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Chat placement and movies make for unsocial play.

STAR WARS: The Old Republic > English > General Discussion
Chat placement and movies make for unsocial play.

Gasaraki-'s Avatar


Gasaraki-
12.29.2011 , 02:33 PM | #61
Quote: Originally Posted by MasterOfEnts View Post
This is the best part about the Internet... it's underscores the poor reading comprehension that many folks have.

I never said that everyone should put their window where mine is. I said that the DEFAULT position is a poor design choice. That DEFAULT position has negative consequences in the game.

It's just bad UI design. Plain and simple. Making that one change would, in my opinion, radically improve the socialization in the game.

No you are not understanding him here. You claim that the default chat window location is bad because no one can see it. You want the default position FOR EVERYONE to be lower left. The means you want everyone else to have the default position to be where you want it to be. The best position where everyone can see it is DEAD CENTER of the screen. That way no one will miss anything you have to say.

MasterOfEnts's Avatar


MasterOfEnts
12.29.2011 , 02:35 PM | #62
Quote: Originally Posted by Delria View Post
That's not entirely what I meant. You're insisting that because you think the placement of the chat window sucks, that "all too often things go unnoticed because no one is paying attention to it."
That's my observation. People don't pay attention to it as much as they do in other games that I've played. Some of that is because people ignore it, some of it is because they're busy watching movies and some of it is because they simply don't notice it.

Look at this post from someone else on this thread:

Quote:
I do hear you though... My friends and I blast long messages at each other at times when we get on to get the person online's attention... Not kidding, we'll send each other...

"Hey, I am online now.............................................
.................................................. ..........................
.................................................. ...........................
.................................................. ..........................
.................................................. ..........................
Ley's go kill Jedi.............................................. ......."

When your whole text box fills up with pink dots, it gets your attention even in cinematics...
I'm not the only one seeing this problem. Does it mean that everyone sees it? No.

My theory is that this problem (and it is a problem) could be improved by making the default chat window location near where the action is.

There's a reason that many games put the chat window in the lower left. Because it's near the action. Your eyes are already focused in that general area of the screen... looking at the action buttons, etc. This is precisely why the DEFAULT location is in the lower left in many games.

I'm not insisting that this is a problem for everyone. I'm insisting that it is a problem though, and is poor design. A simple change to the DEFAULT placement would very likely improve things.

Gasaraki-'s Avatar


Gasaraki-
12.29.2011 , 02:40 PM | #63
Quote: Originally Posted by Uben View Post
I find that they are doing everything in their power to make the game ANTI-SOCIAL.



1. Everything is instanced. The open world areas are sharded. So you see less of the populations. Bump into less of the population. Have little reason and a huge road block to interaction which strips the social building blocks.

2. There are no server boards. So you cannot see anyone post from your server easily. No one has the out of game chats and discussions that make a tighter community. We are all lost amongst millions of complaints on a feral generic board.

-There is not place for the RPers to post and coordinate events. There is no place for PvP players and guilds to make rivalries and pepper propoganda that builds beyond the bland mechanic of the game. No place for guilds to communicate between each other and make community efforts that could benefit the server as a whole.

3 There is no Global channel to compensate for the lack of any where else to communicate. All the channels inside the game are regulated to planet areas. If you are on taris, you get to talk to the Taris community. To talk to the tatooine community you have to.. travel to tattooine.

-That is literally how it is shaping up so far. Little isolated communities within the linear game.




So.. I do not know of any way to break up the communities on each server and within each server as efficiently as they have done so far.

I agree with this. From the very beginning they said this was a game where you can solo a vast majority of it. It is hard to form pug groups but it was the same in early WoW. I think a fix should be a better LFG tool. The current one is useless.

Babykoui's Avatar


Babykoui
12.29.2011 , 02:41 PM | #64
All this concern over the chat window placement is so trivial and really not structured feedback, its personal preference, I myself am accustomed and like it in the bottom left corner but honestly I can care less if its in the upper part of the screen, does it REALLY make that big of a difference? I don't believe so.

P.S. Quit saying "watching movies" it makes me cringe, it is not a movie or a cut-scene, you cannot interact with a movie, therefore a movie it is not

MasterOfEnts's Avatar


MasterOfEnts
12.29.2011 , 02:42 PM | #65
Quote: Originally Posted by Gasaraki- View Post
No you are not understanding him here. You claim that the default chat window location is bad because no one can see it. You want the default position FOR EVERYONE to be lower left. The means you want everyone else to have the default position to be where you want it to be. The best position where everyone can see it is DEAD CENTER of the screen. That way no one will miss anything you have to say.
So many assumptions. I didn't say that no one can see it. I said that it's a bad location because you're not generally looking in the upper-left of the screen. This is precisely why many games put the chat window in the lower left of the screen.

Why not put the action buttons in the upper right? Because that's a terrible placement. You wouldn't want to be looking up there to see cooldowns / etc. They rightly put the action buttons in the bottom middle because that's where you're looking most of the time... the middle of the screen. The user need only glance down a small amount to see the action buttons. Nothing is missed.

Again, this is why many games put their chat in the lower left corner of the screen.

I want the DEFAULT configuration of the UI to be well thought out and as functional as possible. An upper-left chat window is not that in my opinion.

Putting the chat in the middle of the screen is demonstrably NOT the best position. Why? You know why. Folks don't want to cover the main gameplay area with chat. Nice try though.

MasterOfEnts's Avatar


MasterOfEnts
12.29.2011 , 02:46 PM | #66
Quote: Originally Posted by Babykoui View Post
All this concern over the chat window placement is so trivial and really not structured feedback, its personal preference, I myself am accustomed and like it in the bottom left corner but honestly I can care less if its in the upper part of the screen, does it REALLY make that big of a difference? I don't believe so.

P.S. Quit saying "watching movies" it makes me cringe, it is not a movie or a cut-scene, you cannot interact with a movie, therefore a movie it is not
They are movies, though. Ever see a DVD where you can choose different outcomes at predetermined times? Sure! It's still a movie.

The impact that UI design has on a game can be very subtle. This is why companies spend so much money to focus test and design their UIs carefully. To a casual observer this small point may seem trivial and unimportant. Yet, it may well make a tremendous difference in how folks approach the game.

Tiny things can actually make a big difference in my experience.

Alexx_T's Avatar


Alexx_T
12.29.2011 , 04:07 PM | #67
Quote: Originally Posted by MasterOfEnts View Post
They are movies, though. Ever see a DVD where you can choose different outcomes at predetermined times? Sure! It's still a movie.

The impact that UI design has on a game can be very subtle. This is why companies spend so much money to focus test and design their UIs carefully. To a casual observer this small point may seem trivial and unimportant. Yet, it may well make a tremendous difference in how folks approach the game.

Tiny things can actually make a big difference in my experience.
While i am not a native english speaker, i doubt that term "movie" has anything to do with what is called "cut scenes" in computer games.

American word "movie" is synonym to "film". Both terms were used in times before computers and therefore can not be used for computer games.

http://en.wikipedia.org/wiki/Cutscene

I think, you just don't have much experience with computer games. You are playing MMOs and have little experience with true RPG and Quests (genre).
To much "kill 10 rats", which is a core element of pretty much every PVE mmorpg. And until SWTOR mmo games was just dumbed down (compared to true RPGs) grindfests (including ever popular WoW) on the way to so-called "endgame", except maybe for DDO and Guild Wars.

P.S.: At first i did not understood what movies are you talking about.
I'm not a native english speaker

MasterOfEnts's Avatar


MasterOfEnts
12.29.2011 , 04:21 PM | #68
Quote: Originally Posted by Alexx_T View Post
While i am not a native english speaker, i doubt that term "movie" has anything to do with what is called "cut scenes" in computer games.

American word "movie" is synonym to "film". Both terms were used in times before computers and therefore can not be used for computer games.

http://en.wikipedia.org/wiki/Cutscene

I think, you just don't have much experience with computer games. You are playing MMOs and have little experience with true RPG and Quests (genre).
To much "kill 10 rats", which is a core element of pretty much every PVE mmorpg. And until SWTOR mmo games was just dumbed down (compared to true RPGs) grindfests (including ever popular WoW) on the way to so-called "endgame", except maybe for DDO and Guild Wars.

P.S.: At first i did not understood what movies are you talking about.
Okay, interesting. I am a native English speaker. Allow me to tell you that cutscenes in games are perfectly okay to be called movies. If it makes you more comfortable, call it a cutscene or video. Call it a canned animation. It really doesn't matter.

Movie doesn't mean film. If you go to the "movies" these days, many of the "films" are delivered digitally. I don't ask my friends, hey do you want to go see a projection of a digital video. I say, let's go see a movie! No film need be involved.

The first line of the link you provided says:
Quote:
A cutscene (sometimes in-game cinematic or in-game movie)
See how they are sometimes called in-game movies?

It still doesn't change the fact that when folks are watching the cutscenes that they cannot be socialized with. It feels very strange to me to see folks standing around with a chat bubble next to their heads and being unable to talk with them whatsoever. That's just my opinion, of course. Your mileage may vary.

As for your comment that I don't have much experience with computer games... nothing could be further from the truth. I've been professionally developing computer games for 20 years. I've been playing them longer still. Lots of experience.

CelestrialFox's Avatar


CelestrialFox
12.29.2011 , 04:27 PM | #69
Quote: Originally Posted by MasterOfEnts View Post
Again, see the original post. I'm speaking about the DEFAULT position. Not where I could change it to.

The DEFAULT position is not conducive to easy chat. It's literally the worst place you can put a chat window.

Just because I can move mine doesn't help the fact that other people have it at the DEFAULT position. So, the socialization suffers because of this.
Maybe other people like it where it is, I know I like it in the upper left corner.

MasterOfEnts's Avatar


MasterOfEnts
12.29.2011 , 04:28 PM | #70
Quote: Originally Posted by CelestrialFox View Post
Maybe other people like it where it is, I know I like it in the upper left corner.
And? How does that apply to this thread?