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Regs have gone to crap

STAR WARS: The Old Republic > English > PvP
Regs have gone to crap

merovejec's Avatar


merovejec
03.10.2017 , 08:07 AM | #61
Just do what we did on Progenitor, reps stopped quing and the Imp premades were against the imp premades, which lead to very stupid games and everyone lost interest in PVP

Was a crazy time.
Merovejec
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snave's Avatar


snave
03.10.2017 , 10:24 AM | #62
Quote: Originally Posted by mmmbuddah View Post
I have seen a shark in the sea though.

As for the trolling, I used to go by another name, but due to my transition, I changed characters and names, but the amount of times I have gotten rude/nasty/inappropriate "says" toward me is .... well, I can't count it on two hands, let me just put it that way. Or the amount of times I have been mocked, specifically me, for having a team that doesn't know their *** from their forehead is also entirely too high. I am by no means innocent, because I will get downright nasty toward people that do that to me, but there it is. I can in the future however send you names and screenshots if you want to remedy this problem.

The only problem there is with your invitation, I almost -only- play rep side. I have problems playing imp side, have had far too many people imp side be complete chauvinistic *** hats to me. Now if we had cross faction......my main characters are Scoundrel, Gunslinger and Vanguard. I used to play commando a lot, but one spec is just braindead easy atm, and the other is annoyingly tedious.
We have rep characters. Give me a whisper and we can log over to rep side no problem!

mmmbuddah's Avatar


mmmbuddah
03.10.2017 , 11:11 AM | #63
Quote: Originally Posted by merovejec View Post
Just do what we did on Progenitor, reps stopped quing and the Imp premades were against the imp premades, which lead to very stupid games and everyone lost interest in PVP

Was a crazy time.
That actually is already happening kind of, because I have been playing pvp today and got literally NOTHING but 4v4s on rep side because of lack of people queuing
Jade D.
That Republic Trans Girl You Love

fire-breath's Avatar


fire-breath
03.10.2017 , 02:47 PM | #64
Quote: Originally Posted by Kirpputori View Post
Im real happy for you and imma let you finish but

1st. Not a "Snave defender", guild defender.
2nd. I've never sync qued for a 8man premade in this guild, nor have i seen any others do it.
3rd. I dont premade to "stomp newbies". I was f2p before 5.0 all the way to yesterday, so grouping was only way to play. Also, how can i know if my opponents are going to be newbies or not?
4th. I never go to double sap with another person, i do it solo. (unless some pug sticks around and dont let me solo) Also, how can i know if opponents have a newbie guarding?
5th. Why wouldn't one premade? If solo q'ing, there is potential to be 7 really bad players (or just people who doesn't care about obj) in your group. With 4man premade you can reduce it to 4 max. (Well, 5 since im trash kappa)
6th. Im guessing you lost vs TaS couple times in a row and now you are here crying about it?
7th. Since everyone in TaS is a f*cking sh*tter and cant play (atleast judging from chats and forum posts), isn't premading then the only option for us to stand a chance?
8th. bw pls nerf operatives, they can still use dmg abilities. I don't think that was intented and may be a bug



how do you know that i "take great pleasure from it" ? Please tell
You make way to much sense man. Thats not a PvP thing to do :P

btw. I mostly do premades but thats more because after opstime we go in for some PvP fun with a few friends. We could ofc try our best to not get in the same group but that would be a tad silly. I'm in this group because I like to play with friends so ehm .... thats why some people might run into a TSS premade. And no we are not always winning since most of us are not good. Just like playing together.

If you see a crazy gunslinger charging right at you 50/50 chance it will be me :P
Progression raiding toons on the big RED
Macewindy - Sab Slinger since patch 1.2 through ups and downs
PugsloveHP - the 96k HP commando DPS/healer
(4.0 HP, currently updating it to 5.0)

americanaussie's Avatar


americanaussie
03.10.2017 , 06:52 PM | #65
Quote: Originally Posted by Purgamentorum View Post
How can people tell if they are facing a premade? Is it because they lose? I do not often que with guild but sometimes que with friends from other guilds. So it isn't the guild name that defines premade.

I have played in pug games with players so experienced we all knew our part and played in perfectly making us very co ordinated but never typing or using TS. I have also played in pugs where the typed word has asked for 1 more to an objective etc or healer go other. So co ordination isn't a factor either.

Is it because people are with the same names? Because the wz finishes and those same people que again so at least 4 will appear in the next wz together.

Answer to your question, from a small sample you seemed very precise on numbers. Matchmaking is an old argument that has never and will never be implemented. And as for making premades que premades well that like trying to revive ranked as 8v8. It is not going to happen, most servers are barely supporting pvp let alone matchmaking that would be installed on every server. Truth is the gear imbalance and class imbalance would have a much greater effect than a premade.
It's super easy. They are super fast coordinating. They come in a set. Tank, healer, dps. They make it impossible to kill anything. You strike a node with one little guy there and boom, the trinity is upon you faster than the guy could type it. You can see who's clearly on vent and who is typing. But the biggest sign is when there is the trinity that comes out together, always together to hit you like a well oiled machine. And you may not die outright but you don't make any progress. There is no catching them off guard because they are that fast to respond. You'll get your suspicions in that game but when the next 3 games pop and it's the same four dudes with one dps node watcher and the perfect trinity...

Other ways: hypergate- they send all stealths to enemy side to sit on the ramp sleep darting you all the way down until low and behold out pops a mara to finish you off while the other keeps you stunned. It happens so fast along that area that you can tell they're communicating via vent not typing. So once they killed the whole team they prevented anyone from surviving leaving the ramp. As an operative I was a runner and they were on me so fast I still died. That was an in progress game I joined. I wondered why when people respawned they weren't leaving the safe zone. I quickly found out why and why there was only 4 on that team. I waited 5 mins before hitting queue after I abandoned the wz.
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Yezzan's Avatar


Yezzan
03.11.2017 , 03:12 AM | #66
Why are people saying they premade for fun? Like, really? So, why not score the 6 kiffing goals so the match can be over in 2 minutes? Why are you laughing and dancing and holding on to the ball in the opponents goal area, and passing it from player to player while farming the other team? Why do you zap someone then unstealth and dance in their face while your team mate cap?

Losing a game doesn't mean that both teams didn't have fun. I have lost games where I had the most fun and i just have to shout GG at the end because the game was tight and people were playing well (one team had to win).

americanaussie's Avatar


americanaussie
03.11.2017 , 03:28 AM | #67
Quote: Originally Posted by Yezzan View Post
Why are people saying they premade for fun? Like, really? So, why not score the 6 kiffing goals so the match can be over in 2 minutes? Why are you laughing and dancing and holding on to the ball in the opponents goal area, and passing it from player to player while farming the other team? Why do you zap someone then unstealth and dance in their face while your team mate cap?

Losing a game doesn't mean that both teams didn't have fun. I have lost games where I had the most fun and i just have to shout GG at the end because the game was tight and people were playing well (one team had to win).
I saw someone on Twitter post that people can just shut it about their premises in regs. They're gonna do it cause they want to and everyone needed to stop complaining. I took them on and they said if I didn't find it fun going up against their premade then I should get into a premade. As if that was so easy.
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Evolixe's Avatar


Evolixe
03.11.2017 , 11:48 AM | #68
Honestly, this whole thread is one big *********** joke.

If you really have that much of a problem with people forming premades, then maybe you should take a close look in the mirror and face the fact that the problem might be yourself.

I soloqueue a lot, I also occasionally premade and anyone that can go with a premade would be a fool not to.
Why? Because the average player in Regs is a complete bonehead.
The amount of times I've had someone **** over my "Sap caps" isn't even to be mentioned.
But I can tell you with absolute certainty the number would be in the triple zero's.

If the average player in regs wouldn't be so gosh darn aweful, maybe more good players would be willing to queue alone. Tbh, the fact that I mostly play Sin is probably the only reason I still do.
Because if I'd be a Guardian trying to full time soloqueue I'd ragequit PvP itself as well.
You just can't make a big enough difference when the rest of the team is completely unaware of *** to do.


If you can't beat them, join them. If you aren't good enough to join them, work harder. End of story.
Evolixe | Exilove
Darth Malgus
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shyroman's Avatar


shyroman
03.11.2017 , 12:39 PM | #69
Quote: Originally Posted by Evolixe View Post
If the average player in regs wouldn't be so gosh darn aweful, maybe more good players would be willing to queue alone. Tbh, the fact that I mostly play Sin is probably the only reason I still do.
Because if I'd be a Guardian trying to full time soloqueue I'd ragequit PvP itself as well.
You just can't make a big enough difference when the rest of the team is completely unaware of *** to do.
This couldn't be more true. There has been more times than I can count that I have been defending the off node in novare with my team having control of south and then nobody stops that 1 person on the other team from capping it completely, even with 6-7 people there. It's astounding. Or when I'm on my healer and I'm the only person trying to stop caps while my dps just go full derp mode and attack some tank that's near the turret and away from the node, completely ignoring any healers or people that are capping. I've also lost count how many dps do less than 1k dps while zerging in mid or deathmatching the entire time, there's usually at least 2-3 every match on JC pub side.
Ryann - Sniper | Ryannack - Sorcerer | Apophas - Marauder
Jesicca - Mercenary | Lindseey - Gunslinger
Origin - Honey Badgers
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Avicii's Avatar


Avicii
03.11.2017 , 06:11 PM | #70
There is little doubt, some simple match making is needed, but will never happen.
Premades should be pitted versus premades not grouped together the fact that wasnt coded into queuing to start with was poor planning. Very few would argue against that other then a few outlier cases and those that dont play for any challenge they just want to pugstomp, which there are more of the latter then they will ever admit on the forums or to themselves.

This all reminds me of Twinks back in the day in WoW. There were a lot that just liked crushing people that stood no chance, yet when they make it Twink vs Twink a lot bailed because they truly werent after competition. The ones that loved competition grouped together to run premade vs premade.

Really though there is nothing better then close games, some of my best memories in PvP across MMOs are with friends in nail biting games. Nothing beats that thrill.

Its too bad most people dont seem to be after that feeling anymore and the Devs have done nothing to help foster those games.

On a side note, I really wish they went through with what they said at the Guild Summit to add solo queue 8v8 ranked where close games were more likely to occur.