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Command Rank 5 happening, not just a bad, sick tisted joke from Bioware

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Command Rank 5 happening, not just a bad, sick tisted joke from Bioware
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teclado's Avatar


teclado
05.22.2017 , 11:09 AM | #101
Quote: Originally Posted by Eli_Porter View Post
4.x system was flawed as well. Expertise was a newbie wall and a hassle
They were raining expertise gear from the sky in 4.x....

Newbie wall? Log in, put on whatever gear, run a few warzones, and viola you have some expertise gear. We had bolster for a reason. I think the only barrier was in people's minds.
SS
Malovo - Marauder

DarthSpuds's Avatar


DarthSpuds
05.22.2017 , 11:24 AM | #102
Quote: Originally Posted by Fleurdelis View Post
After the D vs L event to see how many new characters we could make and then turn around and hamper those characters by bringing on the Galactic Command Tiers was stupid.
Exactly..

They just "incentivised" us to play a whole swathe of Alts for the DvL event because it was the only proxy we had for "new content".

To then make Galactic Command a Character based thing was a huge "Ha, we just screwed you once, and we are going to do it again" to the playerbase. It was frankly insulting to our worth as customers.


Quote: Originally Posted by Fleurdelis View Post
If the tiers were legacy bound and all your characters contributed to it would be ok but each character grinding on their own is ridiculous.
Agree entirely.

Making it Legacy Wide would be the best (possibly only) solution.

Character based Command levels doesn't make people play more overall, it just makes them use what time the do have to play on just one character.

All The Best
#Is-This-As-Good-As-It-Gets?
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DarthSpuds's Avatar


DarthSpuds
05.22.2017 , 11:32 AM | #103
If the Bioware team read nothing else on the Forums this whole week they need - as in NEED! - to read these two posts.

Quote: Originally Posted by ScottishDrunk View Post
I said it at the time it was announced, GC is this games NGE

forced on players despite overwhelmingly negative feedback, because they devs did what tehy wanted to do, not the players.
and they won't back down on it because ego

Keith will try and salvage whats left, and I hope he does, but the damage is done


The biggest mistake EA's made through this whole debacle is underestimating their customers.

Star Wars fans are nerds
MMO players are nerds
Star Wars fans who play MMO's are super nerds

Know what else nerds are other than nerdy? Smart

If you take a weak idea and throw some glitter on it to sell it, we'll see a weak idea covered in glitter. not what you hope we'll see. We're clever that way.

Read what we say we want and act on it
Stop trying to tell us what we want


Quote: Originally Posted by Edyn View Post
That was a big thing for me when GC first came out. The first red flag was how hard they were selling GC because a good product will essentially sell itself/your customers will sell it for you. Secondly, when the players saw GC for what it was, the devs started telling us how exciting and thrilling GC is... as if BW believes we lack the mental capacity to decide for ourselves what is exciting and thrilling.

Then after all this feedback at the beginning, BW went months without even addressing there was a problem as they doubled down on what exactly the players didn't want. While they now appear to be in panic/band-aid mode, they still haven't resolved the core issues the players have with the system: RNG on a crap loot table and the time it takes to grind just to compete in (PvP) or complete (NM Ops) the old content they could do before GC. That alone is asinine. Did they not have anyone on staff who said, "Hey guys, let's rethink this... the players may get kind of mad if we take away the stuff they've been enjoying for years and make them RNG-grind it back doing other content they don't enjoy doing? Typically, this is the point where gaming companies release new content to work towards..." It reminds me of my older brother acting like a jerk growing up and taking a toy of mine and then making me jump through hoops just to get my toy back.

Put all of this together and you've got a MMO gaming developer who doesn't actually appear to play MMOs and consistently insults their customers' intelligence and alienating them. All of this just so they can push an outdated gaming "experience" of a RNG-grind for end game gear in order to complete three year old content and obtain a few items. I thought I finally escaped that archaic and annoying system when I quit Asheron's Call back in 2002... back when killing mobs for gear and items was the original Thrill of the Hunt™, not opening boxes through a garish interface that has all the class and sophistication of a slot machine in the Las Vegas airport.
Making us trudge through a Korean Grindfest par excellence just to get back to where we were BEFORE 5.0 Launched is not only grossly insulting to the playerbase it is indicative of the of laziest, cheapest, lowest common denominator game design imaginable.

Star Wars as an IP deserves better than that.
Loyal players deserve better than that.

It's about time Bioware started delivering better than that.

All The Best
#Is-This-As-Good-As-It-Gets?
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DenariusJay's Avatar


DenariusJay
05.22.2017 , 11:40 AM | #104
Quote: Originally Posted by Eli_Porter View Post
4.x system was flawed as well. Expertise was a newbie wall and a hassle, people who couldn't get into PvP and Raids were locked out of set bonuses+BiS, and BiS was farmable through highlighted EV/KP.
In the time it took me to get 1 character to command rank 300 and have BiS 242 gear (before 248 came out) I could've had like 15 characters all geared out in augmented 208 with the 4.0 pvp system. All BiS, ready to go (for pvp)

As far as people being locked out of set bonuses who don't pvp or raid.... that the whole idea. The very incentive to get end game gear is to DO end game content! Otherwise why would you do pvp or raids? End game gear was never meant for snow flakes that wanna RP in there NS stronghold or go all supersayin' on tatooine heroics. It was suppose to be an incentive to engage the hardest content so you can get the best rewards.

Unfortunately in this era of gaming, people want the best "just cause" and they don't want it to actually be better at the game, I knew someone on harby that only played to gear out his character to BiS then quits. He quits when he finally has the best gear - the very thing you grind and strive for inevitably ends up being the thing you quit over. Gearing is such an archaic way of handling progression nowadays, I wish game developers would get more imaginative on not only obtaining BiS gear but also what do with it when you have it. As it stands now, some players get BiS, complain about nothing to do then quit. It's such a dumb way to play a game, but it is what it is.
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stoopicus's Avatar


stoopicus
05.22.2017 , 11:47 AM | #105
Quote: Originally Posted by teclado View Post
They were raining expertise gear from the sky in 4.x....

Newbie wall? Log in, put on whatever gear, run a few warzones, and viola you have some expertise gear. We had bolster for a reason. I think the only barrier was in people's minds.
Yeah... if the concept of having a PvP set of gear confuses someone for more than one warzone, I hope they never get a driver's licence.

DarthSpuds's Avatar


DarthSpuds
05.22.2017 , 11:51 AM | #106
Quote: Originally Posted by DenariusJay View Post
As far as people being locked out of set bonuses who don't pvp or raid.... that the whole idea. The very incentive to get end game gear is to DO end game content! Otherwise why would you do pvp or raids? End game gear was never meant for snow flakes that wanna RP in there NS stronghold or go all supersayin' on tatooine heroics. It was suppose to be an incentive to engage the hardest content so you can get the best rewards.
The problem is this gearing method makes no sense.
In fact is has NEVER made any sense.

If you have just cleared the very hardest content in the game in Non-BiS Gear why do you need to be rewarded BiS gear?

You've just completed the hardest content, so what do you need it for?

If you can clear the hardest content without BiS gear then you don't NEED BiS Gear as a reward.

All The Best
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DenariusJay's Avatar


DenariusJay
05.22.2017 , 03:53 PM | #107
Quote: Originally Posted by DarthSpuds View Post
The problem is this gearing method makes no sense.
In fact is has NEVER made any sense.

If you have just cleared the very hardest content in the game in Non-BiS Gear why do you need to be rewarded BiS gear?

You've just completed the hardest content, so what do you need it for?

If you can clear the hardest content without BiS gear then you don't NEED BiS Gear as a reward.

All The Best
Of course you don't *need* it to clear the hardest content, but it ends up being the reward for clearing the hardest content. The incentive for clearing the hardest content is to get the best gear, the gear in itself does not magically make you have the abilities to clear NiM content. It's simply the incentive or "carrot" as it were to have you do end game. Want the best? Beat the hardest content, then you get the best.

The best gear in the game is basically the "trophy" you get for clearing the hardest content, it was never needed - whats needed is solid rotations and a good team that knows the encounter , that's all that really *needed* to clear NiM content. When 5.0 came out, hardcore raid teams cleared NiM with 224/230 gear, farcry from BiS but did hardest content - there reward? BiS gear. It's merely a reward, not a need.

The idea of BiS is to make clearing content faster. It was never designed to be needed to clear NiMs or pvp, but once you have it, you can clear those faster and more efficiently. In the MMO world, essentially the idea of "beating the game" is to get the hardest content on farm. Once you have it on farm, you beat the game, sort of speak. You wait for new encounters to challenge you to become the best again, rinse repeat a thousand times over.

End game was never suppose to be "Okay I have the best gear in the game, now what? Link it in gen chat?"
This is what SWTOR has become though sadly. Unless you pvp, then BiS suddenly is more desirable (but not needed, a good rotation and properly managed dcds will destroy BiS every time)
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Characters: Olivia Munn / Rashida Jones / Alicia Keys / Denzel Washington

KeithKanneg's Avatar


KeithKanneg
05.22.2017 , 05:07 PM | #108 This is the last staff post in this thread.  
I may be opening a can of worms () by replying, but I wanted to address the question about Tier 5. Essentially, what you are seeing is just old data that needs to be purged.

We have no plans to add Tier 5 levels/crates to Galactic Command anytime soon. I'll be sure to kick off a thread after I release the Roadmap to dive deeper into our gearing vision for the coming year. That way, we're all on the same footing and can have a good discussion about what and when.

---Keith
Keith Kanneg | Game Producer
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Kurj's Avatar


Kurj
05.22.2017 , 05:17 PM | #109
Quote: Originally Posted by KeithKanneg View Post
I may be opening a can of worms () by replying, but I wanted to address the question about Tier 5. Essentially, what you are seeing is just old data that needs to be purged.

We have no plans to add Tier 5 levels/crates to Galactic Command anytime soon. I'll be sure to kick off a thread after I release the Roadmap to dive deeper into our gearing vision for the coming year. That way, we're all on the same footing and can have a good discussion about what and when.

---Keith
Thank you, Keith.
Begeren Colony

Elmendra | Ozeranski | Tr'sain | Kurj

DarthDymond's Avatar


DarthDymond
05.22.2017 , 05:26 PM | #110
Quote: Originally Posted by KeithKanneg View Post
I may be opening a can of worms () by replying, but I wanted to address the question about Tier 5. Essentially, what you are seeing is just old data that needs to be purged.

We have no plans to add Tier 5 levels/crates to Galactic Command anytime soon. I'll be sure to kick off a thread after I release the Roadmap to dive deeper into our gearing vision for the coming year. That way, we're all on the same footing and can have a good discussion about what and when.

---Keith
Good to know - thanks for the clarification!
One can only match, move by move, the machinations of fate, and thus defy the tyrannous stars. ~Kain

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