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Merc super cancer 5.0!!!!!!

STAR WARS: The Old Republic > English > PvP
Merc super cancer 5.0!!!!!!

Kinsal's Avatar


Kinsal
12.20.2016 , 03:34 PM | #321
Quote: Originally Posted by Lhancelot View Post

Also, anyone that says, "Merc was the only one that could out one v one an operative in 4.0" loses a lot of credibility. I don't even have to explain why this statement alone is stupid and wrong.

Now you're just trolling or I hope your Just trolling or you need to go delete that post and the one previous to that.

Lhancelot's Avatar


Lhancelot
12.20.2016 , 03:53 PM | #322
Quote: Originally Posted by Kinsal View Post
Now you're just trolling or I hope your Just trolling or you need to go delete that post and the one previous to that.
So let's be clear here.

You are saying that a merc in 4.0, was a better class in 1 v 1s than operatives, or are you saying the merc was the only class that could beat an operative in a 1 v 1? Let's make sure we understand each other, perhaps I am just misunderstanding you.

As you said:

Quote: Originally Posted by Kinsal View Post
Huh do you not think i didnt play merc in 4.0 ? Yeah you could easily kiite anything not named powertech .. maurders could kie 2 of them at a time. Merc was the only class that basically could out one v one an operative in 4.0 im not sure where you think merc doesnt or didnt have the tools to kite. If you had trouble kiting as a merc or have trouble now I'd beware of who your pointing fingers at and yelling baddie. Again use your crutch have fun with it when it goes well see if your the one thats able to adapt.
Clarify please.

NOTE: Also, I never said YOU were a "baddie", I said if you played a jugg or marauder in 4.0 and got kited by a merc in a 1 v 1 and died, you were an awful jugg or marauder. Only wear the shoe if it fits.
Please join the discussion on how to improve rewards for PVP
HERE
http://www.swtor.com/community/showt...82#post9840582

Jake_Chambers's Avatar


Jake_Chambers
12.20.2016 , 05:46 PM | #323
It's sort of amusing when people say that people are just upset that mercs are no longer a free kill. It's such an oversimplification and shows a complete lack of class balance awareness.

I would invite everyone who thinks arsenal is balanced right now to play ten solo ranked matches. While solo ranked is not what classes are balanced towards, it can show trends in specifically surviviiability. As of right now, arsenal is capable of shrugging off such an absurd amount of damage that often the team with the most mercs will win.
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Lhancelot's Avatar


Lhancelot
12.20.2016 , 07:19 PM | #324
Quote: Originally Posted by Jake_Chambers View Post
It's sort of amusing when people say that people are just upset that mercs are no longer a free kill. It's such an oversimplification and shows a complete lack of class balance awareness.

I would invite everyone who thinks arsenal is balanced right now to play ten solo ranked matches. While solo ranked is not what classes are balanced towards, it can show trends in specifically surviviiability. As of right now, arsenal is capable of shrugging off such an absurd amount of damage that often the team with the most mercs will win.
Anyway you can talk indirectly if you want but I want you to copy and paste where I said they are balanced.

I understand something that you should understand about swtor by this point; swtor is NEVER balanced!

Guess what? They ALWAYS have one class or two that roffelstomp the rest of the classes, and there's ALWAYS multiple classes that are utter crap in PVP.

This game has never had balance, and to try to understand or make sense of this process is impossible. It's simply never been balanced.

I defend this class because I created thread on top of threads years ago with others begging that the class be buffed. Finally, they did it. They didn't do it for those who begged for it though, it just so happens to be the mercs turn it seems.

How can people that enjoyed the class even at it's worst not find some sort of enjoyment in the fact that they actually are one of the classes on top of the heap now?

Let mercs have their fun. Nearly every other class has been in this position at one time or another.

If I had to guess, I think snipers will end up being the next apex predator btw. It's about time for them to get their turn too.
Please join the discussion on how to improve rewards for PVP
HERE
http://www.swtor.com/community/showt...82#post9840582

Asechikan's Avatar


Asechikan
12.20.2016 , 07:20 PM | #325
sorry got to rant a bit

was just in a WZ. 5 mercs, one PT (for guard), and 2 healing sorcs. they smashed us, we had no chance. Merc needs to be address soon its getting out of hand a bit. 3/5 had 3mill damage each, other two had 2mill. none of them died.

people ***** about sorc/sage in past but please, OMG merc is truly a one man army. They can fill all 3 roles within one spec too well.

when they combine there mobility (for a turret dps spec no less), burst damage (very high) and crazy self healing from a heal to full reset button and spamable self heal. Damage reduction talents/skills ***. And if u give them a healer and an occasional guard.....way too much synergy in one spec.

I remember the uproar when the talked about giving sorcs ability to move with bubble up, lol. love to see Lightning sorc or kinetic shadow start critting for 35k and get heal to full button people would riot in streets lol.
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Lhancelot's Avatar


Lhancelot
12.20.2016 , 07:56 PM | #326
Quote: Originally Posted by Asechikan View Post
sorry got to rant a bit

was just in a WZ. 5 mercs, one PT (for guard), and 2 healing sorcs. they smashed us, we had no chance. Merc needs to be address soon its getting out of hand a bit. 3/5 had 3mill damage each, other two had 2mill. none of them died.

people ***** about sorc/sage in past but please, OMG merc is truly a one man army. They can fill all 3 roles within one spec too well.

when they combine there mobility (for a turret dps spec no less), burst damage (very high) and crazy self healing from a heal to full reset button and spamable self heal. Damage reduction talents/skills ***. And if u give them a healer and an occasional guard.....way too much synergy in one spec.

I remember the uproar when the talked about giving sorcs ability to move with bubble up, lol. love to see Lightning sorc or kinetic shadow start critting for 35k and get heal to full button people would riot in streets lol.
Working as intended. ^

It's the mercs time to shine.

Don't worry though. They will get nerfed! It's just a matter of when and by how much.
Please join the discussion on how to improve rewards for PVP
HERE
http://www.swtor.com/community/showt...82#post9840582

DariusCalera's Avatar


DariusCalera
12.20.2016 , 08:07 PM | #327
Quote: Originally Posted by Asechikan View Post
sorry got to rant a bit

was just in a WZ. 5 mercs, one PT (for guard), and 2 healing sorcs. they smashed us, we had no chance. Merc needs to be address soon its getting out of hand a bit. 3/5 had 3mill damage each, other two had 2mill. none of them died.

people ***** about sorc/sage in past but please, OMG merc is truly a one man army. They can fill all 3 roles within one spec too well.

when they combine there mobility (for a turret dps spec no less), burst damage (very high) and crazy self healing from a heal to full reset button and spamable self heal. Damage reduction talents/skills ***. And if u give them a healer and an occasional guard.....way too much synergy in one spec.

I remember the uproar when the talked about giving sorcs ability to move with bubble up, lol. love to see Lightning sorc or kinetic shadow start critting for 35k and get heal to full button people would riot in streets lol.
I was in a similar match today with a lot of mercenaries as well and we lost too. Not that it was the number of mercs on the other side, or their healers, or the tank that they had with them that cost us the match. It was the fact that when the west node guard called "Incoming west 1" 4 other people ran up there leaving a 3v6 at the south node.

3v6 of anything and those 3 are going to get killed and quickly. Considering the timing of your post, I feel safe in hazarding the guess that you were in the same match as I was. Novare Coast, Jedi Covenant, Imp vs Imp, and we started on the Republic side?

If so, I recognized the names of 4 of their players (pt, both sorc heals, and 1 merc), and those 4 players are all very good. With that being said, we did have them beat until our team over committed. (Score was 22% to 100%)

As for mercs/mandos in general, you can take their mobility when you give them leap immunity and a 35 meter range.

Their spammable self heal is a joke and their heals from their shield and their reflect are easily circumvented. Unless of course you keep just face tanking them like people have gotten used to doing over the least few years.

Give a guard and a heal to anything and you're going to have good synergy. That is not unique to mercs and mandos.

But, anyway, back to the match and if you were on the team that I was on, we lost not because of the OPness of the mercs, we lost because our team had 4 derps on it that ran west when only 1 enemy was there.

Kinsal's Avatar


Kinsal
12.20.2016 , 08:34 PM | #328
Both those post are anecdotal and show no bearing on OPness of the merc except they seem to be popular with those the need a crutch.


I have no doubt an over correction well be made.

It's understandable the majority of people that PVP are not very good and they need a crutch to help prop up their missing skill level. It happens in almost every MMO except the one that require a long grind for gear. 6.0 merc is going to drastically nerf compared to 5.0 merc have fun all you fotm re rollers reginding out that cxp( Im sure a large portion of them are madness sorc rerollers)

Lhancelot's Avatar


Lhancelot
12.20.2016 , 09:23 PM | #329
Quote: Originally Posted by Kinsal View Post
Both those post are anecdotal and show no bearing on OPness of the merc except they seem to be popular with those the need a crutch.
That "crutch" you speak about has been passed to different specs and taken away from different classes since the game began. Has nothing to do with people needing it.

Also many people have played merc well before 5.0, not every merc is a rerolling FOTM kind of player.

You just sound more biased that you die to mercs now tbh. Salty as hell in other words.
Please join the discussion on how to improve rewards for PVP
HERE
http://www.swtor.com/community/showt...82#post9840582

QuiveringPotato's Avatar


QuiveringPotato
12.20.2016 , 09:55 PM | #330
Mercs need to lose most of the buffs they got in 5.0. It sucks, but that's how it is.
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