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Here's what a truly BAD launch looks like

STAR WARS: The Old Republic > English > General Discussion
Here's what a truly BAD launch looks like

shodaihokage's Avatar


shodaihokage
12.13.2011 , 06:33 PM | #142
Quote: Originally Posted by Wubanos View Post
The short version of this post would be.

Bad launch = lots of people complaining on the forums they can't play the game or even log in.
Launch is dec 20th, they do not owe you anything until then.

Traiel's Avatar


Traiel
12.13.2011 , 06:33 PM | #143
The OP is presenting a fake strawman argument... saying its either SWTOR method of launch OR it is a crappy unplanned, underresourced launch.

Additionally, trying to justify a bad launch by referring to an even worse launch does not make the bad launch 'good'.

A much better launch is one which is properly resourced, and provides certainty and guarantee to its customers. SWTOR is instanced, so JUST ADD SOME MORE DAMN SERVERS TO THE FARM, hire them for the initial launch, and return them a few months after once things settle down.

This way... You have a smooth launch, minimum queues, everyone is in, AND noone has to be frustrated at their experience of a launch, thus removing any demotivation to go back to MMO hopping. This means that the only ones who cancel their subscription after trying it are the ones who genuinely dont like the game.

This means that for an extra investment at launch, you retain more subscriptions + profit in the long term.

All of this is what happens when you let the marketing department override the common sense provided by Project Managers.

TonyIommi's Avatar


TonyIommi
12.13.2011 , 06:34 PM | #144
Overall this will probably be one of the smoothest launches in mmo history. Rift had a pretty good one as well come to think. If you people think this is bad.. well you have no clue

Lady_of_Steel's Avatar


Lady_of_Steel
12.13.2011 , 06:34 PM | #145
Quote: Originally Posted by Tsumedai View Post
So, question for those who are complaining that people getting in before them have an unfair advantage. Do you also think it's unfair that those who preordered get the advantage of several days head start over those who didn't?
Would you prefer the scenario of the original poster? Bioware did this for a REASON. Many MMOs had a launch similar or even worse to that described by the OP. Bioware has done an awesome job in my opinion (Also not in game yet).
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Ganiccus's Avatar


Ganiccus
12.13.2011 , 06:34 PM | #146
Yeah, you wait 3 hours in a queue, as opposed to 24-48.

While some people run wild with leveling exploits, getting to 50 a day after the game is launched, farming mats for crafting and totally dominating the market, and ruining the economy.

I'll take it over this any day. This is a horrible launch. I'll stand by that opinion years down the road.
"It's a curse...being blessed with so much to offer."

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Marek_Kail's Avatar


Marek_Kail
12.13.2011 , 06:34 PM | #147
Quote: Originally Posted by chickenlipz View Post
I just can't believe all the super duper hate and nerd rage over not getting a damn name.

I am truely at a loss................


Oh it's better than that. Consider that that all this nerd rage is about THE POTENTIAL LOSS OF THE NAME YOU WANT!!!!!!!!!!!!!!!!!!!!

I could sort of sympathize with someone who for certain didn't get the name that they wanted, but they are whining over merely the potential.

These people remind me of the Queen song "I want it all"

Schwerpunkt's Avatar


Schwerpunkt
12.13.2011 , 06:34 PM | #148
Quote: Originally Posted by chickenlipz View Post
I just can't believe all the super duper hate and nerd rage over not getting a damn name.

I am truely at a loss................
I got on first thing this morning and spent my time camping all of the good names on all the servers. I might be willing to let them go for a price. Mwahahaha!
CE Player In the ongoing battle between Good and Evil, Evil has more fun.

BadgeredMushroom's Avatar


BadgeredMushroom
12.13.2011 , 06:34 PM | #149
Quote: Originally Posted by Alyxa View Post
You're allowed to download the game client starting the day before launch. It takes you the better part of a day because everyone and their grandmother and their dog are all trying to get the game installed before launch.
We did that, except we were able to download since the beginning of December and many of us have had the client since November 25th.

Quote:
You finally get the game installed and fired up. You log in. You're #785 in a queue. It takes 3 hours to get into the game.
Oh, if only! Right now myself and the majority of paying customers are in a queue with no estimated wait time and with no knowing how many people are in front of us. Just because the queue isn't on your computer screen doesn't mean it doesn't exist.

Quote:
You get into the game, but the server lag is freaking terrible. Like you can't even move. You get disconnected.

You have to log in again, but LUCKILY you don't have to wait in queue again. You get into the game, but then the server crashes.

2 hours later you get an update on the game launcher from an hour ago saying that they'll have an update in 30 minutes. Ho hum. Servers down. For forever. Wasted Pizza Hutt and Full Throttles. Never really know *** happened.

When the servers do finally come back up (the next morning), you get in and everything seems good. Except there are 20 people sitting on a quest giver, making him unclickable. And then you have to go fight over mob spawns against 20 other people. Then you get to the part of the quest where you kill "the big guy" and you're stuck waiting to get your quest kill of ONE MOB, while you're getting ganked, and that stupid warrior's charge tagged the mob before you could get off a moonfire.

You finally get your quest kill and you have to go digging through a stack of players AGAIN to turn in your quest.

And then you get a game announcement saying that they're doing a server rollback.

So an hour later after they finally get the servers back up when it should have taken 15 minutes, you have to deal with 20 people camping the same mob YOU ALREADY KILLED while you're getting ganked and that stupid warrior's charge tagged the mob before you could get off a moonfire, and then you have to go digging through a stack of players again AGAIN to turn in your quest AGAIN.
This is 2011. A launch like that would be unacceptable. A launch such as we're experiencing is also unacceptable. Two wrongs don't make a right.

Quote:
So...

Am I a little frustrated that other people are playing the game that I'm DYING to play? Yes.

Am I frustrated that BW apparently decided to call it a day early and stop sending out waves for 16 and a half hours? Yes.

Could they have done this some other, better, way? Probably.

But "the worst launch ever"? I'm sorry, but no. BW made it known from DAY ONE that not everyone was getting into the game on day one of early access. And if it means that I don't have to sit for four hours in a queue so the servers can crash before I have to fight 50 people for the same respawns so they can rollback the servers and I have to do it all over again, then... Okay.
At least we could play the game. Frankly, I was there for Rift's launch and it wasn't nearly as bad as you describe. Trion was actually prepared, but it's a shame that their game was lackluster.

We are all stuck in an extremely long queue. You find this a better alternative?
Simply because one criticizes the game doesn't mean that one doesn't like the game. In most cases, criticism comes from those who like the game but want to improve the game. Be less hostile to those who advocate for improvements.
Enough with the loot treadmills. Can we get something a little different?

Bhfractai's Avatar


Bhfractai
12.13.2011 , 06:34 PM | #150
Obviously you have never been part of a launch before.
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