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Fractured Uprising VETERAN Bug

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GrandLordMenace's Avatar


GrandLordMenace
01.12.2017 , 03:46 PM | #21
I highly suggest looking into this thread:

https://www.reddit.com/r/swtor/comme...considered_an/

Lot more discussion there, over 100 comments already.
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EricMusco's Avatar


EricMusco
01.13.2017 , 02:10 PM | #22 This is the last staff post in this thread.  
Hey folks,

Letís talk about the Fractured Uprising, and the current bug that exists in it. There is currently an issue with the first boss, Lord Anril, where in certain situations he will instantly kill himself. This has raised quite a few questions, so we want to address them:

Is it an exploit to use this bug to progress quicker through the Uprising?
Yes it is. You are using a bug to gain an unintended advantage over other players.

Does this mean I am going to get banned for doing it?
In this case, we are not going to take action against individuals who use this exploit. There are two reasons. First, the Fractured Uprising regardless of this exploit is one of the best sources of CXP compared to the other Uprisings. Players who care solely about gaining Command Ranks as fast as possible, would likely be grinding this Uprising anyway. Second, it is possible that this bug can happen on its own without someone trying to make it happen. And although we could tell the difference between accidental use and constant abuse, we donít want to punish people for simply playing an Uprising with no intention of exploiting.

When will it be fixed?
Currently the bug with Lord Anril is slated to be fixed on 1/24 with Game Update 5.1.

My default reminder, if you discover an exploit please let us know privately and immediately stop using it. Although we will not take action against this exploit, the rules I outlined here are still in place. Should an exploit be discovered, please refrain from using it or you risk action being taken against you up to and including account closure.

Thanks everyone.

-eric
Eric Musco | Community Manager
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MeNaCe-NZ's Avatar


MeNaCe-NZ
01.13.2017 , 02:48 PM | #23
Quote: Originally Posted by EricMusco View Post
Hey folks,

Letís talk about the Fractured Uprising, and the current bug that exists in it. There is currently an issue with the first boss, Lord Anril, where in certain situations he will instantly kill himself. This has raised quite a few questions, so we want to address them:

Is it an exploit to use this bug to progress quicker through the Uprising?
Yes it is. You are using a bug to gain an unintended advantage over other players.

Does this mean I am going to get banned for doing it?
In this case, we are not going to take action against individuals who use this exploit. There are two reasons. First, the Fractured Uprising regardless of this exploit is one of the best sources of CXP compared to the other Uprisings. Players who care solely about gaining Command Ranks as fast as possible, would likely be grinding this Uprising anyway. Second, it is possible that this bug can happen on its own without someone trying to make it happen. And although we could tell the difference between accidental use and constant abuse, we donít want to punish people for simply playing an Uprising with no intention of exploiting.

When will it be fixed?
Currently the bug with Lord Anril is slated to be fixed on 1/24 with Game Update 5.1.

My default reminder, if you discover an exploit please let us know privately and immediately stop using it. Although we will not take action against this exploit, the rules I outlined here are still in place. Should an exploit be discovered, please refrain from using it or you risk action being taken against you up to and including account closure.

Thanks everyone.

-eric
Thanks for the update Eric but ...

There you have it folks - you can officially exploit this exploit without fear of repercussions - GO HARD! Great way to set an example.

Honestly I think the main reason BWA wouldn't look into serial and purposeful offenders is because A) Takes too much effort especially at this time of year ( I mean look at the "top notch" job they are doing on ranked ). B) They can't risk alienating any more of the paying community with bans/sanctions because things population wise are dire enough as it is.

Thus they had to decide between no action per the above at the risk of pissing off people who abhor exploiters or taking action and risk pissing off the people that get punished.

I can't believe they have an actual exploit by their own definition, they can tell who is constantly abusing it but aren't going to do anything about it for weeks since it was discovered.

Also it doesn't make sense to see you can tell who is constantly abusing but don't want to ban them because they might not be intentionally exploiting ... huh?

Jerba's Avatar


Jerba
01.13.2017 , 03:16 PM | #24
Great to hear that you are fixing this bug, and that you are not taking action. While this is clearly an exploit, the bug gives at most 10-20% bonus to the CXP; therefore this is a very minor exploit because you still need to put in hours upon hours of play time. I read some players saying that Fractured is so popular because of the exploit but that's not true. Even if you don't exploit it, Fractured still gives the highest CXP at the moment.

In my case, I got roughly 10 ranks because of this exploit, so yes, I did profit from it, but any severe action (CXP reset, removal of gear, suspensions) would be an overreaction. I could have gotten those 10 ranks just as easily with 5 more hours of normal Fractured farming.

If I had to start from CXP rank 1 again and the 200+ hours I invested since 5.0 to level my Command Rank would have been wasted, I would have rather quit the game than accepted the punishment. Sadly, this does set a bad example (exploiters don't get punished) but look at it from the other side: Players are demotivated by CXP, and any CXP rollbacks would be the final straw to quit the game.

If anything, this highlights another issue: The design behind CXP is flawed because it encourages players to push the limit and use sketchy tactics to get the highest CXP rate possible. The 5.1 changes help because they shorten the gear grind and players are less pressured to farm CXP, but the original issue remans: New gear tiers should only be introduced along with new raiding content, otherwise players feel punished for having to grind gear just to get back to where they were pre-5.0.

FerkWork's Avatar


FerkWork
01.13.2017 , 03:16 PM | #25
Lol
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Ambramotte's Avatar


Ambramotte
01.13.2017 , 03:29 PM | #26
I agree that this is an appropriate response and while I don't precisely how to bug Anvil out - I would say that it shows some significant gaps in their testing. I get regression bugs where fixing one thing causes something else to break, but this was new content. How could they not have tested this stuff (reminds me of 3.0)?

Well, I guess better late than never. Good decision on how to handle this BWA .... but these types of bugs shouldn't be there to start with. Really need to look at your investments in testing.

GENXPS's Avatar


GENXPS
01.13.2017 , 03:53 PM | #27
Just a FYI Eric this is not a exploit it just show how you guys cant code your game and don't test it.

But because you guys had to fix something that is not broke aka old gearing system for this great RNG system you should just look at yourself for this BEN because RNG is so exciting have to get command ranks as fast as possible.

CaptJames's Avatar


CaptJames
01.13.2017 , 04:35 PM | #28
Again, another....play the game and you got an exploit by simply running an uprising. I'm sorry but there really is no excuse here. Someone did not test it or did not put in the correct code at launch.

I thought this was a bug when first running it....doing the traditional saber throw from miles away...and boom the boss dies. The group was stunned for 10-12 seconds before we started fighting again...(pug group)...most were a bit upset as we knew this wasn't intended to die instantly (we think), one guy thought it might be intentional (I mean the logic is, surely an insta death would not have seeped through, would it)?....it is sometimes unavoidable also. As if some1 pulls straight away (ranged dps, healer)...the boss follows them (and anything can happen). I was on the fence....but leaning towards it's probably a bug. Since it has now been announced, 11 days before fixing it. I guess suspicions have been confirmed.

Also....I once died in the uprising and I could not get the CXP pack...it actually did not drop for me. I am sick and tired of writing tickets. It upset me....but hey 450 CXP...who cares.

I don't run this that often, as I haven't had much time since xmas.....but grinding it out quite a few times...most are doing 40-50 times per day. I personally can only handle a few hours (10-11 runs or so). It's mind numbing. I've done this maybe 2 or 3 times on various characters. I think it's totally ludicrous that this system makes gearing such a mountain...like the one guy said earlier, if you make gearing unrealistically hard, people will look for sketchy ways.

My guild has basically vanished, it's very depressing, 5.0 was the last straw for the remaining few it seems. Lives also have gotten more complex, but ye....ironic it happened on 5.0 launch.

My question really if any dev wants to answer....WHY...OH WHY....is this update totally focused on gearing? Surely people can enjoy the game content. It's all rush now when I join groups. Nothing is about actually socialising and having a laugh any more...(it's a MMO for goodness sake). This game feels more like bricks....endless... pointless...scoring until you get an update and reset with no1 to talk to because you have just focused on grinding.

But...i'm still here....

Kira....Kira...here girl???
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Kheld's Avatar


Kheld
01.13.2017 , 04:44 PM | #29
Quote: Originally Posted by EricMusco View Post
e over other players.

Does this mean I am going to get banned for doing it?
In this case, we are not going to take action against individuals who use this exploit.
-eric
I should have exploited along with everyone else....................
The Force will be with you, always.

MeNaCe-NZ's Avatar


MeNaCe-NZ
01.13.2017 , 08:46 PM | #30
Quote: Originally Posted by Jerba View Post
Great to hear that you are fixing this bug, and that you are not taking action. While this is clearly an exploit, the bug gives at most 10-20% bonus to the CXP; therefore this is a very minor exploit because you still need to put in hours upon hours of play time. I read some players saying that Fractured is so popular because of the exploit but that's not true. Even if you don't exploit it, Fractured still gives the highest CXP at the moment.

In my case, I got roughly 10 ranks because of this exploit, so yes, I did profit from it, but any severe action (CXP reset, removal of gear, suspensions) would be an overreaction. I could have gotten those 10 ranks just as easily with 5 more hours of normal Fractured farming.

If I had to start from CXP rank 1 again and the 200+ hours I invested since 5.0 to level my Command Rank would have been wasted, I would have rather quit the game than accepted the punishment. Sadly, this does set a bad example (exploiters don't get punished) but look at it from the other side: Players are demotivated by CXP, and any CXP rollbacks would be the final straw to quit the game.

If anything, this highlights another issue: The design behind CXP is flawed because it encourages players to push the limit and use sketchy tactics to get the highest CXP rate possible. The 5.1 changes help because they shorten the gear grind and players are less pressured to farm CXP, but the original issue remans: New gear tiers should only be introduced along with new raiding content, otherwise players feel punished for having to grind gear just to get back to where they were pre-5.0.
Are you publicly admitting to exploiting on the forums? On the account linked to your game account? Really?!