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I am done with this, given too many chances, was patient, no significant changes


cybearr

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Ok here is the thing, I am unsubbing. I am primarily a pvp player and unranked at that. dont like arena so ranked is **** all for me.

But unranked is unplayable. its full of idiots with **** for gear, who pretty much serve as cannon fodder cause they are useless. after 5 years you still did not manage to put in a

1 - choose your wz option

2 - matchmaking (rep groups are full of heals and tanks, imps very few or no heals, and low valor/high valor players mixed.

3 - you had a good bolster, ****ed it up, still didnt put in 242, now the gear diff is so great that if your group has more than 2-3 low geared players, thats pretty much it

4 - class balance: you balance classes on dps/heal amount, but you totally ignore the difference in self heals and def cds. Just look at sniper and merc. or operative vs sin, some sort of unified self heal / def cd system should be put in place for dps classes

I do not enjoy it anymore, I work 40 hours a week when i go online i actually want at least the chance to win a game based on skill, when i look at my group 80% of the time I just think ffs not this **** again, so i either leave or rage in chat cause obviously you (BW) do **** all about the players frustration. teams are full of low gear players who dont even play objectives/or afk and just there to farm cxp/uc. I have grinded 3 chars up to 300 level. Done my bit gave your "new changes" a chance. Still not as good as you had it at 4.0, maybe if you tried to do your very best and not your "ok-ish" with minimum resources, then you would have a chance to make this game the very best. But i started to feel that you guys are living off the star wars name, and pretend to "improve" so you can say "yes we are working" no you are not, plenty of brilliant player suggestions has gone ignored, because they dont fit your business policy.

I have given several suggestions in the suggestion box, just like hundreds of other players and you still do **** all about them. I kept playing this game because its a star wars mmo, i love the background stories and even some pve bits, not to mention the character customisation options are great, but as a pvp player I cannot tolerate this anymore, I am not paying for this. Cheerio

Regards

Macello/Alec Mylops

Edited by cybearr
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The only way to play this game is with some buds on discord. That way you can either be good and coordinate and dominate or at the very least laugh and chat while you suck and lose. Either way I couldn't imagine surviving one second in this game otherwise.

 

Take care/can I haz ur loot, etc.

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Ok here is the thing, I am unsubbing. I am primarily a pvp player and unranked at that. dont like arena so ranked is **** all for me.

But unranked is unplayable. its full of idiots with **** for gear, who pretty much serve as cannon fodder cause they are useless. after 5 years you still did not manage to put in a

1 - choose your wz option

2 - matchmaking (rep groups are full of heals and tanks, imps very few or no heals, and low valor/high valor players mixed.

3 - you had a good bolster, ****ed it up, still didnt put in 242, now the gear diff is so great that if your group has more than 2-3 low geared players, thats pretty much it

4 - class balance: you balance classes on dps/heal amount, but you totally ignore the difference in self heals and def cds. Just look at sniper and merc. or operative vs sin, some sort of unified self heal / def cd system should be put in place for dps classes

I do not enjoy it anymore, I work 40 hours a week when i go online i actually want at least the chance to win a game based on skill, when i look at my group 80% of the time I just think ffs not this **** again, so i either leave or rage in chat cause obviously you (BW) do **** all about the players frustration. teams are full of low gear players who dont even play objectives/or afk and just there to farm cxp/uc. I have grinded 3 chars up to 300 level. Done my bit gave your "new changes" a chance. Still not as good as you had it at 4.0, maybe if you tried to do your very best and not your "ok-ish" with minimum resources, then you would have a chance to make this game the very best. But i started to feel that you guys are living off the star wars name, and pretend to "improve" so you can say "yes we are working" no you are not, plenty of brilliant player suggestions has gone ignored, because they dont fit your business policy.

I have given several suggestions in the suggestion box, just like hundreds of other players and you still do **** all about them. I kept playing this game because its a star wars mmo, i love the background stories and even some pve bits, not to mention the character customisation options are great, but as a pvp player I cannot tolerate this anymore, I am not paying for this. Cheerio

Regards

Macello/Alec Mylops

 

I feel your pain. I'm close to following suit

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Ok here is the thing, I am unsubbing. I am primarily a pvp player and unranked at that. dont like arena so ranked is **** all for me.

But unranked is unplayable. its full of idiots with **** for gear, who pretty much serve as cannon fodder cause they are useless. after 5 years you still did not manage to put in a

1 - choose your wz option

2 - matchmaking (rep groups are full of heals and tanks, imps very few or no heals, and low valor/high valor players mixed.

3 - you had a good bolster, ****ed it up, still didnt put in 242, now the gear diff is so great that if your group has more than 2-3 low geared players, thats pretty much it

4 - class balance: you balance classes on dps/heal amount, but you totally ignore the difference in self heals and def cds. Just look at sniper and merc. or operative vs sin, some sort of unified self heal / def cd system should be put in place for dps classes

I do not enjoy it anymore, I work 40 hours a week when i go online i actually want at least the chance to win a game based on skill, when i look at my group 80% of the time I just think ffs not this **** again, so i either leave or rage in chat cause obviously you (BW) do **** all about the players frustration. teams are full of low gear players who dont even play objectives/or afk and just there to farm cxp/uc. I have grinded 3 chars up to 300 level. Done my bit gave your "new changes" a chance. Still not as good as you had it at 4.0, maybe if you tried to do your very best and not your "ok-ish" with minimum resources, then you would have a chance to make this game the very best. But i started to feel that you guys are living off the star wars name, and pretend to "improve" so you can say "yes we are working" no you are not, plenty of brilliant player suggestions has gone ignored, because they dont fit your business policy.

I have given several suggestions in the suggestion box, just like hundreds of other players and you still do **** all about them. I kept playing this game because its a star wars mmo, i love the background stories and even some pve bits, not to mention the character customisation options are great, but as a pvp player I cannot tolerate this anymore, I am not paying for this. Cheerio

Regards

Macello/Alec Mylops

Honestly it sounds like you expect too much, and swtor isnt for you. Most of the things you mentioned have a good reason for not being implemented, so it sounds like you arent in tune with what works for MMO pvp systems.

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I stopped botherin nan long time ago... but to be fair, there s no good game right now to play at all.

Im waiting on Ashes of Creation, u guys should get a view, it should be good i guess.

Piece out

 

meh the combat system they got looks like dog **** and it's just another generic fantasy game.

the only upcoming title that seems a little bit interesting right now is Camelot Unchained but only because it's supposed to be able to support massive battles(something i'd really want in a Star Wars setting).

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I must confess to being extremely disappointed at this point. When Keith came into the role, I gave the benefit of the doubt and really enjoyed the new spirit of open communication from the team, and there was some important work done to change the crap from the previous regime, but there has not been enough done since.

 

When it comes to PvP, it's been turned into a joke. Ranged rules the day, especially the mercs and commandos. Class balance has not been achieved and for these glaring issues to still be present nearly a year later is very disappointing.

 

Devs, you need to fix this stuff fast.

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Ok guys, I gave a try to GW2, logged in went on discord with a Portuguese guy to get a few questions answered.

Pvp

- 50 vs 50 open world on 4 maps gear matters servers play against each other

- 5 vs 5 unranked and ranked, same gear level for Everyone! A lvl 10 can beat a lvl 80

The guy i spoke to told me that one of the top 10 pvper was below 10lvl and never left the starting area. And here i was thinking that swtor pvp was decent, **** no, it can be done much better.

Collections can be done with ingame currency for peanuts, you dont have to buy currency for real money, if you want to buy gems for rl money you can And you can exchange gems for ingame currency.

No monthly sub. 55£ now to buy the standard expansions (all of them, there is 2 now) and a new one coming every year.

Every class can play several weapons stealther for example can use rifle pistol dagger sword staff scythe bow spear. One handed weapons can be combined any way you want in dual wield. You can swap between melee and ranged weapons with one button as you can equip 2 sets of weapons.

Game content is 50gb in your hard drive there are also dungeons raides and huge open world areas with gliding (flying)

 

All in all SWTOR is a ripoff where devs are making excuses why not to invest more money than they could. Swtor with dwindling players made a 100million dollars last year gw2 made 19million and they have ingame gms. This looks like to me that swtor is another star wars project to milk the cow.

It was fun, enjoyed the story lightsaber looks good but swtor has nothing left to offer for me. **** 'em.

I might be off a little bit on some of the details as this is information from a 4year continous player but what i have seen was enough to buy full game access.

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Ok guys, I gave a try to GW2, logged in went on discord with a Portuguese guy to get a few questions answered.

Pvp

- 50 vs 50 open world on 4 maps gear matters servers play against each other

- 5 vs 5 unranked and ranked, same gear level for Everyone! A lvl 10 can beat a lvl 80

The guy i spoke to told me that one of the top 10 pvper was below 10lvl and never left the starting area. And here i was thinking that swtor pvp was decent, **** no, it can be done much better.

Collections can be done with ingame currency for peanuts, you dont have to buy currency for real money, if you want to buy gems for rl money you can And you can exchange gems for ingame currency.

No monthly sub. 55£ now to buy the standard expansions (all of them, there is 2 now) and a new one coming every year.

Every class can play several weapons stealther for example can use rifle pistol dagger sword staff scythe bow spear. One handed weapons can be combined any way you want in dual wield. You can swap between melee and ranged weapons with one button as you can equip 2 sets of weapons.

Game content is 50gb in your hard drive there are also dungeons raides and huge open world areas with gliding (flying)

 

All in all SWTOR is a ripoff where devs are making excuses why not to invest more money than they could. Swtor with dwindling players made a 100million dollars last year gw2 made 19million and they have ingame gms. This looks like to me that swtor is another star wars project to milk the cow.

It was fun, enjoyed the story lightsaber looks good but swtor has nothing left to offer for me. **** 'em.

I might be off a little bit on some of the details as this is information from a 4year continous player but what i have seen was enough to buy full game access.

We get it! You want easy mode. G/L with GW2.

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We get it! You want easy mode. G/L with GW2.

 

They didn't respond to your first attempt to taunt them. What makes you think they'll respond this time. This behaviour is getting really old. Every thread you try this out on someone. My bet is most people have just used ignore by now so they don't even see it. Good luck talking into a void as more us ignore, just like I'm going to 😉

Edited by Totemdancer
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GW2 is ok, but the community is small, disconnected, the playstyle is very different from SWTOR (dodging is very important) and the story/background is your generic fantasy layout.

 

To me, it was altogether underwhelming. Not too much different than this game in that sense, tbh.

Edited by Wimbleton
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PvP is so poor actually that i prefer pve for finishing some achievments during dailies when connected...

 

diversity in warzones is pathetic, i never seen worst.

it's boring, healing is stupid, skill is low. huttball just needs to diseappear, it's a shame :eek:

 

and solo ranked, lol please, i'll stay decent about biowore.

 

i stopped PvPing since daily bugs, and i just don't want to PvP anymore right now, i prefer forget that class balancing and all around PvP is a total garbage, and just try to enjoy other aspect/lore of this game....this is really sad for a PvPer like me but it's real.

Edited by Thaladan
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GW2 is ok, but the community is small, disconnected, the playstyle is very different from SWTOR (dodging is very important) and the story/background is your generic fantasy layout.

 

To me, it was altogether underwhelming. Not too much different than this game in that sense, tbh.

 

I do like the weapon/ability setup where abilities change based on what weapons you equip. It really does allow people to fill most roles in the game on any class. It also stops ability bloat and needing 4 task bars just to put them all in.

Dodging is interesting, it adds another element that most other MMO games don't have.

The game might seem small compared to WoW, but it's got infinitately more players than swtor does. The latest Expac for GW2 dropped on the 22nd and the game has so many people in it at the moment.

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To me thats just a creative way of making a "stance bar" switch or a simple ability bar switch like some games used to make you do with shift 1 and 2 etc.

 

When some classes can use 4-8 weapons, it certainly does make for some interesting combinations. Especially on those that already have a type of stance bar setup.

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The reason more and more long term supporters seem to be leaving has to do with the consistent empty promises and real lack of content. It's like being told and expecting a banana split only to get a scoop of vanilla: every time.

 

 

Or Napoleon that has Vanilla, Strawberry, and Chocolate!!!

 

anyhow I am stoked on Getting a MacBook Pro come Black Friday. Sick and tired of Windows 10 and this game. If I cant play it on a My MacBook once I get it. then it isn't worth being played!

 

Yeah it does suck for those who have been here from the start myself included to see the remaining survivors of Tortanic... but hey there is better stuff out there somewhere. who knows between now and November is when the New games get announced and the boom train gets filled. :)

 

Sorry If I seem a bit doom and gloom about SWTOR. but you can only take so many shots to the Whonanu before enough is enough ;)

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Every class can play several weapons stealther for example can use rifle pistol dagger sword staff scythe bow spear. One handed weapons can be combined any way you want in dual wield.

You didn't give it much of a try if you think all that's true.

 

There are no scythes in GW2. There is a shockingly rare staff skin that *looks* like a scythe, but it remains a staff underneath, and there are some Necromancer effects that make a staff look a bit like a scythe, but even there, it remains a staff.

 

Thief (in its base configuration) can use:

* Sword, Dagger, or Pistol in either hand, including all nine combinations.

* Shortbow as a two-hand weapon (but no longbow use, thanks)

* Harpoon gun or spear as two-hand weapons in underwater combat.

 

Configured as a Daredevil (requires Heart of Thorns), they can also choose Staff as a martial-arts type weapon. Shockingly high mobility, but you *must* use it or you will fail hard.

 

Configured as a Deadeye (new for the Path of Fire expansion(1)), they can choose Rifle. In this mode, they are a lot like a SWTOR Sniper, with a "kneel" mode that's a lot like Cover.

 

Deadeye and Daredevil are mutually exclusive, since there's only one slot for "elite specialisations".

 

Most classes that have dual-wield have at least some restrictions on placement. Elementalists in the new "Weaver" specialisation can use swords only in their main hand, and mesmers have the same restriction, but warriors and revenants can wield sword/sword. (Also, no class can wield a Torch, Focus, or Shield in their main hand.)

 

Caveat lector: I'm the GW2 equivalent of a SWTOR "Founder" - my first character was created during the three extra hours when they opened the Early Start servers even earlier.

 

(1) It adds a surreal note for SWTOR players by opening a new area, and when you go there you are called "Commander" by your friends from back home, and "Outlander" by the locals.

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  • 2 weeks later...

Right i had a chance to play a bit more in GW2, the mechanics, the graphics, the weapon/costumisation options are great, but the story? omg its so boring, and if there is I havent encountered a "dark side" option, i mean you can be nasty/paranoid/mean but thats pretty much it as far as i noticed, mind you didnt have a chance to actually experience the whole thing up to lvl 80. So honestly I dont know, I miss the Sith/dark side/force the star wars story pretty much. but the backwards way in pvp, the slow progression of content are discouraging me to go back in and play.

I saw the new roadmap, a good start but 1. it could have been done months ago, 2. this is just a little of what bw could do. I dont really see enough changes being done.

I subbed again cause i wanted to make this post and i did not want to rename my chars if i happen to come back for some reason. (which i believe will happen eventually once there is enough new stuff to be excited about, in the meantime i will fool around in gw2 (no monthly sub), play through several of the story, will see if its worth it to commit full time)

What i also found as a huge positive side on gw2 is that the chat is almost totally free of hate speech/********, you know, the stuff you encounter on DK/CC or on fleet. (If i want to be totally honest, i found that hilarious sometimes but others might not see it that way.)

Its worth a try but story is as it is, generic.

Regards

 

Macello/Alec Mylops

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Right i had a chance to play a bit more in GW2, the mechanics, the graphics, the weapon/costumisation options are great, but the story? omg its so boring, and if there is I havent encountered a "dark side" option, i mean you can be nasty/paranoid/mean but thats pretty much it as far as i noticed, mind you didnt have a chance to actually experience the whole thing up to lvl 80.

The (base, levels 1-80) story has a few choices of path that let you choose between things like "prevent the bandits poisoning the city's water" versus "save my friend Quinn" (Human "street rat" level 10 part), but the detailed light/dark thing in SWTOR is pretty unique.

 

And as you progress, the story does indeed become very much a "save the world" thing. If you like that, that's fine, but if not, well, you need to put up with it until you can get high enough level to do other things. (But some parts of the story are necessary. For example, if you want to get the Griffon mount, you MUST finish the Path of Fire - expansion 2 - story.)

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