: Originally Posted by Lunafox View Post
Thanks Rion Starbrah.

Andryah's Avatar


Andryah
08.24.2018 , 09:07 AM | #87
Quote: Originally Posted by Rion_Starkiller View Post
This is the 2nd time you've said this without explanation.

The problem on the forums is that everyone is an inexperienced backseat driver. Don't tell the driver how to drive if you don't even even have a license.
Yeah... that's called a "drive by" and he does like to do that when he is upset about something in the context of the studio.

He's allowed to do so (it's not against any forum rule), but it does tend to derail discussions. And... likewise... you are allowed to challenge him on it.

There was some arrogance leading into the launch of SWTOR though... because EA had aspirations of replacing WoW as the 800 lb gorilla in the MMO market. Thing is... EA has never been a strong and capable producer of MMOs.. so it would be fair to say they would launch and maintain one that is commercially successful.... but NOT on the scale that Blizzard achieved with WoW. Then again... WoW has very much been an anomaly in the MMO markete for the last 15 years (something even Blizzard cannot seem to replicate, even though they have tried) ... and as such.. they have effectively carved of a section of the MMO market and retained it as theirs.. while all the other MMOs fight each other for audience... and nibbling off the edges of the WoW player base (those that are simply tired of the orc/elf/magic paradigm).
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

TUXs's Avatar


TUXs
08.24.2018 , 09:09 AM | #88
Quote: Originally Posted by Rion_Starkiller View Post
This is the 2nd time you've said this without explanation.

The problem with these forums is everyone is an inexperienced backseat driver. Don't tell the driver how to drive if you don't even have a license.
Then let me explain for you...they have continually failed to listen to their players. Even if their entire studio agrees on a direction for the game, they are a minority. Delivering what their customers are asking for is more important than delivering what they want (if they want to continue). I'm not suggesting they act on every tiny bit of feedback, but they need to act on the bigger issues.

Look at the current Conquest system for a recent example of that. I don't need to know how to make the game to know they're not listening...I listen...I hear what players are talking about, both here and in-game, with former and current players. The places they do listen (Rishi SH and the hook situation) are wonderful, but overall, almost meaningless.

I don't advocate for change just to be a jerk - I advocate for change that will help the game, and Bioware, and EA. I suggest things that I believe will increase their revenue, not drive players away.

I'm not telling them how to make anything - just what I would like them to make.
All warfare is based on deception If his forces are united, separate them If you are far from the enemy, make him believe you are near A leader leads by example not by force
My referral code: here What you get: here (1 FREE transfer 7-day FREE sub FREE Jumpstart and Preferred Bundles)

TrixxieTriss's Avatar


TrixxieTriss
08.24.2018 , 11:30 AM | #89
Quote: Originally Posted by TUXs View Post
It's only "unfair" because you just posted the link and that quote

None of what he said negates their arrogance and foolishness though...an arrogance that continues to this day.
I think EA are the real villains in the swtor saga, not the original Bioware guys.
That doesn’t mean EA didnt also have their own henchmen in Bioware making matters worse.

Ben “it’s, Exciting” Irving, was a prime example of an EA stooge. He did what they wanted and how they wanted it. That’s why he is the lead on Anthem and probably why 2 veteran Bioware stars have left Anthem in the last 8-9 months.

The foolishness still happens, I think it’s inground into the Bioware culture of doing things. Even new people or fresh faces get trapped in it and find it hard to get things done or changed. I think they eventually give up trying to swim against the current and just let the EAware **** wash over them,

Savria's Avatar


Savria
08.25.2018 , 12:31 PM | #90
I've never really enjoyed PVP. This goes back to toxic players and pkillers on Ultima Online. I am content with PVE and group runs, so long as I can get into groups.

PUGs can be a crap shoot. Been there, done that over several MMOs. Until people's self-entitlement changes, we will always have issues with PUGs.

But no, Server merges just to cater to PVP.... Hell No.