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Blood hunt is total garbage! Take it out of the game!

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Blood hunt is total garbage! Take it out of the game!

CobaltCannon's Avatar


CobaltCannon
11.18.2016 , 11:56 PM | #1
This threat is mainly as an opportunity for players to protest this garbage flashpoint and get Bioware to remove it, since it is obviously beyond their capabilities to fix.

Here is what just happened to me in Blood Hunt:

I was playing with a group of 2 others. I was using Khem Val to tank. Here's the obvious point in which it bugged out and ruined the entire game. Joss and Baulk. This fight has never worked right.

During the fight, when both bosses drop back into the ring together Khem Val simply disappeared. He was not knocked off of the platform. He just vanished. I could still see him as alive in my user interface, and he was locked in combat. At this time Joss and Baulk reset themselves and were standing in the center of the platform. My group mates were able to exit the flashpoint and quit group, but my character is at this moment stuck in that stupid garbage flashpoint. I can't log out of the game, or quit the game. I was able to force quit the game, but I cannot log in any character other than the one that is stuck in Blood Hunt. The game won't let me.

I re logged in that character and ran it back to the flashpoint start. I clicked on the exit post , but could not exit the flashpoint. The game kept registering me as in combat, even though Khem had now vanished from my user interface as if he was dismissed. Then I tried /stuck to kill my character and attempt to break combat that way. My character died, but I am still locked in combat and cannot go to the med center. I cannot log out of the game. I cannot leave that stupid flashpoint that my guildmates and I usually 99% of the time quit at the start, because it is broken garbage. I have to force quit the game to leave it. I still cannot log in any other character as the game keeps telling me that my character inside Blood Hunt is still logged in, and I have to log that character out before I can log in another. I can't play the game, so I am going to play Fallout 4 instead.



LOOK BIOWARE! I have been a paying customer for a year and a half at least. Fix this garbage and give me a free month's subscription as restitution, since I cannot even play the game that I am paying for.. Get your priorities straight and correct these bugs to make the game playable. Make new content after you fix the current game.
Hire some people that know what they are doing and can handle maintaining and developing this game, because it is apparent that you don't have those people now. I've kept silent on this for far too many months of bad gameplay and decided that it is time to let you have it!

If you don't have the capabilities to fix this flashpoint, which was never fun in the first place, then take it out of the game and replace it with something else. Everyone on Ebon Hawk at least will be grateful. Nobody enjoys this flashpoint. Every time I have been unfortunate to randomly get this flashpoint everyone in the group complains about it or quits at the start of it. The Joss and Baulk fight never works. If it does, it's pure luck. The knockback mechanic is far too strong (Too far of a movement for the player characters) and the idea that the player characters' knockback doesn't work is completely idiotic (Most would call it B S).

CobaltCannon's Avatar


CobaltCannon
11.18.2016 , 11:58 PM | #2
I forgot to mention: Also during that flashpoint, the Rancor Boss was teleporting around the arena instead of leaping. I thought that you claimed to have fixed that Bioware. WRONG!!

Memo-'s Avatar


Memo-
11.19.2016 , 03:44 AM | #3
Well would you look at that! Something that didn't happen!
Maliris | Dela-jaakko | Sakkó | Sóppa | Farís | Hedelmâ | Sopraano | Hálal
Rai'chu | Eettinen Luomu | Välí | Véres | Bas'so | Seven of-Nine | Jauhé | Banthan
Haram | Weímar | Ethawn | Kuiva | Altto | Keíno | Delaráh | Luccía | Stilva | Tenorí | Baritoni
The Red EclipseThe Lihavuori Legacy

lcharas's Avatar


lcharas
11.19.2016 , 07:23 PM | #4
Erm... since you got the flashpoint you and everyone else in the group must have chosen to click its checkbox.
Please call repeatable 8m pve content operations.

4.0 HM Solo Flashpoints @Youtube

xkcurtisx's Avatar


xkcurtisx
11.20.2016 , 07:37 AM | #5
sounds like another learn to play issue.

Kaldron_Fell's Avatar


Kaldron_Fell
11.20.2016 , 08:42 AM | #6
Blood Hunt is indubitably one of the more difficult flashpoints, I'll grant you that. And I'm sure there are some bugs I personally haven't ever seen. But "total garbage", because YOU can't finish it with a COMP as a tank? Seriously?

No.

Get a real tank and try again. Comp disappearing won't be an issue then, and as everyone knows, comps as tanks are as useful as a Hoth cold remedy on Tatooine.
Cult of the Wailing Wookiee

verfallen's Avatar


verfallen
11.20.2016 , 01:46 PM | #7
Quote: Originally Posted by Kaldron_Fell View Post
Blood Hunt is indubitably one of the more difficult flashpoints, I'll grant you that. And I'm sure there are some bugs I personally haven't ever seen. But "total garbage", because YOU can't finish it with a COMP as a tank? Seriously?

No.

Get a real tank and try again. Comp disappearing won't be an issue then, and as everyone knows, comps as tanks are as useful as a Hoth cold remedy on Tatooine.
you say that, but I've had a tank drop out when I was healing a fp on my sorc, and we finished it with my companion with meh influence (20). Khem was easier to heal than the pug tank AND held threat better :P

Memo-'s Avatar


Memo-
11.20.2016 , 05:05 PM | #8
Quote: Originally Posted by verfallen View Post
you say that, but I've had a tank drop out when I was healing a fp on my sorc, and we finished it with my companion with meh influence (20). Khem was easier to heal than the pug tank AND held threat better :P
Companion tanks work well for fights where you don't need to worry about placement. But Jos & Valk has the knockback mechanic (and also the old bug of the companion following them up when they leave) so it's not as easy. :P
Maliris | Dela-jaakko | Sakkó | Sóppa | Farís | Hedelmâ | Sopraano | Hálal
Rai'chu | Eettinen Luomu | Välí | Véres | Bas'so | Seven of-Nine | Jauhé | Banthan
Haram | Weímar | Ethawn | Kuiva | Altto | Keíno | Delaráh | Luccía | Stilva | Tenorí | Baritoni
The Red EclipseThe Lihavuori Legacy

CobaltCannon's Avatar


CobaltCannon
11.20.2016 , 08:43 PM | #9
Some of you should work on your reading skills and read my entire post before replying foolishly with irrelevant replies such as, "learn to play issue."

The problem with this flashpoint is not difficulty, but bugginess.
It is the bugginess that makes this flashpoint not fun. Also the vastly overpowered knockback of Joss and Baulk makes this flashpoint dreadful.

I was using my companion Khem Val as tank with 2 other players. In the middle of the Joss and Baulk fight Khem Val vanished. He was not knocked off of the platform. He was staning in the center of the platform tanking both Joss and Baulk in the last stage of the fight. Khem suddenly disappeared. POOF! Gone! On my user interface Khem was still alive and present, but in the visible play area he was gone. At that same moment, Joss and Baulk reset and the fight ended, but not for me. For my team mates, the fight was over and they could exit the Flashpoint, which they did. I was however still locked in combat. I was not permitted to exit the flashpoint by the game which believed I was still locked in combat. After my team mates quit this stupid flashpoint, I attempted to suicide myself into the lava below the platform, and that DID NOT break combat either. I selected to go to the nearest medical station and appeared in the hallway as you normally would. I was still locked in combat, even though I died and Khem now appeared as dismissed on my user interface. So I ran to the flashpoint start to try to use the pilon to exit the flashpoint. I clicked the pilon, and teh game denied me to leave the flashpoint telling me that I was still in combat even after Joss and Baulk had reset, Khem was dismissed, and I died. So I tried /stuck. /stuck worked to kill my character, however it created a new problem. I was not even given the option to go to the nearest medical station for resuscitation. Now I was dead, and stuck in the flashpoint. The game would not let me log out, or quit. I had to force quit the game.

When I relogged into the game, I was not allowed to load into any other character. The game stated that my character inside Blood Hunt was still logged into the game.

So I waited an hour and tried to log back into the game. At this point I was able to load in my character which was stuck in Blood Hunt, and appeared back where I was prior to entering that crappy flashpoint.

@ Xcurtx, Kaldron_Fell : foolish and useless comments like those you offered are not only a waste of everyone else's time, but you wasted your own as well.

@ lcharas We had all of the flashpoints checked for the sake of the weekly. If not for being extorted to play those now cliche flashpoints to get crystals (carrot for the jack asses to follow), we would have unchecked that flashpoint. My guild mate convinced me to give the stupid flashpoint a chance even though we typically just quit group and wait out the penalty time and requeue. Honestly, since Bioware turned all of the story mode flashpoints into Tacticals without redesigning them to be tacticals, I have not found any of them to be fun anymore with the exception of Hammer Station and Mandalorian Warriors. Kuat Drive Yards was the model for how a tactical should work, and Bioware should have stuck with that model and created new tactical flashpoints based upon that model. What they did instead was laziness of management, and an executive decision to not spend any resources on game development.

CobaltCannon's Avatar


CobaltCannon
11.20.2016 , 08:54 PM | #10
One more important note: There has not been a single occasion since Blood Hunt was turned into a tactical flashpoint in which something in it has not bugged when I or my friends have been in it. Every time one of my guild mates or friends has drawn the short straw in group finder and had Blood hunt, they tell me about it the next time I log into the game. They always have a horror story about how it bugged or the group was so bad that it was uncompletable.

From now on, I am quitting Blood Hunt and not doing it again.

This attitude that Bioware displays about not giving a crap about their customers' satisfaction enough to create a good, reliable, and enjoyable product beyond the game's original development still bothers me greatly.