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Leave murader alone buff other melee classes

STAR WARS: The Old Republic > English > PvP
Leave murader alone buff other melee classes

Evolixe's Avatar


Evolixe
01.16.2018 , 11:21 PM | #51
There are like 2 sides to this argument:

The people that actually know what they are talking about, and the people who are going above and beyond to keep their class OP as ****. Perhaps even without realising it themselves.

Even when their arguments get completely torn apart they keep coming in with random comparisons that make absolutely no *********** sense and no matter how often you try to tell them how the game actually works, they are stuck in their own little world without any regard for the game as a whole.

Read the latter part of this post:
http://www.swtor.com/community/showp...&postcount=253

Once you understand how that works, you might see why just like Snipers and Mercs, Marauders need nerfing too.
Evolixe | Exilove
Darth Malgus
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TrixxieTriss's Avatar


TrixxieTriss
01.17.2018 , 12:41 AM | #52
What spec Sin/shadow are you playing at the moment?

Mournblood's Avatar


Mournblood
01.17.2018 , 02:03 AM | #53
Quote: Originally Posted by shyroman View Post
Umm, he plays marauder, if you actually read what he's saying and not immediately get triggered by the words "nerf mara" you would understand. He's not the only mara who understands that RA needs to be nerfed either, it wasn't needed and put the class over the top with dcd's.
I don't care if he's got a plaque above his bed from Bioware for "Marauder of the Month." The assessment of a few prolific forum posters doesn't hold any credibility in my eyes. I don't know who they are, other than seeing the same three names pop up on nearly every page of that "Nerf Marauder" thread, and again here. Clearly they have an axe to grind. Furthermore, if Bioware didn't think Marauders needed the buff, they wouldn't have spent what precious little resources they have to develop it in the first place. While I don't always agree with their design decisions, we can't argue that they have the metrics to support those decisions. And yet, here we are talking about nerfing an ability that brought Marauders from merely satisfactory to good, while Mercs and Snipers of equal player skill will out perform them in every way. So the better question you should be asking yourselves is how would they perform without it? Would ranked teams even bring a Marauder if they didn't have RA? I'm betting not.

But by all means, continue your crusade. With enough QQ, Bioware might actually listen to you (it's certainly not without precedent), at which point all you'll see is PTs, Mercs and Snipers in regs and ranked WZs.
Mourne, Founder

Mannok's Avatar


Mannok
01.17.2018 , 02:41 AM | #54
12345

Evolixe's Avatar


Evolixe
01.17.2018 , 02:59 AM | #55
Quote: Originally Posted by TrixxieTriss View Post
What spec Sin/shadow are you playing at the moment?
All of them

But mostly Dec.
Evolixe | Exilove
Darth Malgus
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Mournblood's Avatar


Mournblood
01.17.2018 , 06:01 AM | #56
Quote: Originally Posted by Evolixe View Post
Once you understand how that works, you might see why just like Snipers and Mercs, Marauders need nerfing too.
And yet, 67 out of your last 100 posts were in threads about nerfing Marauders. In your last 100 posts, there wasn't a single one where you championed nerfing Mercs or Snipers. Not one "Nerf Mercs" or "Nerf Snipers" thread or post other than the occasional ancillary acknowledgement that Mercs and Snipers need nerfing too, like the sentence I quoted above. Mostly, you insist that Maras need nerfing but fail to concede that Mercs and Snipers are actually more potent DPS classes and out-perform Maras in equally skilled hands. And you expect anyone who's not paying attention to believe that you're truly interested in balance? From my point of you, with nearly 70% of your last 100 posts about nerfing Marauders, you didn't just jump on the QQ band wagon, you're driving it. If players buy into your sermons and drink the Kool-Aid you're offering, we'll see Marauders end up just like Lethality Operatives, and Mercs/Snipers will remain untouched. Or was that your goal all along?
Mourne, Founder

kissingaiur's Avatar


kissingaiur
01.17.2018 , 06:06 AM | #57
Quote: Originally Posted by Mournblood View Post
I don't care if he's got a plaque above his bed from Bioware for "Marauder of the Month." The assessment of a few prolific forum posters doesn't hold any credibility in my eyes. I don't know who they are, other than seeing the same three names pop up on nearly every page of that "Nerf Marauder" thread, and again here. Clearly they have an axe to grind. Furthermore, if Bioware didn't think Marauders needed the buff, they wouldn't have spent what precious little resources they have to develop it in the first place. While I don't always agree with their design decisions, we can't argue that they have the metrics to support those decisions. And yet, here we are talking about nerfing an ability that brought Marauders from merely satisfactory to good, while Mercs and Snipers of equal player skill will out perform them in every way. So the better question you should be asking yourselves is how would they perform without it? Would ranked teams even bring a Marauder if they didn't have RA? I'm betting not.

But by all means, continue your crusade. With enough QQ, Bioware might actually listen to you (it's certainly not without precedent), at which point all you'll see is PTs, Mercs and Snipers in regs and ranked WZs.
More regstar ideas on game balancing without any understanding about how a class functions in ranked. Every serious ranked player is calling for RA nerfs and balancing. It’s because in a game function where we have to use all dcds effectively and get kills under extreme pressure, maras are the best dps class. In this environment only a handful of classes stand out the rest of them are trash, the trash pile includes every other melee class BUT marauders. No other melee class comes close to mara. No melee class will still come close to mara even if fury got nerfed and RA is removed. Any serious ranked player with a rating could argue the same over and over again.

I would stop worshipping the idea that Bioware actually knows what they are doing with class balance. They have lost all respect from me from the last couple of major balance patches, one being how they were going to nerf carnage by 1800 dps when they didn’t even understand what “clipping” was or how to do a carnage rotation. This is the only game where I feel that talented players could balance their game much better than their own dev team.

I will repeat again I’m sick and tired of telling people the same crap over and over again, and all I get back is regstar propaganda about how bad they are in regs. It blows my mind. HELLO, Maras are bad in regs because news flash you are playing with and against 90% of the worst population in pvp. Go play a game function where people take pvp seriously and you’ll find that why every ranked player is saying the same fing thing.
Hothothothothothotho
"I need you all to know that I’ve transcended ranked pvp by reading about it on the forums"
5.6 PvP Operative Healing / twitch.tv/kissingaiur

supertimtaf's Avatar


supertimtaf
01.17.2018 , 07:10 AM | #58
Quote: Originally Posted by Mournblood View Post
Furthermore, if Bioware didn't think Marauders needed the buff, they wouldn't have spent what precious little resources they have to develop it in the first place. Would ranked teams even bring a Marauder if they didn't have RA? I'm betting not.
Eh, because it's well known, snipers clearly needed a buff in pvp. That's the reason why they received all of this, because they were so bad before
As well as the three different h2f for merc yeah
Or it also explain why PT didn't receive any buff. Because they were already OP with those three overbuffed class.

And lul mate, I would keep bringing a mara in ranked even without RA. Predation, Obfuscate and group cc are just too good to pass. The same goes for PvE actually, you may be the best sorcerer or even merc of this game, I would still take a decent marauder rather than you if I don't have one in my raid composition. Because what he brings is just that powerfull. Even just Predation is already amazing by itself.

As for what you said earlier, please read my thought on balancing class before anything else. I, along with Evo, Hottie and everyone else are completely aggreeing that snipers and merc must be nerfed too. What we are saying tho, is more like

When those two class will ne nerfed, will marauders still need this ?
We do not think so
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Mannok's Avatar


Mannok
01.17.2018 , 07:26 AM | #59
12345

kissingaiur's Avatar


kissingaiur
01.17.2018 , 08:41 AM | #60
Quote: Originally Posted by Mannok View Post
Mara with RA too good or not

Priority of changes must go from the most extreme, toward the lesser issues:

Snipers: The most broken class in the entire game (sure hard to play, stationary etc.) but still most powerful class for PvP. Counters all Melee, Counters all other ranged. Has more survivabilty than Skanks. Easiest to heal, hardest to burst. 2nd to only Mara in Spiked damage. Anti Charge mechanics no other class has. It is completely broken - the Elephant in the room, just laughing.. with pink balloons making it float mid air.

Mercs are just a byproduct of Snipers OPness and easy to fix with a few changes to survival, that is it. Maras are just a byproduct as well. Fix the root problem and PvP can be okay. Snipers make PvP extreme. Would be like a Juggernaut not able to be targeted beyond 10 meters with High Burst Ranged attacks and CC immunity - but no Force Charge. Broken concept from the beginning.. could be named Saberslinger
Byproducts? Snipers are eaiser to heal over marauder? Are you out of your mind? Have you experienced any ranked games ever?

Facts:
Marauders are the easiest class to heal because they are able to mitigate the most damage out of probably every class. Snipers actually suffered a lot after their shield heal was nerfed. In team ranked on a mara/sniper team the focus is almost always the sniper because after their evasion and diversion is gone, they are dead. Snipers are by far squishier and easier to shut down than a good marauder, hands down.

Mercs are ONLY decent because of their dcds, that is why they are pretty great in games without tanks or healers because games like that all come down to survival. When it comes to team games mercs are pretty much terrible. The only thing keeping them afloat is their dcds not their ability to kill something. If someone just sits on a merc in teams their damage is cut in half making them incredibly sub-par.

Mara ability to upkeep damage while being tunneled/ pressured while also holding some of the best mitgtation dcds in the game on short cool downs is why they are viable and meta in all specs. Every other melee class is a sever downgrade in all aspects from peeling to pressure to dcds. That’s why maras have been meta in ranked for many seasons and continue to be. RA needs to be nerfed to make other melee classes competitive and fury needs changes. This would make maras more fair in comparison to every other melee class and even then they would still be better. That’s how much they are overtuned, so wake up.
Hothothothothothotho
"I need you all to know that I’ve transcended ranked pvp by reading about it on the forums"
5.6 PvP Operative Healing / twitch.tv/kissingaiur