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Scoundrels/Operatives ridculously OP.

STAR WARS: The Old Republic > English > PvP
Scoundrels/Operatives ridculously OP.

Balmuck's Avatar


Balmuck
12.30.2011 , 04:13 PM | #251
Quote: Originally Posted by biowareftw View Post
So will I. Can't wait for this kid to make a scoundrel and post vids of 250k dmg...

I will post a video of a 30 Sorc doing 400k LAWL. I will even slam my keys like a foot above the keyboard shouting DERP DERP DERP.
250k damage? Try 500-700k, you turd.

I broke 500k damage on my ****** 29 Sage.
FULKAN

You can run, but you'll only die tired.

Swampylol's Avatar


Swampylol
12.30.2011 , 04:42 PM | #252

Ashanor's Avatar


Ashanor
12.30.2011 , 04:46 PM | #253
Quote: Originally Posted by Swampylol View Post
Holy crap!

If that is a group of low levels, he just took 40-70% of every one of their health. lol

Balmuck's Avatar


Balmuck
12.30.2011 , 04:49 PM | #254
Quote: Originally Posted by Nyghoma View Post
Oh snap Wrath! How ya been?
All is good. Crushing people like always. I might his some Empire again. Kinda missing my Sorc.
FULKAN

You can run, but you'll only die tired.

biowareftw's Avatar


biowareftw
12.30.2011 , 04:53 PM | #255
Quote: Originally Posted by Balmuck View Post
250k damage? Try 500-700k, you turd.

I broke 500k damage on my ****** 29 Sage.
Every class can do 500 k dmg in a premade against a pug, including a freaking TANK SPEC.

500k dmg on a level 29 (this is actually easy with any ranged class against a pug)...

When you have the ability to shield other players, are the BEST healer as dps, because a scoundrel/op has to be in melee range to do jack and if they stop to heal they a) can't restealth and stay in combat for 30 seconds. b) are the softest target, c) cant shield to get off a heal before the person they are healing dies...

But yeah. NERF OPERATIVES/SCOUNDRELS. I think you just proved what an absolute joke this whole thread is. The fact balance/madness sage/sorc is the EASIEST class to play, is the BEST healer as dps and can be effective without even shielding other players/healing only compounds the issue and proved what a joke you are.

Who the hell are you calling terd? Grow up. You failed on whatever class you are playing, got rocked one on one by a op/scoundrel and are nerd raging over it. Noone cares.

Go tell someone who was impressed by your 2k rating in WoW. The people who aren't crying about other classes in this game were all rank 1 and see how it works with tank/guard, where a scoundrel/op is damn near nullified.

Here is an idea! Try not playing a BH/Sorcerer (there are literally ALL sorcs/bh on empire that I play against) and try playing a class that isn't hard countered by a scoundrel/op. If you lose to an op on an assassin you need to quit the game. They do MORE DAMAGE out of stealth with an easier rotation.

It takes a LONG time to kill a sentinel/marauder with rebuke up because all our procs happen from dots or our major dmg strikes put on dots. Add a healer and we are fodder. The problem? All the BH/Sorcs who hard counter marauder/sentinel.

But yeah ops/scoundrels are so easy to play and so op. That is why 2 classes that AREN'T op/scoundrel make up the majority of every single warzone. LAWL.
Einstein's relativity work is a magnificent mathematical garb which fascinates, dazzles and makes people blind to the underlying errors. The theory is like a beggar clothed in purple whom ignorant people take for a king... its exponents are brilliant men but they are metaphysicists rather than scientists.- Nikola Tesla - New York Times (11 July 1935)

Xaes's Avatar


Xaes
12.30.2011 , 04:56 PM | #256
Unspecced the Sorc shield is ~2k at level 50, and can only be on a target once every twenty seconds.


That is less than the amount an Op can Tac Advantage heal, and with significantly more cooldown.


Just an FYI.

You seem to be arguing that a 31/31/31 Sorc is OP. And frankly I agree, thankfully I haven't found one.

Balmuck's Avatar


Balmuck
12.30.2011 , 05:04 PM | #257
Quote: Originally Posted by biowareftw View Post
Every class can do 500 k dmg in a premade against a pug, including a freaking TANK SPEC.

500k dmg on a level 29 (this is actually easy with any ranged class against a pug)...

When you have the ability to shield other players, are the BEST healer as dps, because a scoundrel/op has to be in melee range to do jack and if they stop to heal they a) can't restealth and stay in combat for 30 seconds. b) are the softest target, c) cant shield to get off a heal before the person they are healing dies...

But yeah. NERF OPERATIVES/SCOUNDRELS. I think you just proved what an absolute joke this whole thread is. The fact balance/madness sage/sorc is the EASIEST class to play, is the BEST healer as dps and can be effective without even shielding other players/healing only compounds the issue and proved what a joke you are.

Who the hell are you calling terd? Grow up. You failed on whatever class you are playing, got rocked one on one by a op/scoundrel and are nerd raging over it. Noone cares.

Go tell someone who was impressed by you 2k rating in WoW. The people who aren't crying about other classes in this game were all rank 1 and see how it works with tank/guard, where a scoundrel/op is damn near nullified.

Here is an idea! Try not playing a BH/Sorcerer (there are literally ALL sorcs/bh on empire that I play against) and try playing a class that isn't hard countered by a scoundrel/op. If you lose to an op on an assassin you need to quit the game. They do MORE DAMAGE out of stealth with an easier rotation.

It takes a LONG time to kill a sentinel/marauder with rebuke up because all our procs happen from dots or our major dmg strikes put on dots. Add a healer and we are fodder. The problem? All the BH/Sorcs who hard counter marauder/sentinel.

But yeah ops/scoundrels are so easy to play and so op. That is why 2 classes that AREN'T op/scoundrel make up the majority of every single warzone. LAWL.
I never touched WoW. That's not a PVP game.

I've played DAOC, UO and WAR for about 10 years now. WoW is pure and utter **** compared to those games, (the PVP part of it).

Trust me... Anyone who has played with me in the betas or the live game, can and will tell you how hard I fail on my class. When I get home, I'll post some screen shots for you. So we can all be happy cuz a turd like you, who claims that he did 400k damage on a level 30 serc, can call me names cuz I stated the same exact thing. You're a hipocrit like the rest of the fails who haven't even gotten to level 50. I know this is the majority of you by the way, just from the way you talk about this game.
FULKAN

You can run, but you'll only die tired.

biowareftw's Avatar


biowareftw
12.30.2011 , 05:08 PM | #258
Quote: Originally Posted by Xaes View Post
Unspecced the Sorc shield is ~2k at level 50, and can only be on a target once every twenty seconds.


That is less than the amount an Op can Tac Advantage heal, and with significantly more cooldown.


Just an FYI.

You seem to be arguing that a 31/31/31 Sorc is OP. And frankly I agree, thankfully I haven't found one.
Yeah that totally counters having to stay on a target as melee, SELF KITING yourself as melee when stopping to heal AND losing stealth for the duration of that entire fight.

Bottom line? You are a sage/sorc who does = or more warzone damage, who can offheal AND shield 2 players and themselves BEFORE AN ENCOUNTER and you are calling for nerfs on a class who ends up doing the same warzone damage? This is the stupidest call for a nerf in the history of MMO's.

And fyi? Many sorc/sages go with a tri spec and skip out on end talents. Why? Because the dmg is still good and their healing/ability to live is very very good.

Also if a scoundrel specs so they can actually heal worth a damn, they skip out on 3 percent dmg, bleed ticking twice or endurance. You can only pick one of the 4 and if I heal for 150 k a game? I have a very hard time damaging for 250-300k. On the sage? 100-150 k healing should be the average. If you aren't off healing and shielding other players on a sage/sorc you aren't utilizing the class. Might as well play a gunslinger/sniper.
Einstein's relativity work is a magnificent mathematical garb which fascinates, dazzles and makes people blind to the underlying errors. The theory is like a beggar clothed in purple whom ignorant people take for a king... its exponents are brilliant men but they are metaphysicists rather than scientists.- Nikola Tesla - New York Times (11 July 1935)

Xaes's Avatar


Xaes
12.30.2011 , 05:10 PM | #259
Quote: Originally Posted by biowareftw View Post
Yeah that totally counters having to stay on a target as melee, SELF KITING yourself as melee when stopping to heal AND losing stealth for the duration of that entire fight.

Bottom line? You are a sage/sorc who does = or more warzone damage, who can offheal AND shield 2 players and themselves BEFORE AN ENCOUNTER and you are calling for nerfs on a class who ends up doing the same warzone damage? This is the stupidest call for a nerf in the history of MMO's.

And fyi? Many sorc/sages go with a tri spec and skip out on end talents. Why? Because the dmg is still good and their healing/ability to live is very very good.

Also if a scoundrel specs so they can actually heal worth a damn, they skip out on 3 percent dmg, bleed ticking twice or endurance. You can only pick one of the 4 and if I heal for 150 k a game? I have a very hard time damaging for 250-300k. On the sage? 100-150 k healing should be the average. If you aren't off healing and shielding other players on a sage/sorc you aren't utilizing the class. Might as well play a gunslinger/sniper.
If you like it so much roll one. You'll be joining the legions of Sorcs/Sages rerolling at 50.

Also, stop using scoreboards to judge damage. My Guardian friend always beats my Shadow in raw damage. Because he is alive 24/7 doing mediocre damage. I come in kill 3 people, then die. I scoreboard less damage, but in reality I do a lot more.

biowareftw's Avatar


biowareftw
12.30.2011 , 05:13 PM | #260
Quote: Originally Posted by Balmuck View Post
I never touched WoW. That's not a PVP game.

I've played DAOC, UO and WAR for about 10 years now. WoW is pure and utter **** compared to those games, (the PVP part of it).

Trust me... Anyone who has played with me in the betas or the live game, can and will tell you how hard I fail on my class. When I get home, I'll post some screen shots for you. So we can all be happy cuz a turd like you, who claims that he did 400k damage on a level 30 serc, can call me names cuz I stated the same exact thing. You're a hipocrit like the rest of the fails who haven't even gotten to level 50. I know this is the majority of you by the way, just from the way you talk about this game.
Daoc sucked. UO was good pre UOR (FiZBaN Deathjester's Chesapeake), WaR was horrible. WoW pvp was designed by the same person who did UO's, which is why it was so fluid at release.

Oh and the people in beta were horrible. Noone cares. The fact you even had to run premades or thought the pvp was good in beta is hilarious. Half the players were SW Galaxy and rpers who clicked their abilities lol.

The fact you think WoW pvp was bad shows how silly you are. It wasn't perfect but it at least could be played competitively. The games you mentioned were laughed at by the PvP community.

Level your op/scoundrel on The fatman. Come see me. Liu-kang. But that won't happen will it? You are going back to a sorcerer because it is the only class you can play well huh...

Waaaaaaaaah. Remove my counter. Waaaaaaaaaaaaaaah. I could be the best player EVER on a op class, but I am not playing that class. Waaaaaaaaaaaaah.

Pathetic.
Einstein's relativity work is a magnificent mathematical garb which fascinates, dazzles and makes people blind to the underlying errors. The theory is like a beggar clothed in purple whom ignorant people take for a king... its exponents are brilliant men but they are metaphysicists rather than scientists.- Nikola Tesla - New York Times (11 July 1935)