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Why all the hate?


RagnarAugustus's Avatar


RagnarAugustus
01.16.2017 , 01:32 PM | #71
Quote: Originally Posted by Xo-Lara View Post
Someone within Bioware management decided to rip the rug from under players for their own personal vision and now players who don't fit into that vision are upset. Their money was taken in addition to having the rug ripped from under them. BUT, the most vocal complainers complain because they still want the game. They don't want to leave. So now they are stuck with two options, either campaign for change or walk off.

Both are disagreeable, but only one stands a chance, however remote, of seeing a return to having fun in SWTOR.
Precisely, I'd rather let the devs know what they did wrong and have the possibility of having it fixed than get mad, leave, and not have the game fixed. Over the past week I've seen solo PVE guys complaining about Galactic Command and RNG loot and those were the guys that GC was implemented to help so something is not right on many levels.

RagnarAugustus's Avatar


RagnarAugustus
01.16.2017 , 01:44 PM | #72
Quote: Originally Posted by Narrowsws View Post
While I understand they're is hate and anger, is it really that bad? I think not.
No it is actually worse if you're a raider because for us gearing is not an end goal it's the means to raid harder and harder content because we like the challenge. However with the RNG grind there is no planning to get your entire raid group geared to get back to HM\NM - and definintely no gearing an off spec for your main, it's all up to chance and the whims of RNGesus. And with all of the Operations nerfs in 4.0 to cater to a wider audience once you've raided at a higher level where failing to obey mechanics have actual consequences story mode is no longer very fun. But it is story mode in which we are trapped until we get lucky enough to have gear drop that I don't have to disintegrate. So really, we're stuck in story mode for the foreseeable future and that is frustrating.

5.0 is also alt hostile which further harms raiding guilds because we can no longer gear an off spec on our main or an alternate toon to fill in for our 2nd or 3rd ops progression groups should they have an absence. So now they have to try to find a PUG that probably doesn't want to band his head against Revan HM for 2 hours or cancel the op. I've seen so many raiders give up and quit, so many guilds say screw it and leave since 5.0 and that's not a good thing and the game is suffering for it. It's already difficult to find a raid even in group finder on Harbinger.

The solution to this is rather simple, keep Galactic Command for the non-raiding PVE solo guys to gear - perhaps with a CXP buff due to the grindiness of the system and reinstate 4.0 operations loot system in its entirety with zero changes. Everybody wins and everyone is happy. I know the PVP guys are unhappy and I think their needs must be met too but I won't propose any solutions for them (they are capable of doing so) since I don't PVP.

DanNV's Avatar


DanNV
01.16.2017 , 02:55 PM | #73
Quote: Originally Posted by RagnarAugustus View Post
Precisely, I'd rather let the devs know what they did wrong and have the possibility of having it fixed than get mad, leave, and not have the game fixed. Over the past week I've seen solo PVE guys complaining about Galactic Command and RNG loot and those were the guys that GC was implemented to help so something is not right on many levels.
The problem is, it wasn't really designed to help them. That's just an excuse to try to keep them from revolting, too. The system is designed strictly to keep people subbed longer. That's it and how it was reported to EA share holders. That's why the only way to really get their attention is to stop paying them.
Quote: Originally Posted by Rion_Starkiller View Post
Devs gambled everything on GC RNG, but they didn't even get green loot.
REGULATORS

Draaconis's Avatar


Draaconis
01.16.2017 , 03:07 PM | #74
"Why all the hate?"

It is just how it is with online games of any kind. You have people that like to solo, some like groups, others like PVP, still others like doing some of everything. Then there are the bottom of the barrel whiners. They are typically not very bright or very good so they have to whine to enjoy the game. Instead of conforming to a game they are not very good at, they have to whine until it is changed to suit their inability to adapt.
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Xo-Lara's Avatar


Xo-Lara
01.16.2017 , 06:48 PM | #75
Quote: Originally Posted by DanNV View Post
The problem is, it wasn't really designed to help them. That's just an excuse to try to keep them from revolting, too. The system is designed strictly to keep people subbed longer. That's it and how it was reported to EA share holders. That's why the only way to really get their attention is to stop paying them.
This is what I suspect too. Although, I suspect that the hire ups are being given the same" Well, we can't show you fully but if you trust us it will be great" line. Players are being told they'll love what's coming, higher ups are being told they'll love future gains, and all of us end up not getting what was stated with another request for more time and patience.
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Lium's Avatar


Lium
01.17.2017 , 01:43 AM | #76
Quote: Originally Posted by Xo-Lara View Post
Yeah but what people would be complaining about is akin to buying a bag of apples then opening it and finding oranges. It's not what you paid for.
No. A more apt comparison would be to say it's akin to buying a bag of mixed fruit, which is what the label says, and then complaining that there isn't enough of one fruit and too much of the other.

That's an MMO in a nutshell.

The games that are successful market themselves as being primarily a game about apples while having some oranges and bananas mixed in as well. But if you like apples, this is the game for you.

The games that fail try to cram as many fruits as they can into the bag, which usually just ends up upsetting everyone. Because inevitably, there won't be enough of the kind of fruit you like in the bag.

Xo-Lara's Avatar


Xo-Lara
01.17.2017 , 07:18 AM | #77
The problem is that Bioware was getting rid of fruit or making it inaccessible. This MMO didn't always have the balance it has now. Further, people were willing to accept the ratios that they found when they first got the game. Now, stuff has been removed or made harder to access to put players on rails. It's like Bioware pushing bananas and oranges only to take a significant chunk of them them later.

There will always people unhappy with the game, but let's not pretend the current levels of discontent are normal for the game. There were more content players in the game beforehand because the content they liked was more or less intact. Now there are more discontented players because things have been changed so dramatically. Even former defenders have had to rethink their positions. That's not business as usual.

People aren't just raging in the forums when they happen to be upset, they are also walking out the door. It used to only be threats to walk. Bioware tried too hard to make the bag mostly apples and pretend little was changing. Now customers are losing their patience as a result.
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Tharandil's Avatar


Tharandil
01.17.2017 , 07:59 AM | #78
Quote: Originally Posted by Xo-Lara View Post
The problem is that Bioware was getting rid of fruit or making it inaccessible. This MMO didn't always have the balance it has now. Further, people were willing to accept the ratios that they found when they first got the game. Now, stuff has been removed or made harder to access to put players on rails. It's like Bioware pushing bananas and oranges only to take a significant chunk of them them later.

There will always people unhappy with the game, but let's not pretend the current levels of discontent are normal for the game. There were more content players in the game beforehand because the content they liked was more or less intact. Now there are more discontented players because things have been changed so dramatically. Even former defenders have had to rethink their positions. That's not business as usual.

People aren't just raging in the forums when they happen to be upset, they are also walking out the door. It used to only be threats to walk. Bioware tried too hard to make the bag mostly apples and pretend little was changing. Now customers are losing their patience as a result.
Most importent is the lack of new content. I gotta say: KOTET was very nice! But the game has to continue to innovate and produce new content (Warzones, OPS!!!, Flashpoints etc.) on a regular basis.
I welcome the storytelling but an MMO needs more then just a good story

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LordPaulusCobris's Avatar


LordPaulusCobris
01.17.2017 , 08:11 AM | #79
Quote: Originally Posted by Tharandil View Post
Most importent is the lack of new content. I gotta say: KOTET was very nice! But the game has to continue to innovate and produce new content (Warzones, OPS!!!, Flashpoints etc.) on a regular basis.
I welcome the storytelling but an MMO needs more then just a good story
The game need a constant feed of content... Thats why we pay each month!
I can even pay from time to time the BIG expansions, if they came with 6 month cadence...

But at least monthly new content must appear... This is a service on demand... We pay,... we demand...
There is nothing for free on my end... i purchased the collectors edition 5 years ago and i have been paying ever since...

So BW get you crap together, because the PAYING ones will go elsewhere and this game is finish.

Ppl will pay to get more of the good stuff, so not making or just milking with crappy modifications, is just plain... stupid?

The lack of vision of EA and BW, is just killing this game off...
Screw the MMO part if you must, but if want a subscribers based game, the game must have a steady stream of new content each month.

I donīt care about groups, i donīt care about space crappy mini games, i donīt care about pvp...
I care about good story, good player development, and some from time to time interactions with other players, with some activities... some group quests and some flashpoints... Im a true PVE and i like to be left alone with my life on the SW verse.

But even those ones... the ones that pay and play not that much, are thinking about leaving...
Reflect on this EA/BW... No new content... no reason for those base to be around... Alts can delay for the light and dark variations, but after that part is done... no more replaybility...

Its your move now... More Content... or shut down the servers...

Best Regards,

LPC
Lord Paulus Cobris

PlasmaJohn's Avatar


PlasmaJohn
01.17.2017 , 08:14 AM | #80
Quote: Originally Posted by Tharandil View Post
Most importent is the lack of new content. I gotta say: KOTET was very nice! But the game has to continue to innovate and produce new content (Warzones, OPS!!!, Flashpoints etc.) on a regular basis.
I welcome the storytelling but an MMO needs more then just a good story
Actually they need to cut down on "innovating". There's too much effort spent on the Good Idea Fairy™ not enough attention paid to anything they've done before.

These are the features that have been neglected or outright abandoned by the studio. Arguably some of these things should be retired. Others need a rethink (eg. remove the EC story gating).

  • Class stories
  • Companion stories
  • Faction stories
  • On rails Space PVE
  • Operations
  • PvP
  • Flashpoints
  • Macrobinoc/Seeker Droid
  • GSF
  • GSH
  • Eternal Championship
  • Star Fortresses
  • Weapon tunings

Somebody pointed out a dev comment that they only work on things that get played. That's completely backwards. Things aren't getting played because the studio abandoned the players not the other way around.

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unsubed 2017.03.05