Dev Post EricMusco Posted October 27, 2017 Dev Post Share Posted October 27, 2017 Hey everyone! We will be taking the servers offline on Tuesday, October 31st in order to apply Game Update 5.5a. The website will also be unavailable during this time. Details:DATE: 31 October 2017TIME: 6:00AM - 9:00AM PDT (1300 - 1600 UTC)VERSION: 5.5a Patch Notes will be available on Monday, here. Thank you for your patience as we maintain Star Wars™: The Old Republic™! -eric Link to comment Share on other sites More sharing options...
WYMAS Posted October 27, 2017 Share Posted October 27, 2017 This Is Unscheduled, Any Clue As To Way???? Link to comment Share on other sites More sharing options...
casirabit Posted October 27, 2017 Share Posted October 27, 2017 http://www.swtor.com/community/showthread.php?t=934564 Link to comment Share on other sites More sharing options...
WYMAS Posted October 27, 2017 Share Posted October 27, 2017 Ahh, Thank You!Casirabit Link to comment Share on other sites More sharing options...
Rrusalka Posted October 27, 2017 Share Posted October 27, 2017 5.5a the day that EU meets the East Coast too... Link to comment Share on other sites More sharing options...
Mubrak Posted October 28, 2017 Share Posted October 28, 2017 Hey everyone! We will be taking the servers offline on Tuesday, October 31st in order to apply Game Update 5.5a. Glassy eyes fix? Link to comment Share on other sites More sharing options...
SchnellesWiesel Posted October 28, 2017 Share Posted October 28, 2017 Hallo miteinander! Am 31. Oktober werden wir die Server herunterfahren, um Spiel-Update 5.5a aufzuspielen. In diesem Zeitraum wird die Website ebenfalls nicht erreichbar sein. Details: DATUM: 31. Oktober 2017 ZEIT: 1400Uhr MESZ bis 1700Uhr MESZ VERSION: 5.5a Danke für eure Geduld, während wir die Dienste für Star Wars™: The Old Republic™ aktualisieren. This weekend is time change in Europe. Now is "Central European Summer Time" (CEST), after the conversion is "Central European Time" (CET). Incorrect: "14:00 Uhr MESZ bis 17:00 Uhr MESZ" Correct: "14:00 Uhr MEZ bis 17:00 Uhr MEZ" Additional information: "Central European Summer Time" (CEST) = "Mitteleuropäische Sommerzeit" (MESZ) "Central European Time" (CET) = "Mitteleuropäische Zeit" (MEZ) Link to comment Share on other sites More sharing options...
Clemflannagahn Posted October 30, 2017 Share Posted October 30, 2017 Where are the Patch Notes ? Link to comment Share on other sites More sharing options...
Eshvara Posted October 30, 2017 Share Posted October 30, 2017 Where are the Patch Notes ? They're usually late with notes. Wouldn't be surprised if we'd get them tomorrow instead. Link to comment Share on other sites More sharing options...
DarthBatemanJ Posted October 30, 2017 Share Posted October 30, 2017 (edited) Hey everyone! We will be taking the servers offline on Tuesday, October 31st in order to apply Game Update 5.5a. The website will also be unavailable during this time. Details: DATE: 31 October 2017 TIME: 6:00AM - 9:00AM PDT (1300 - 1600 UTC) VERSION: 5.5a Patch Notes will be available on Monday, here. Thank you for your patience as we maintain Star Wars™: The Old Republic™! -eric Lord Ptach your humble servant beseeches thee to grant a glimpse of the future with your wise and all powerful words Edited October 30, 2017 by DarthBatemanJ Link to comment Share on other sites More sharing options...
Nothematic Posted October 30, 2017 Share Posted October 30, 2017 Any update on patch notes Eric? Link to comment Share on other sites More sharing options...
Dev Post EricMusco Posted October 30, 2017 Author Dev Post Share Posted October 30, 2017 Lord Ptach your humble servant beseeches thee to grant a glimpse of the future with your wise and all powerful words This is pretty amazing^ I am going to work on getting them published shortly (small patch, only a few notes). Should be up in the next 30-45 minutes. -eric Link to comment Share on other sites More sharing options...
Dev Post EricMusco Posted October 30, 2017 Author Dev Post Share Posted October 30, 2017 Notes are up: http://www.swtor.com/patchnotes/10312017/game-update-5.5a -eric Link to comment Share on other sites More sharing options...
TUXs Posted October 30, 2017 Share Posted October 30, 2017 Notes are up: http://www.swtor.com/patchnotes/10312017/game-update-5.5a -eric A patch that benefits the players with more CXP from the weekly missions?? Are you certain you have the right notes up Eric? Thanks Link to comment Share on other sites More sharing options...
SolarSaenz Posted October 30, 2017 Share Posted October 30, 2017 Eric, are the CXP reward values for the weeklies listed in the patch notes permanent, or is it just for a "limited time only" or tied to a "CXP event"? Link to comment Share on other sites More sharing options...
SolarSaenz Posted October 30, 2017 Share Posted October 30, 2017 A patch that benefits the players with more CXP from the weekly missions?? Are you certain you have the right notes up Eric? Thanks Awww, TUXs is happy again! Link to comment Share on other sites More sharing options...
UlaVii Posted October 30, 2017 Share Posted October 30, 2017 The Conquest reset now happens six hours later than it did previously, the new reset time is 6PM (1800) UTC. Does this mean it ends 6 hours later each Monday as well? Link to comment Share on other sites More sharing options...
SebastiaanZ Posted October 30, 2017 Share Posted October 30, 2017 Well thats a start, but the dailies itself and the heroics need to give way more CXP as well. 75 without boosts is still absurd. So please make that happen. Link to comment Share on other sites More sharing options...
Sarova Posted October 30, 2017 Share Posted October 30, 2017 Notes are up: http://www.swtor.com/patchnotes/10312017/game-update-5.5a -eric A patch that benefits the players with more CXP from the weekly missions?? Are you certain you have the right notes up Eric? Thanks Lord Ptach GREATLY APPROVED of our many sacrifices of Skadge Link to comment Share on other sites More sharing options...
casirabit Posted October 30, 2017 Share Posted October 30, 2017 Nice. and thanks. Link to comment Share on other sites More sharing options...
omaan Posted October 30, 2017 Share Posted October 30, 2017 This is pretty amazing^ I am going to work on getting them published shortly (small patch, only a few notes). Should be up in the next 30-45 minutes. -eric Looks like you are so happy! Whilst all pvp players are shocked with combat killing dps pt snd carnage mara. Swtor is going to loose two specs within one patch... Link to comment Share on other sites More sharing options...
merovejec Posted October 30, 2017 Share Posted October 30, 2017 Yay.......more cxp.........yay Oh come one, everyone should be full 248 now Link to comment Share on other sites More sharing options...
K_osss Posted October 30, 2017 Share Posted October 30, 2017 Hey nice! I wasn't expecting a boost to the CXP with this patch. Link to comment Share on other sites More sharing options...
Jerba Posted October 30, 2017 Share Posted October 30, 2017 (edited) Not sure why everyone is so surprised about the increased CXP, that has been known for a while ever since they announced it on the podcast. What I find way more interesting is the change of conquest reset time so that conquest rewards can no longer become bugged because of maintenance. I'd have appreciated if they fixed the bug rather than avoiding it, but that's just no longer possible with the current dev team's resources. The end result is that GMs/officers (like myself) who are responsible for setting the correct planet to invade have to login at a different time. Fortunately, 7pm local time is easily manageable for European players, but other time zones will be more affected by this. Edited October 30, 2017 by Jerba Link to comment Share on other sites More sharing options...
Jdast Posted October 30, 2017 Share Posted October 30, 2017 (edited) I'm editing my post since Jerba beat me to it and I can't delete. But, yeah, the CXP increase has been known for a while. With that said, and at risk of stirring the pot and looking a gift horse in the mouth... I'm still waiting to see what the across the board increases are going to be. Granted the nice thing about the planned increases is that it's on a weekly basis so there will be plenty of time for all (even OP / raiders and PvPers) to do. But it does create a bizarre hierarchy of CXP gains vs. difficulty. As in, tons of easy CXP for minimal effort. I'm still one of those -- higher difficulty activities should reward more CXP kind of guys. Dasty Edited October 30, 2017 by Jdast Link to comment Share on other sites More sharing options...
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