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Maintenance: 15 November 2017

STAR WARS: The Old Republic > English > General Discussion
Maintenance: 15 November 2017
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EricMusco's Avatar


EricMusco
11.14.2017 , 04:12 PM | #11 Click here to go to the next staff post in this thread. Next  
Quote: Originally Posted by CombatLord View Post
How come this date was not included in the post that had the dates for maintenance for the month of November?. And since we will be losing a couple of hours of double xp will you consider extending the double xp to compensate for the downtime?
That post is specifically for scheduled downtime. Tomorrow's maintenance is an "unscheduled" patch in order to address an issue which arose from United Forces. We do our best to have all changes happen inside of scheduled downtime but sometimes we need to expedite a change.

We won't be extending the double event that I am aware of, especially since it is a fairly quick downtime (only 2 hours, or less hopefully). However, keep in mind that we are running another double event at the end of the month to coincide with 5.6 launch. You won't have to wait too long for another "dose of double."

-eric
Eric Musco | Community Manager
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YlliyaXor's Avatar


YlliyaXor
11.14.2017 , 04:22 PM | #12
What about the bug with the DvL tokens?

CombatLord's Avatar


CombatLord
11.14.2017 , 04:23 PM | #13
Quote: Originally Posted by EricMusco View Post
That post is specifically for scheduled downtime. Tomorrow's maintenance is an "unscheduled" patch in order to address an issue which arose from United Forces. We do our best to have all changes happen inside of scheduled downtime but sometimes we need to expedite a change.

We won't be extending the double event that I am aware of, especially since it is a fairly quick downtime (only 2 hours, or less hopefully). However, keep in mind that we are running another double event at the end of the month to coincide with 5.6 launch. You won't have to wait too long for another "dose of double."

-eric
Fair enough
The Sith Empire will burn brightly, like a supernova, dwarfing the complacent Republic. We shall hold the entire galaxy in our grasp

EricMusco's Avatar


EricMusco
11.14.2017 , 04:38 PM | #14 Click here to go to the next staff post in this thread. Next  
Quote: Originally Posted by SomeJagoff View Post
Is there any chance that the Cartel Market "Server Character Slot" items will be fixed with this update?

They're currently capped to 40 max + 24 as a sub = 64 max, despite the last patch apparently making the max characters per server 100. This had led to a situation where if you have an overflow of say ~70-80 characters, there's no way to: create a new character or transfer a new character to the server without first deleting 10-20 characters to get down to 63/64 characters.

Factoring in the 24 slots for subscribers by default, I imagine the "Server Character Slot" items should be increased from 40 to 76 to cap off at 100 per server?

Also, will there be any discount on the "Server Character Slot" items? As it is now, if you're a subscriber with 100+ toons on a server, you'd need to delete a bunch to get down to 99/100, then assuming you already previously purchased 40 "Server Character Slots," you'd still need to buy another 36 "Server Character Slots" just to be able to transfer a character to the server.
1 Character Slot = 600cc
36 Character Slots = 21,600cc (~$160 in cc just to be able to transfer a character to a server)
This will not be a part of tomorrow's update. However, the team is aware of the issue and looking into solutions. I appreciate the heads up on it!

-eric
Eric Musco | Community Manager
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CombatLord's Avatar


CombatLord
11.14.2017 , 04:43 PM | #15
Hey Eric
Any chance we will ever get a Imperial Spec Ops Trooper class?
The Sith Empire will burn brightly, like a supernova, dwarfing the complacent Republic. We shall hold the entire galaxy in our grasp

SomeJagoff's Avatar


SomeJagoff
11.14.2017 , 04:55 PM | #16
Quote: Originally Posted by EricMusco View Post
This will not be a part of tomorrow's update. However, the team is aware of the issue and looking into solutions. I appreciate the heads up on it!

-eric
okay cool, thank you!
Free Character Transfer & Other Goodies: http://www.swtor.com/r/bgpK6G

Icykill_'s Avatar


Icykill_
11.14.2017 , 05:02 PM | #17
Quote: Originally Posted by EricMusco View Post


The eyes are not being fixed in this update.

-eric
Could we get an ETA on this as we were sort of expecting this well before the merge
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SchnellesWiesel's Avatar


SchnellesWiesel
11.14.2017 , 06:49 PM | #18
Quote: Originally Posted by EricMusco View Post
Hallo miteinander!

Am 15. November werden wir die Server herunterfahren, um Spiel-Update 5.5.1a aufzuspielen. In diesem Zeitraum wird die Website ebenfalls nicht erreichbar sein.

Details:
DATUM: 15. November 2017
ZEIT: 1500Uhr MESZ bis 1700Uhr MESZ
VERSION: 5.5.1a

Danke für eure Geduld, während wir die Dienste für Star Wars™: The Old Republic™ aktualisieren.
Three times in a row... no Summer Time (= Daylight Time) in Europe. Now is "Central European Time" (CET).
Incorrect: "15:00 Uhr MESZ bis 17:00 Uhr MESZ"
Correct: "15:00 Uhr MEZ bis 17:00 Uhr MEZ"

Additional information:
"Central European Summer Time" (CEST) = "Mitteleuropäische Sommerzeit" (MESZ)
"Central European Time" (CET) = "Mitteleuropäische Zeit" (MEZ)

Akirohome's Avatar


Akirohome
11.14.2017 , 06:58 PM | #19
what about my mk-10 kits that were converted to mk-8 during the server merge are you going to fix that ?

Katushe's Avatar


Katushe
11.14.2017 , 10:00 PM | #20
Hi, Eric. Will the bug that makes the Makeb weekly give 75 CXP be addressed in this update?