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Hard Mode Soa - Fun boss but the bugs and....

Jooji's Avatar


Jooji
12.29.2011 , 09:54 PM | #1
A) The balls going invisible is quite annoying.
B) One healer getting tossed in the air, the other getting mind trapped at the same time is some really bad RNG, this shouldn't be possible.
C) P3 there should be some sort of ground marker for the thing in the air.

Still a fun fight nevertheless. Fun and challenging.

CHRISGG's Avatar


CHRISGG
12.29.2011 , 10:19 PM | #2
I've seen his hold kill people 100-0 in it randomly too. At least 2 or 3 times, dying before you even take the landing damage.
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swpoop's Avatar


swpoop
12.29.2011 , 10:21 PM | #3
its because they are thrown or land in a lighting ball
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Dacadus's Avatar


Dacadus
12.29.2011 , 10:26 PM | #4
If you watch the spindles break loose from the wall and you can see where its going to be bud and I agree it's a fun fight but by no means challenging. However, Nightmare Mode is a different story.
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Jooji's Avatar


Jooji
12.29.2011 , 10:54 PM | #5
Quote: Originally Posted by Dacadus View Post
If you watch the spindles break loose from the wall and you can see where its going to be bud and I agree it's a fun fight but by no means challenging. However, Nightmare Mode is a different story.
Right, bugs aren't challenging to deal with. Good call.

Hessen's Avatar


Hessen
12.29.2011 , 11:19 PM | #6
It's fun when he's dead and you're in a mind trap and can't get the loot
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