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December Producer Livestream Wrap-up

STAR WARS: The Old Republic > English > General Discussion
December Producer Livestream Wrap-up
First BioWare Post First BioWare Post

Arthuriuan's Avatar


Arthuriuan
12.15.2016 , 11:15 PM | #61
The Dev team realy need to nip this in the bud by clarifying things. Is the only way to get set gear through the new unassembled drops in Ops/PvP? Or, will it still come along via RNG in crates in addition to the new way that is being implemented?

AngFour's Avatar


AngFour
12.15.2016 , 11:22 PM | #62
Quote: Originally Posted by Arthuriuan View Post
The Dev team realy need to nip this in the bud by clarifying things. Is the only way to get set gear through the new unassembled drops in Ops/PvP? Or, will it still come along via RNG in crates in addition to the new way that is being implemented?
The Ops/PvP way is the more guaranteed (if convoluted) way. Everyone will still have a chance to get them from the Command Crates as well.
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Arthuriuan's Avatar


Arthuriuan
12.15.2016 , 11:23 PM | #63
I believe that, too. But, I would like to see a gold post saying as much. They weren't really clear on it in the stream.

Zhiroc's Avatar


Zhiroc
12.15.2016 , 11:43 PM | #64
Quote: Originally Posted by Arthuriuan View Post
I believe that, too. But, I would like to see a gold post saying as much. They weren't really clear on it in the stream.
Yes, they said that on the stream.More than once, I believe.

Radzkie's Avatar


Radzkie
12.15.2016 , 11:44 PM | #65
Quote: Originally Posted by Thoniei View Post

Please rethink putting only a guaranteed drop only on the last boss in operation. The end result will be that the only thing worth doing is last boss lockouts. There is already too many groups who will only run last boss for the conquest and CXP now that that is the only guaranteed piece of gear that is all that will happen. Why even have 5 bosses in an operation if 90% of the rewards come from the last boss only. Last boss lockouts are boring please spread out the rewards so that groups have a reason to run an operation from start to end.
.
This.

inb4 most raid nights become last boss lockouts

Tessie's Avatar


Tessie
12.15.2016 , 11:57 PM | #66
This suggestion is for non-PvP and non-Ops playstyles covering the following content types:
  • H2s / Dailies
  • Veteran / Master mode FPs
  • Veteran / Master mode Uprisings
  • Veteran / Master mode Chapters

Problems:
  • Failing to get set pieces due to RNG
  • Getting duplicate set pieces due to RNG

Suggestions:
  • Allow duplicate set pieces to be exchanged for unassembled set piece components of the same tier
  • Allow veteran and master mode content to have a chance to drop unassembled set piece components from the final boss
    • Veteran mode should have a very low chance (suggestion: 5%)
      • Always drops tier 1
    • Master mode should have a low chance (suggestion: 10%)
      • Always drops tier 2
  • Allow command tokens to be used, along with credits, to purchase assembled set pieces
    • Tier 1 gear should be purchasable once you reach tier 2
      • command tokens + 1 million credits per piece
    • Tier 2 gear should be purchasable once you reach tier 3
      • command tokens + 2 million credits per piece
    • Tier 3 gear should be purchasable once you reach command level 300
      • command tokens + 4 million credits per piece
  • Add a weekly mission for completing all planetary missions that rewards a small number of unassembled set piece components

Betterclass's Avatar


Betterclass
12.16.2016 , 12:06 AM | #67
Wouldn't adding gear tokens to operations force everyone to raid?

RikuvonDrake's Avatar


RikuvonDrake
12.16.2016 , 12:21 AM | #68
Please don't re-introduce chance drop for gear tokens into PvE, last time you did the same for Nightmare you had to alter your system not once, but twice and already at that point, many players had left. I hope you reconsider to ensure that all bosses drop loot in an organised and specific manner, I realize you like RNG but please understand that this is not the case with this player base.

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Jeweledleah's Avatar


Jeweledleah
12.16.2016 , 12:31 AM | #69
ok so.... forgive me if its been asked or I'm getting it wrong but... are you basically saying that solo players are STILL a subject to insane rng and slow command level gain if they want upgrades? I mean.. you ARE adding all those master difficulty story chapters that ARE solo content and ARE supposed to be challenging and requiring better gear. but... you are NOT reintroducing ability to buy some sort of upgrades through vendors like you used to be able to before? you know with commendations, and then crystals.

I'm not even talking about tier gear here, just the sort of non bonus stuff you used to be able to buy with verpine commendations, or glowing crystals and such.

the fixes to the system are barely a good start.

xXxSPYROxXx's Avatar


xXxSPYROxXx
12.16.2016 , 12:57 AM | #70
Oh for goodness sake... Why is it so difficult for you to understand that this stupid RNG trash is never going to work? Please listen and stop insulting us by pretending. Revert to the old Comms/crystals please! that worked so well, we were rewarded for ALL the effort we put in, ALL the time! We saved up and bought EXACTLY what we needed. We had incentive to do things, to team up. Its so sad to see how far this game has fallen