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Merc super cancer 5.0!!!!!!

STAR WARS: The Old Republic > English > PvP
Merc super cancer 5.0!!!!!!

Lhancelot's Avatar


Lhancelot
12.19.2016 , 09:45 AM | #301
Quote: Originally Posted by Transcendent View Post
Nice try, we're all thinking of 4.0 with Immortal Juggs wearing DPS gear. Stop trying to make out like you haven't had easy kills for years vs Merc / Mando players. Now it's just a load of QQ because we don't melt and can give you a real fight and you have to work for that kill (and you can kill us btw if you play really smart).
Exactly. Let's stop with the BS here. Mercs may be at the top of the pile of crap here atm, but juggs, marauders, sorcs, PTs, and even ops had their days of shine.

If you have played swtor for longet than a year, you should understand by now that there is are always apex fotms and right now it seems one of those spots has been granted to mercs.

As time goes on people adjust and learn how to manage classes when they have been buffed, and this is no different. Just as people learned when to attack or not to attack, or when to stun, or mez other classes people simply need to adjust how to do so with the merc.

Before 5.0, there was no worry. It was simply spank facetank the merc. If you had immunities to CC, even better because you could just run up to a merc and melt them, and there was simply nothing they could do about it.

Anyone pretending that mercs were not easy to eat before are being disingenous because I played mercs extensively solo all the time, and when I faced an average or better jugg/marauder I was dead it was just a matter of how fast. They didn't use skill either, it was immunity to CC, and extremely devastating high damage bursts that turned me into a puddle. My buttcharge wasn't going to save me either.

People were in a routine of seeing a merc in 8v8s, and steamrolling them dead with melee focus. That doesn't happen so easily now.

I suspect the merc will get "adjusted" if it's really as OP'd as people are proclaiming. I can't say I just played my 65s one day since coming back. In that vein, I have seen marauders at the top of damage but that doesn't mean anything as I have only had one day of adjusting and playing warzones so far.
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SHAVEDKILLER's Avatar


SHAVEDKILLER
12.19.2016 , 09:46 AM | #302
Well its there turn so meh, but small teleport and heal to full...Sounds like Santa gave them sweet xmas gift.lol
Brut

Soljin's Avatar


Soljin
12.19.2016 , 09:47 AM | #303
Quote: Originally Posted by Jherad View Post
Play some on TEH, I'd love to see if you're as good as you think you are.
It's high noon in front of the Mos Eisley cantina and two men stand ready....Que Spaghetti Western music.
I want my SWG...
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Jherad's Avatar


Jherad
12.19.2016 , 09:47 AM | #304
I have no doubt we'll see some adjustments in the coming weeks or months. There always are after major patches. But the hyperbole has reached epic proportions lol.
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Kinsal's Avatar


Kinsal
12.19.2016 , 09:51 AM | #305
Quote: Originally Posted by Soljin View Post
It's high noon in front of the Mos Eisley cantina and two men stand ready....Que Spaghetti Western music.
I only go overt in theed, mos eisley just lags with it wrected hive of noobery

Soljin's Avatar


Soljin
12.19.2016 , 09:56 AM | #306
Quote: Originally Posted by Kinsal View Post
I only go overt in theed, mos eisley just lags with it wrected hive of noobery
Oh man....the chat bubble spam killed my PC in Theed...
I want my SWG...
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Transcendent's Avatar


Transcendent
12.19.2016 , 12:37 PM | #307
Quote: Originally Posted by Jherad View Post
the hyperbole has reached epic proportions
Indeed, instead of settling down and figuring out how to counter (as merc / mando players have had to adjust over time with any number of OP specs / classes - or just simply die) the hyperbole precedes the learning curve.

If anything, I've seen some interesting games, mara / jugg combined on a merc are pretty damn nasty still. I've yet to learn how to cope with the new toys snipers have gained (pretty damn lethal roots that help melt a merc / mando). I'd say if anything they're about in the right place, they can be countered quite easily.

The only classes I do feel need bringing up to par, are PTs (except that cleave.... ) and sorc dps. Each class really does have it's own merits right now, some combined with others are far more effective in taking down the plethora of merc / mando players (the ones that have jumped on the bandwagon). As always they'll slowly thin out when they realise that they still have to work for the kill, and that perhaps in hindsight merc / mandos are just in a sweet spot for staying alive a short while longer than they used to.

As a side note, i'd trade the heal on my reflect for a lower CD on HO. I'd rather have that mobilty, because we can still be shut down quite easily once we lose mobilty.
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Master-Nala's Avatar


Master-Nala
12.19.2016 , 02:48 PM | #308
This is just a caution for my Merc friends. The nerf is coming. Maybe not today, or next month, but it's coming. Enjoy what you have while it lasts. Stop engaging with the nerf criers. You can't win. I fought to get Sorcs not to be a free kill. When we finally got there, relentless nerf whining was waiting. Heck some of you were doing the complaining.

Don't try to find common ground, it will not be appreciated. Don't try to defend, you will be charged with bias. Don't exclaim that you having been playing the class since whenever, you will dismissed as a FOTM roller anyway. What I'm trying to say is that you've been given a wonderful gift by Bioware. Enjoy it. I don't know if they will attack your damage or your defense. If it goes like Sorcs, it will be both. But it will happen.
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Thaladan's Avatar


Thaladan
12.19.2016 , 05:01 PM | #309
nerf is obvious but i hope it will be fair (and quick)

like i said, at least, give kolto surge to PTs, this will balance 2 classes in a row.

but don't avoid OP sins.

legend of hyperspace

YingYangslayer's Avatar


YingYangslayer
12.19.2016 , 06:20 PM | #310
I haven't really payed much attention to the merc/mando classes...Ive been to busy on my slinger. I mean yeah its hard to kill mercs/mando in pvp.....but I don't think it is really that hard so long as you got a healer and a couple other people with you.......right?
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