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Ways to Improve GSF


Cuffwin's Avatar


Cuffwin
06.22.2017 , 03:50 PM | #1
With the new attention to GSF I feel it is a good time to bring up which I am sure are very old points but worth repeating...

New Map -- it can be an existing map with new objectives or a new map with old objectives anything would be welcome at this point.

Shorter Queue -- You can kill 2 birds with 1 stone and make a 4v4 Map helping out servers with long wait times by adding the 4v4 aspect and creating a new map (which could be a DOM map used for TDM) If it is possible to set in a timer after so long without a pop it creates a 4v4

Alliance Queue -- I am not sure about everyone else but I would have no problems with mixing Imp/Pub queues much like you did with warzones I thought that was a great idea it helps balance out the 2 sides.

New rewards -- Nothing crazy here but something else to trade Fleet Commendations for would be great a couple of pilot decorations Imp/pub models from the pilot armor would work. New rewards help attract new players and even bring back some older casual players. Galactic command has helped this aspect a lot but more incentive never hurts and this is incentive for ftp/pref still as well.

Strike boosts -- I am sure almost everyone would be open to a boost to strike fighters it does not have to be components maybe a boost to health or engines or whatever.

Purple republic paint jobs -- ok this is me being a bit selfish but come on guys!! lol

Lets hear any other ideas people may have, I think GSF is a unique part of the game that will always help retain a certain player base to SWTOR and attention should be given to it.

Cheers
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Ornithopoda's Avatar


Ornithopoda
06.22.2017 , 07:35 PM | #2
/Signed.
All good ideas that would be fun to see. I'm quite happy about the recent attention to GSF, and anything from the devs is welcome at this point. I'm definitely one of those players who primarily plays SWTOR for GSF these days. It's the only thing I still love doing between new content updates.
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phalczen's Avatar


phalczen
06.23.2017 , 11:48 AM | #3
Arenas work very well for 4v4 because the scope of the playing area is small. I don't see 4v4 working in any of the current maps which are pretty "yuge."

However I love your idea of alliance forces going up against each other in a war game. Re use some of Aygo's voice overs since he is already involved with GSF and the alliance, and Adm Ranken may or may not survive depending on your choices. This would be a good opportunity to add a new game mode or map or both.

That being said, if GSF combat has to stay pub v imp, the iokath system makes the most sense for a new map, barring any knowledge about what is taking place in the Umbara system come 5.4. According to codex entries, the Builders mined the other planets and asteroids in the system to collect the resources to build the Dyson sphere, so there's probably lots of debris for LoS for a TDM match. That would give us three DOM and three TDM maps.
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MaximilianPower's Avatar


MaximilianPower
06.23.2017 , 12:17 PM | #4
All of OP's suggestions are solid. But assuming the absolute minimum commitment of dev resources...4x4 probably isn't happening.

Quote: Originally Posted by phalczen View Post
Arenas work very well for 4v4 because the scope of the playing area is small. I don't see 4v4 working in any of the current maps which are pretty "yuge."
Yeah. I'm picturing 4x4 gunship chess in Denon. All such matches would end by timer, with final scores averaging 5-3.

However, I don't see why we can't at least have a standard 8/12-man Denon TDM. The map already exists. Throw in some space junk, a sprinkling of power-ups. maybe alter the spawns a bit. Done and done.

Given the attention GSF has garnered via GC, I think it's earned at least a tiny bit of dev attention beyond the hangar. The free ships and cheaper upgrades are great, but let's see some actual gameplay changes.

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Drakkolich's Avatar


Drakkolich
06.23.2017 , 01:22 PM | #5
If they did do 4v4 I'd do it like Arena where you do 3-5 rounds, and people only get 1 life each round. Also don't show opponents ship selection during each round.
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HrRav's Avatar


HrRav
06.23.2017 , 02:28 PM | #6
A good summary of valuable and realistic improvements (considering that BW probably will not spend much resources on GSF). I hope the devs read this thread.

phalczen's Avatar


phalczen
06.23.2017 , 02:43 PM | #7
Quote: Originally Posted by Drakkolich View Post
If they did do 4v4 I'd do it like Arena where you do 3-5 rounds, and people only get 1 life each round. Also don't show opponents ship selection during each round.
Sensor beacon might just be useful in such a scenario

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Uvirith's Avatar


Uvirith
07.11.2017 , 04:42 AM | #8
Get rid of about 90% of those bloated stats. Everytime I try to get into GSF I look at that window and immediately get turned off.
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philwil's Avatar


philwil
07.11.2017 , 06:22 AM | #9
What do you mean?
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Toraak's Avatar


Toraak
07.11.2017 , 07:32 AM | #10
Honestly. I think Arena style GSF would just be bad, with the way the matchmaker works. Not to mention not everyone likes the style of Arena's on the ground PvP. I know I leave every single arena I get instantly. Leave that nonsense to Rank ground PvP. I never leave GSF (unless a RL emergency comes up), I'd hate to start feeling like they encourage me to leave matches.

Edit: Unless they put the 4v4's as a Ranked GSF queu that was Optional.
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