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SWTOR is less than a month old, wow is 7 years old. Why do people compare?

STAR WARS: The Old Republic > English > General Discussion
SWTOR is less than a month old, wow is 7 years old. Why do people compare?

Abriael's Avatar


Abriael
12.29.2011 , 04:42 PM | #421
Quote: Originally Posted by Lancs View Post
Indeed it is.
You sure have a weird idea of what constitutes a "basic MMORPG feature"

There's actually absolutely no "basic MMORPG feature" missing here. There are some accessorial convenience features that are present in a FEW MMORPGs (not nearly in the majority) that are missing, while there are others that are NOT present in those MMORPG that are instead present here.

Itose's Avatar


Itose
12.29.2011 , 04:43 PM | #422
Quote: Originally Posted by Goshnye View Post
SWTOR is competing against 2011 WoW, not 2004 Wow.
Winner!

Gordknight's Avatar


Gordknight
12.29.2011 , 04:45 PM | #423
Because any product that is released and demands that people buy it is in competition with whatever is available at the time. Not with what was available seven years ago. Bioware and any company for that matter should learn from their predecessors both what was successful and what wasnt in their models.

If you are going to add something in your MMO that other MMOs have done you want it to be just as good if not better than it if you want to compete. A good example is the AH. It was **** when wow first came out, but after 7 years its very functional and works amazingly. SwTORs AH function is garbage and just as bad if not worse than wows was 7 years ago. That isnt acceptable.

Sure WoW had a lot of server side problems and crashes when it came out (which Blizzard gave free game time out to apologize for btw) but the combat system had no delays. The combat system worked flawlessly. As of right now its one of SWTORS biggest failures. This delay is killing gameplay.

Nautius's Avatar


Nautius
12.29.2011 , 04:47 PM | #424
Quote: Originally Posted by Neeseek View Post
People are stupid.

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msales's Avatar


msales
12.29.2011 , 04:48 PM | #425
Quote: Originally Posted by Abriael View Post
And in fact I explained why it's *illogical* to compare them in the way we see here, and fairly ignorant.
It's not illogical at all. Would it be illogical to comparing WoW to EVE? Yes, they very different games, TOR is a similar game to WoW, you can argue its not all you like but it clearly is. WoW has established(and at times invented) certain features and mechanics that TOR and other games have copied. They are clearly catering to the same customer base, end of story.

Abriael's Avatar


Abriael
12.29.2011 , 04:48 PM | #426
Quote: Originally Posted by Gordknight View Post
Because any product that is released and demands that people buy it is in competition with whatever is available at the time. Not with what was available seven years ago. Bioware and any company for that matter should learn from their predecessors both what was successful and what wasnt in their models.

If you are going to add something in your MMO that other MMOs have done you want it to be just as good if not better than it if you want to compete. A good example is the AH. It was **** when wow first came out, but after 7 years its very functional and works amazingly. SwTORs AH function is garbage and just as bad if not worse than wows was 7 years ago. That isnt acceptable.

Sure WoW had a lot of server side problems and crashes when it came out (which Blizzard gave free game time out to apologize for btw) but the combat system had no delays. The combat system worked flawlessly. As of right now its one of SWTORS biggest failures. This delay is killing gameplay.
This is a perfect example of the use of massive hyperbole to prove false points.

The AH is perfectly functional. I had no problem finding any product I wanted or selling my products. Is it optimal? No. "garbage" or "worse than wow's t launch" or even "unacceptable"? Please. Let's be real.

People can play without any real problem, so the gameplay is quite evidently not "killed". Also, WoW had plenty delays and lag at launch, on top of a massive amount of bugs in comparison to which SWTOR is very, very polished.

Ah, writing in bold and a different color doesn't make your points more solid.

Shamiez's Avatar


Shamiez
12.29.2011 , 04:49 PM | #427
Quote: Originally Posted by Metsuro View Post
because it had 7 years to do research and development. A game released after it, should have an idea based on whats already done of what should be included an a next gen mmo.

As it stands, swtor is like WoW when it launched. Not how WoW is today. Which is the problem.
Ah. I agree and disagree. SWTOR is competing with WoW today, but compare the two and how much, let's say, end game they have is just silly. You can't put out 8 WZs at launch, it's already bad enough with all these pugs that have no idea what they're doing. Imagine if there were more than three, you would have 0% chance against a premade for months, until everyone figured out all the WZs and how to best play them. Another thing, WoW has gone 6 months without a new Raid multiple times. At least this game is pushing out new content right off the bat. If you're thinking about getting this game and playing WoW, perhaps you should be looking at how much potential this game has along with what is already has to offer? And you obviously didn't play the launch of WoW based on your last statement.
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Biscuitninja's Avatar


Biscuitninja
12.29.2011 , 04:51 PM | #428
Quote: Originally Posted by Abriael View Post
And in fact I explained why it's *illogical* to compare them in the way we see here, and fairly ignorant.
Explain how its illogical or ignorant. This game is following the most popular MMO of all time and could have used to learn a few things. The idea that WoW was out for 7 years or whatever and had time to improve is meaningless. Those 7 years improved the game sure. But other game designers SHOULD have learned the same lessons. There is absolutely no reason NOT to compare the two. Learn from the mistakes of others.

Abriael's Avatar


Abriael
12.29.2011 , 04:51 PM | #429
Quote: Originally Posted by msales View Post
It's not illogical at all. Awould it be illogical to comparing WoW to EVE? Yes, they very different games, TOR is a similar game to WoW, you can argue its not all you like but it clearly is. WoW has established(and at times invented) certain features and mechanics that TOR and other games have copied. They are clearly catering to the same customer base, end of story.
EVE and WoW have both enough development time to add features and polish out problems past release, but if you think they're competing for the same customerbase, you're dreaming. EVE has a very niche target, made mostly of hardcore PvPers and lovers of sandbox games, while WoW has a completely different target userbase.

It's completely illogical and ignorant to compare the features of a game that had a total of over 10 years in development with one that had much less. It's that simple. Time and resources are finite, no matter how you look at it.

DThoran's Avatar


DThoran
12.29.2011 , 04:54 PM | #430
First, (to me) the socialization aspects of earlier wow dominated. (pre global lfg) In early wow you actually got to know people on your server, in your area, and I made friendships that crossed over into life, and have remained to this day. The lfg tool took that need for personalization away, and (to me) it ruined a very, very critical aspect of any mmo, socialization. Instead you got groups of random noobs and "go,go,go" idjits that ruined the grouping experience. They didn't have to be concerned about you or your needs, only their own, and it created a generation of over entitled, lazy, basically rude, ignorant players. I for one hope that feature NEVER sees the light of day in swtor, but majority will rule.

(one thing I do love about Bioware is they always focused on their vision of what the game should be, and never folded to pressure running after the dollar, and true fans of Bioware appreciate that)

Secondly, the car analogy people are using is fatally flawed. I really don't have the time or inclination to point out why it would get crushed in any logical debate, but the smart people (who aren't using it) already know that. The easiest is that cars (and what people want in their car) are vastly different, yet sharing some basic attributes.

For example, I own a 1967 Ford Falcon Sport Coupe. Beauty of a car that I have spent years and years, and a considerable amount of money getting exactly the way I want it. Now, take said car and compare it to the newest 2011 model Ford 'X'. To me, yes the newer ford has some "improvements" that are really nice, (like airbags, crumple zones, heated seats, ect, ect) however you could not give me 2 of them to trade for my 67. In no way can you ever convince me that x feature or y feature that the new car has somehow makes it inherently "better" or more to be desired than my 44 year old car. This is one basic reason the car argument or comparison doesn't work. Some people just will not like, or care about some of the same things you think a car "must" have in order to be called a car. Just like some people will never think every mmo has to have x,y feature to be a popular or successful mmo.

If you can't see simple logic now I know you are arguing simply to argue. Again, Bioware devs DO READ THE FORUMS, and will be watching our suggestions. Why not give them detailed bug reports and politely explain wished for features? More apt to get them to see your point if you are not constantly bashing a game they spent years of their lives crafting for YOU.