danielswann Posted September 5, 2017 Share Posted September 5, 2017 I've been saying this since beta. When the **** are snipers going to be tuned down a bit? They have the most dps in game, the longest range, and some of the best defensive cooldowns. This class NEEDS to finally choose a side. Why are they not glass cannons? They are more like tanks with the highest dps in game.. Been broken for 5 years.. Comeon Bioware.... Link to comment Share on other sites More sharing options...
Seterade Posted September 5, 2017 Share Posted September 5, 2017 Not... really. snipers didnt become tanky till they gained imperial prep, and they didn't become top tier till they got the h2f from ballistic shield Link to comment Share on other sites More sharing options...
Thaladan Posted September 5, 2017 Share Posted September 5, 2017 (edited) LOL. the only thing to be nerf is the legendary utility for the dome. btw when BW will change utilities which destroy PvP since 4.0 i agree. Edited September 5, 2017 by Thaladan Link to comment Share on other sites More sharing options...
Glower Posted September 6, 2017 Share Posted September 6, 2017 Show me on the doll where the sniper touched you! Link to comment Share on other sites More sharing options...
Glower Posted September 6, 2017 Share Posted September 6, 2017 (edited) utility for the dome. They should rename it to "Alone Under the Dome". Edited September 6, 2017 by Glower Link to comment Share on other sites More sharing options...
NikSunrider Posted September 6, 2017 Share Posted September 6, 2017 Snipers got a significant nerf to 2 of the 3 specs very recently, marksman is performing pretty badly, and you want to nerf the defensives now, too? Reaaaaaaly? Link to comment Share on other sites More sharing options...
verfallen Posted September 6, 2017 Share Posted September 6, 2017 You do know "Beta" was 6 years ago, not 6 months ago right? Just checking. Snipers were notoriously not very good for a good part of their history. Sure, fun turret, but 0 mobility or survivability for quite a bit of the game start. Take current sniper, and strip from him the healing ballistic shield, the roll (and obviously the heal on roll), the cd reset, well basically shred everything safe Evasion (once a minute) and shield probe (once every 30 sec, laughable). Alternatively, go run a warzone with those utilities selected. Then take countermeasure, imperial prep, and the roll off your bar. Thats how your MM sniper was in 2 and 3.0. Link to comment Share on other sites More sharing options...
-Bob- Posted September 6, 2017 Share Posted September 6, 2017 Snipers did get a nerf. Everytime you log out and back in to the game @ lvl 70 on a sniper, your Utility points are reset and when you forget to set them again and join a WZ.... you get hurt. Link to comment Share on other sites More sharing options...
Elusive_Thing Posted September 6, 2017 Share Posted September 6, 2017 Take current sniper, and strip from him the healing ballistic shield, the roll (and obviously the heal on roll), the cd reset, well basically shred everything safe Evasion (once a minute) and shield probe (once every 30 sec, laughable). I doubt many people with any knowledge about the game want to remove all those CDs. However, the bubble heals absolutely could use some adjusting. Link to comment Share on other sites More sharing options...
Vember Posted September 6, 2017 Share Posted September 6, 2017 Yea I love seeing Snipers topping the damage charts with 600+k healing at the end of a match. Link to comment Share on other sites More sharing options...
Foambreaker Posted September 6, 2017 Share Posted September 6, 2017 Someone got butt hurt roflstomped Link to comment Share on other sites More sharing options...
yellow_ Posted September 6, 2017 Share Posted September 6, 2017 (edited) I'm not going defend the current state of snipers (defensive safeguards obviously needs to be nerfed, suppressive fire does way too much damage, and engineering has a laundry list of issues) but as some others have pointed out snipers were glass cannons for a large part of the history of this game. Even in 4.0 when they got their CD reset they were not especially difficult to kill. Snipers got a significant nerf to 2 of the 3 specs very recently, marksman is performing pretty badly, and you want to nerf the defensives now, too? Reaaaaaaly? You know this is the PVP board, right? How much the sniper specs parse for has/had virtually nothing to do with how strong they are in PVP. Edited September 6, 2017 by yellow_ Link to comment Share on other sites More sharing options...
Liquor Posted September 7, 2017 Share Posted September 7, 2017 snipers die when you know how to defeat them. so L2P Link to comment Share on other sites More sharing options...
Vember Posted September 7, 2017 Share Posted September 7, 2017 snipers die when you know how to defeat them. so L2P Translation: Roll another sniper or a mercenary Link to comment Share on other sites More sharing options...
NikSunrider Posted September 8, 2017 Share Posted September 8, 2017 Translation: Roll another sniper or a mercenary Translated translation: use a skill calculator or read a sniper guide to learn what each of their abilities does, understand how you can counter these abilities, stop trying to hit a sniper through Diversion, especially if you are a Marauder reroll, and you're good. You'd be surprised how fast you can kill a sniper with a Madness sorc and a little bit of LOS, or even a Pyro PT. Link to comment Share on other sites More sharing options...
Vember Posted September 8, 2017 Share Posted September 8, 2017 Translated translation: use a skill calculator or read a sniper guide to learn what each of their abilities does, understand how you can counter these abilities, stop trying to hit a sniper through Diversion, especially if you are a Marauder reroll, and you're good. You'd be surprised how fast you can kill a sniper with a Madness sorc and a little bit of LOS, or even a Pyro PT. Pyro PT stands zero chance against a sniper, unless the sniper is completely clueless. I will concede, however, that madness sorc can take down snipers fairly well. Link to comment Share on other sites More sharing options...
MackPol Posted September 8, 2017 Share Posted September 8, 2017 Please teach me how to kill sniper with PT or sorc. Engi sniper. Link to comment Share on other sites More sharing options...
Glower Posted September 8, 2017 Share Posted September 8, 2017 Please teach me how to kill sniper with PT or sorc. Engi sniper. Attack them while they are busy with someone else! Link to comment Share on other sites More sharing options...
Thaladan Posted September 8, 2017 Share Posted September 8, 2017 (edited) Please teach me how to kill sniper with PT or sorc. Engi sniper. engi sniper is the easiest spec to face for a PT..because you have close and personal / hydraulic / damage reduction wjile stun, which reduce drastically the engi tricks. if he doesn't have OP dome available, you have your chance. MM however... Edited September 8, 2017 by Thaladan Link to comment Share on other sites More sharing options...
Vember Posted September 8, 2017 Share Posted September 8, 2017 Please teach me how to kill sniper with PT or sorc. Engi sniper. Madness sorc making liberal use of LoS can take down a sniper through attrition, but that's just not possible for a PT because of the melee range requirement and lack of self healing/defensives. Link to comment Share on other sites More sharing options...
DeltaaXx Posted September 14, 2017 Share Posted September 14, 2017 Yea I love seeing Snipers topping the damage charts with 600+k healing at the end of a match. Don't you dare take this from me. I earned those healing medals. Link to comment Share on other sites More sharing options...
Chimerako Posted September 15, 2017 Share Posted September 15, 2017 I still remember 3 shotting a sniper in an operative in 3.0...good times. The double dcd are a bit much but it's a fine line between that and being a burst magnet. Snipers used to be guareented kill for any decent stealth, which doesn't seem right either. Link to comment Share on other sites More sharing options...
Lalainnia Posted September 16, 2017 Share Posted September 16, 2017 Snipers were never guaranteed kills were just always a solid target to focus if no healer or tank was present. Only thing the class was ever missing was self healing but in typical swtor balancing fashion they over did it with the healing and gave them extra damage reduction on top of it. Always was one of the best ranged dps and will remain so with its real main counter being it's self. Link to comment Share on other sites More sharing options...
Chimerako Posted September 16, 2017 Share Posted September 16, 2017 Snipers were never guaranteed kills were just always a solid target to focus if no healer or tank was present. Only thing the class was ever missing was self healing but in typical swtor balancing fashion they over did it with the healing and gave them extra damage reduction on top of it. Always was one of the best ranged dps and will remain so with its real main counter being it's self. On a stealth class prior to the buff snipers 1 v 1 were a guareented kill. They had few defensive cds and no roll. I remember killing snipers so quickly they never got up from the knock down animation. Remember manually loading flechette round... Link to comment Share on other sites More sharing options...
Ooha Posted September 16, 2017 Share Posted September 16, 2017 (edited) czernobog Edited July 24, 2018 by Ooha Link to comment Share on other sites More sharing options...
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