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8 vs 8 Ranked would be a massive disaster + Solution to AFK in Warzones and Ragequits

STAR WARS: The Old Republic > English > PvP
8 vs 8 Ranked would be a massive disaster + Solution to AFK in Warzones and Ragequits

Elusive_Thing's Avatar


Elusive_Thing
09.12.2017 , 04:12 AM | #31
Quote: Originally Posted by Tharianus View Post
I think 8vs8 Ranked would be possible.

just do it like Blade & Soul:

1. 8vs8 Ranked Solo Queue (the new normal queue - no premades allowed) - everybody will play objective and there will be no more quitters because no one wants to lose rating.
People already quit solo ranked all the time. Why would it be different in this format?

Tharianus's Avatar


Tharianus
09.14.2017 , 10:22 AM | #32
Quote: Originally Posted by Elusive_Thing View Post
People already quit solo ranked all the time. Why would it be different in this format?
true but i think it would prevent more people from quitting because the playerbase is larger

You could implement a penalty/debuff (for arenas, too):
- if you quit a game you have to join forces with other quitters aswell for your next game (so you tend to lose the second game, too so you have to play it from the beginning until the end to get rid of the penality/debuff.

Just a suggestion.. would not be that hard to implement
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-Bob-'s Avatar


-Bob-
09.14.2017 , 11:24 AM | #33
Cross server, best solution to date.
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DavidAtkinson's Avatar


DavidAtkinson
09.14.2017 , 02:02 PM | #34
Quote: Originally Posted by -Bob- View Post
Cross server, best solution to date.
Getting a group together for 4 man ranked is a pain.. Imagine doing that for 8 man ranked.

Chimerako's Avatar


Chimerako
09.14.2017 , 07:37 PM | #35
Quote: Originally Posted by DavidAtkinson View Post
Last evening I was thinking about the possibility of 8 vs 8 ranked and how it would work out and I have come to the conclusion that it would be a massive disaster. A lot worse than 4vs4 is now.

Yes, I know many of you would like to see it happening but believe me: The main reason why this form of PVP would never work is the community itself.

First of all Imagine the typical Civil War 8vs 8 ranked match. Team A vs team B.

- The match starts and team B realizes very quickly that team A is better and is going to win. Do you think that team B is going to waste time and stay till the end ? Nope... they would be kinda gone, aka ragequit.

The second problem is that the community is really small.... Not enough people are playing ranked to make it happen and furthermore they would have to get rid of 4vs4 in favor of 8 vs 8 because it wouldn't be possible for both to coexist. ALso, only solo que would work for 8vs8 because it's a pain to group for 4vs4 TR, imagine how painful it would be to find ppl for 8 vs8

I was thinking about how would the que work. Solo que like in regs the pop would work the same way as it does or 4vs4. healers and tanks get pops only if other tanks and heals are in que and they get into both teams. If no healers and no tanks are in que than 8 vs 8 would be with dps only.

I would like to see 8vs8 happen because I consider 4vs4 to be trash. it's to small teams ganking each other in a very narrow space. Where is the fun in that ?


Solution to AFK and Ragequits.

Now this is the real part. In the last few days my PVP experience has been very annoying due these absolute scum and trash players who enjoy PVP only when their team is winning or they have this absolute toxic sense of entitlement that they deserve to win.

AFK Solution:

If the scum is afk for more than 30 seconds he gets the deserter stuff and if the still isn't active after another 45 seconds he will be removed from warzone the same way we get removed if we dont' leave starter area. Problem fixed, team gets rid of AFK players very fast and for good. Why the hell do you even que if you are trash and just stay afk in the corner to get the rewards while your team is trying to win ? ****


Ragequit solution:

Now this is the most annoying part of the pvp community. I was in Voidstar match vs reps on TRE yesterday and we kinda won our first attacker round. Got to the last area.

In round 2 we held out at first door for like 2 minutes when the reps planted and guess what happened ? When they planted the bomb, THREEE of our "Heroes" ragequitted instantly. BAAM ! THey were gone. After the bridge was lowered, another PVP superstart thought that it's time to leave. Ofc we won in the end...

What's with this trash mentality ? I mean what the hell ? PVP is nice only when you are winning and people feel like quitting the second the enemy team might have an advantage ? With this kind of attitude there is no hope that PVP can be improved much.

Solution: If you ragequit, you will no longer receive any CXP,, Components for the next 30 mins. Solved

However there is a problem here... that if someone gets disconnected. What would happen then ?
We have had 8 v 8 for years and it was fine. However at that time we didn't have ranked PvP seasons or rewards. They wanted to increase ranked participants overall so they killed 8 v 8 a few years back. I loved 8 v 8 and would do it again. I personally find 4 v 4 Boring but that's just me.