Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Remove unobtainable achievements or make them obtainable again

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Remove unobtainable achievements or make them obtainable again

Slowpokeking's Avatar


Slowpokeking
08.12.2017 , 07:00 PM | #41
Quote: Originally Posted by Ratajack View Post
Playing the game or even paying for the game does NOT entitle ANYONE to everything that ever was in the game, that is currently in the game or that ever will be in the game.
It does make the dev see what the players want and offer them since the game rely on the players to live on. If it benefit a group but doesn't hurt others, it would be dumb to not do it.
http://www.swtor.com/r/5trH8B

My Referral Code.

Ratajack's Avatar


Ratajack
08.12.2017 , 07:10 PM | #42
Quote: Originally Posted by Slowpokeking View Post
It does make the dev see what the players want and offer them since the game rely on the players to live on. If it benefit a group but doesn't hurt others, it would be dumb to not do it.
IMO, catering to those with entitled attitudes hurts the game as a whole.

Slowpokeking's Avatar


Slowpokeking
08.12.2017 , 07:13 PM | #43
Quote: Originally Posted by Ratajack View Post
IMO, catering to those with entitled attitudes hurts the game as a whole.
What entitled attitudes? Players pay for this game, it's their right to ask for stuff they want. If the dev fail to listen to the players' demand, any kind of game would be doomed.
http://www.swtor.com/r/5trH8B

My Referral Code.

Ratajack's Avatar


Ratajack
08.12.2017 , 07:36 PM | #44
Quote: Originally Posted by Slowpokeking View Post
What entitled attitudes? Players pay for this game, it's their right to ask for stuff they want. If the dev fail to listen to the players' demand, any kind of game would be doomed.
What entitled attitudes?

How about this thread?

How about the attitude that simply playing the game now entitles one to things that have been removed from the game or were only available for a limited time?

How about the attitude that players should be given NiM mode rewards for doing STORY MODE OP's? How about the attitude that players should be able to solo faceroll NiM OP's for those NiM rewards and that BW needs tgo remove level sync to allow them to do so?

Slowpokeking's Avatar


Slowpokeking
08.12.2017 , 07:48 PM | #45
Quote: Originally Posted by Ratajack View Post
What entitled attitudes?

How about this thread?

How about the attitude that simply playing the game now entitles one to things that have been removed from the game or were only available for a limited time?

How about the attitude that players should be given NiM mode rewards for doing STORY MODE OP's? How about the attitude that players should be able to solo faceroll NiM OP's for those NiM rewards and that BW needs tgo remove level sync to allow them to do so?
This game is a product, ppl bought it, keep paying money for it because there are something they want, and they ask for something they want this game to have, what's wrong with it? All the dev had to think about is

How many ppl want it compare to the cost
Does it hurt others' gameplaying

That's all, if there are enough ppl make demand and willing to pay money for it, Disney would surely ask Mark and Harrison to meet the fans again and they would consider it if they got good pay for it. It's how business works, simple and easy.

As for NIM, I was asking for very old ops to be facerollable just like many other games and this game did in 3.0. Which was very reasonable. It's actually not very reasonable to rely on these very old ops to serve as the top tier and hold the playerbase, which is why the raider community started to bleed.
http://www.swtor.com/r/5trH8B

My Referral Code.

BRKMSN's Avatar


BRKMSN
08.12.2017 , 10:09 PM | #46
Quote: Originally Posted by Slowpokeking View Post
No they didn't. They either didn't buy the game at that time or didn't know it. Or they didn't realize they want it. These are all understandable. This is a GAME, not some super serious hard work. People PAY the game company to have fun, it's their duty to make their players feel good.

If it could be done easily like all the in game stuff, sure why not? The achievement doesn't require any real person effort, just some programming to make it available. Remember the difference here. People pay the game company to have fun, not the opposite. Bring back the achievement hurt nobody and benefit them, why not? If some people got mad and think newcomers don't deserve what they've got, they should get a life and this game would be better without them.
This is a game, like you said ... and achievements aren't really all that important to the "fun factor." Players can still "have fun" actually playing the game whether or not a little icon pops up for 2 seconds before disappearing.

It is not Bioware's "duty" to make you feel good. Their job is to make money --- to make a product that continues to make money. So far, they have ... even though some achievements are no longer obtainable, believe it or not.

What you fail to comprehend is that Bioware purposed some rewards and achievements (based on said rewards) to promote the continued support of their product through subscriptions and premium expansions. When such a decision is made, it's like saying, "thank you" to the customers at that time. To turn around and give those out to everybody else at a later time would be like saying, "screw you" to the same people and would not go over well with the customer base that has proven to be loyal. If you're a business, who would you rather cater to, customers that spend money everyday, or customers that spend money once in a blue moon?

Finally, saying this game would be better off without the loyal customers is just flat-out ridiculous. If it wasn't for the people supporting this game consistently and loyally, it would already be gone and you'd have no obtainable (let alone unobtainable) achievements to worry about. That is why Bioware put some things out as rewards. If they choose to add an achievement into the game to acknowledge the Free to play players that have played without paying for at least several months (they could call it <Doing Everything The Hard Way> ) I won't cry because I am unable to obtain it. If they make one for New subscribers that can no longer obtain old achievements called <Late ... Really Late ... To The Party> , I won't cry because I'm not eligible.

Slowpokeking's Avatar


Slowpokeking
08.12.2017 , 11:06 PM | #47
Quote: Originally Posted by BRKMSN View Post
This is a game, like you said ... and achievements aren't really all that important to the "fun factor." Players can still "have fun" actually playing the game whether or not a little icon pops up for 2 seconds before disappearing.
People play a game to get what they want, if it fails to satisfy them, they simply stop paying money, simple.

Quote:
It is not Bioware's "duty" to make you feel good. Their job is to make money --- to make a product that continues to make money. So far, they have ... even though some achievements are no longer obtainable, believe it or not.
It is, if ppl don't feel good about it, they stop play the game and it's not good anymore and they don't make money. This is why they got to listen to players and know what they want, this is how game product works.


Quote:
What you fail to comprehend is that Bioware purposed some rewards and achievements (based on said rewards) to promote the continued support of their product through subscriptions and premium expansions. When such a decision is made, it's like saying, "thank you" to the customers at that time. To turn around and give those out to everybody else at a later time would be like saying, "screw you" to the same people and would not go over well with the customer base that has proven to be loyal. If you're a business, who would you rather cater to, customers that spend money everyday, or customers that spend money once in a blue moon?
What do you mean "screw you"? It hurts nobody, they still keep their reward, nobody is taking it from them at all. If they feel bad about "they shouldn't get what I once got", it's a really bad attitude.

I am a loyal customer, I play this game since 2012 and I only wish ppl could get what they want. I once paid 39$+9$ for this game+RotC, should I be mad because it's cheaper now? NO. I once had to spend weeks to level 1 toon to 50 and finish the story, doing the same side quest over and over again, which isn't the case any more now. Should I be mad at it? No! See the problem?


Quote:
Finally, saying this game would be better off without the loyal customers is just flat-out ridiculous. If it wasn't for the people supporting this game consistently and loyally, it would already be gone and you'd have no obtainable (let alone unobtainable) achievements to worry about. That is why Bioware put some things out as rewards. If they choose to add an achievement into the game to acknowledge the Free to play players that have played without paying for at least several months (they could call it <Doing Everything The Hard Way> ) I won't cry because I am unable to obtain it. If they make one for New subscribers that can no longer obtain old achievements called <Late ... Really Late ... To The Party> , I won't cry because I'm not eligible.
I'm not talking about loyal customers, but players who didn't want others to get something they got even though it dealt no damage to them. They are nothing but elitists and would only hurt the new blood and damage the environment of the game community. Bioware once paid the price by listening to them. You know we didn't get Group Finder till 1.3 for a reason.

On this topic, making old achievement available again hurts nobody other than those people, it even benefit a lot of old players if they had missed it, which would be nice.

"I got something and you shouldn't" is a terrible attitude, too bad some people don't realize it. If any game company listen to these people, the game is not going to do well.
http://www.swtor.com/r/5trH8B

My Referral Code.

Slowpokeking's Avatar


Slowpokeking
08.12.2017 , 11:17 PM | #48
To be fair, this game already lack of new content and was losing players due to it. If it has enough new stuff, then maybe missing the old ones wouldn't be a big problem.

But we don't have new content. Then why not improve the current one, fix the bugs and bring back all the stuff? Honestly as a veteran player for 5 years, I really got bored of most of the stuff of this game now because either they are not fun/bugged or I've done them too many times. I only stay for the new story and collect fashionable stuff like decor.
http://www.swtor.com/r/5trH8B

My Referral Code.

BRKMSN's Avatar


BRKMSN
08.12.2017 , 11:33 PM | #49
You keep missing the point. If a company sells a product and says, "Buy this thing at this price and we will only make 2000 of this item and individually number each one," then customers who buy the product to get that item at that price are putting their faith in the company's word and claim that only 2000 will be made. The current and future value of the item depends on the limited availability. That is the "sell factor." If the company later breaks it's word and makes more of the item, it lessens the value of the items, makes the original customers angry and hurts the company's reputation.

Well Bioware offered rewards to customers that bought certain things at certain times. Most of the time it was an incentive to pre-order or be subscribed on a certain date. If they decided later to give those things out to other players that did not meet the posted criteria, they anger those that did and hurt their reputation for offering any incentives in the future (since they can always just change their mind). That is proven bad business.

Slowpokeking's Avatar


Slowpokeking
08.12.2017 , 11:42 PM | #50
Quote: Originally Posted by BRKMSN View Post
You keep missing the point. If a company sells a product and says, "Buy this thing at this price and we will only make 2000 of this item and individually number each one," then customers who buy the product to get that item at that price are putting their faith in the company's word and claim that only 2000 will be made. The current and future value of the item depends on the limited availability. That is the "sell factor." If the company later breaks it's word and makes more of the item, it lessens the value of the items, makes the original customers angry and hurts the company's reputation.

Well Bioware offered rewards to customers that bought certain things at certain times. Most of the time it was an incentive to pre-order or be subscribed on a certain date. If they decided later to give those things out to other players that did not meet the posted criteria, they anger those that did and hurt their reputation for offering any incentives in the future (since they can always just change their mind). That is proven bad business.
Bioware never made such promise like "only these will be sold, they will NEVER show up again in the future". No. So your point doesn't stand at all. They aren't dumb enough to do that either.

Also, this tactic would work fine in a MMO with lovely new product keep poping out. But this isn't the case. This game lack of new stuff. Many of these "buyers" are already gone. So bringing back old stuff and improve the current one to fill the current population's need is a very good move. Even to the old players, they've already enjoyed their old success for so long, as long as there are new reward to enjoy, it's not a problem. This is a MMO, you need to keep change carrot on the stick and put the old ones for others to enjoy.
http://www.swtor.com/r/5trH8B

My Referral Code.