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[Key 2] Basic realistic game elements

STAR WARS: The Old Republic > English > General Discussion
[Key 2] Basic realistic game elements

Grrl's Avatar

12.30.2011 , 08:40 AM | #1
Today i liek to suggest to have the design crew enable player and NPC error collision.


Because this is another nice element in pvp too and prevents odd visuals where character appear inside other player objects.

Write /signed if you agree or in the case you do not, explain...

Gaidax's Avatar

12.30.2011 , 08:44 AM | #2
PvP is laggy enough as it is. I'd say let's fix what we have now first and then bother with this stuff.
<=======35m of dead pixels====.===>
"You don't need to be a better shot - you just need to shoot more bullets!"

funktion's Avatar

01.03.2012 , 12:11 AM | #3
you've obviously never tried to get to a mailbox or flight point with 100 people stacked on top of it. Imagine how bad it would be if you couldn't move past them, imagine the griefing that would occur when opposing players encircled every city, town, or pvp objective.