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Let's talk about how to improve Harb Pub pvp

STAR WARS: The Old Republic > English > PvP
Let's talk about how to improve Harb Pub pvp

cool-dude's Avatar


cool-dude
08.24.2016 , 05:32 PM | #41
In a related note about pvp and a unrelated note in pve. I dislike pub players on harbinger. In pvp, they are all useless...even the ones who pvp alot. In PVE, for the first time ever, I was asked to carry the team in flashpoint after stating I was an imp main and do not really know pub flashpoints.( I said nothing, just left the group). If you want to enjoy pvp and the group content in general, roll imp. Or be prepared to play teacher and sacrifice your fun to teach people how to play.

Greezt's Avatar


Greezt
08.24.2016 , 05:39 PM | #42
Quote: Originally Posted by cool-dude View Post
In a related note about pvp and a unrelated note in pve. I dislike pub players on harbinger. In pvp, they are all useless...even the ones who pvp alot. In PVE, for the first time ever, I was asked to carry the team in flashpoint after stating I was an imp main and do not really know pub flashpoints.( I said nothing, just left the group). If you want to enjoy pvp and the group content in general, roll imp. Or be prepared to play teacher.
Let me get this straight, you were asked to carry on "pub flashpoints"? What, the esselles was hard? Or was it maelstrom prizon? Either way, you must be special. I've run most flashpoints more than the 25 times the achieves require and still was never asked to carry.

It's your authoritative aura, probably.

cool-dude's Avatar


cool-dude
08.24.2016 , 05:49 PM | #43
Quote: Originally Posted by Greezt View Post
Let me get this straight, you were asked to carry on "pub flashpoints"? What, the esselles was hard? Or was it maelstrom prizon? Either way, you kust be special. I've run most flashpoints more than the 25 times the achieves require and still was never asked to carry.

It's your authoritative aura, probably.
It was Maelstorm prison.

i had just joined the group. I said to the group, because I assumed there would be people wanting to rush it, that I am normally an imp player, and do not have these pub flash-points memorized. I was then made leader of the group, and got a private message asking me to lead the way. I said nothing in return, and simply quit the group. I have never encountered something like that...EVER.

Banderal's Avatar


Banderal
08.24.2016 , 06:04 PM | #44
Quite late to the game (thread) here, but I don't buy the whole "oh, woe it is to be a pub" thing. This same thing came up about 6 months ago, so I kept track. I solo queue almost all the time. If I do group, it just cause some people who are decent PEOPLE asked to group up, never because "oh, lets put together the ultimate premade so we can stomp people".

I kept track of a weeks worth of lvl 65 pub games on harby... 50%, right down the middle, of wins vs. losses. I don't know why you would expect anything else solo queuing.

You want the pubs to get better? Quite bluntly, get better yourself. I hear so much complaining... oh, they have a better comp than we do we have no chance, oh they are a premade we have no chance, oh we have a bunch of baddies we have no chance, one awesome person like me can't make a difference we have no chance.

You have a bad guard? So what. Get good enough that you can judge when they are going to need help. Be that person that's already on the way when they call. Or shows up to help even if they don't call. Hell, call FOR THEM. If the node is lost by a solo guard, that's on the rest of the team most of the time, IMO. Not on the guard. Every single map you can tell if the spot you are at is light on enemies. And in AHG, give up on your stupid DPS number, and pull back to the pylon when there is 40 seconds or so left, so that you have two guards.

And I firmly believe that many times, yes one person can make a difference. If you'd suck it up and stop giving up. Snave pretty much showed that in his ACW vid. I'm no where near that good, but even I've helped turn the tide with just 2 of us. Almost at the 1/2 way point in ACW, I went with one stealther to the off node. I force-pushed the defender off the node, and started capping. The stealther mezzed em, and when the broke that rooted em. And we took the node, and our "crappy team" suddenly responded and started playing. I've had the same thing in HB. Down 4 to zip. I manage to eek it in for a score and suddenly the team wakes up... "omg, we CAN score!" and we end up beating them 6 to 5. These are anecdotal sure, but not rare. If you never find yourself in an awesome come-back-from-the-brink-of-defeat game, maybe that's on you too.

Stop blaming everyone else with "oh the pubs are just bad, there's no way I can win here" and get good enough to actually lead the team to victory.

Ok, sorry. Back to just posting stupid joke threads now.

Slippery When'wet, FistFullOfCandy - SF

astrobearx's Avatar


astrobearx
08.25.2016 , 03:52 PM | #45
LOL "one person can make a difference" is a ton of ****. i can;t hold down one node by myself when 4 dps is chewing thru my hp like candy while my team isnt even bothering to cap mid. i cant win huttball by myself when my team doesn't help to my way to the goal, but the whole other team is crucifying me before i even reach their ramp. i cant win the hypergates by myself in any scenario. 8v8 is a TEAM BASED PVP EVENT. when the other team is functioning like they should and they are going up against your dysfunctional *** team, you will no matter what. you, lunar, trixie and other pubs apologist is why pub pvp is so bad these days. you guys just want to pawn off all the work that needs to done off to other players and pretend like the damn sky isn't falling.

edit

also the wins are not 50%. it is way way waaaaaaay lower than that.

AlrikFassbauer's Avatar


AlrikFassbauer
08.26.2016 , 11:31 AM | #46
Quote: Originally Posted by cool-dude View Post
In a related note about pvp and a unrelated note in pve. I dislike pub players on harbinger. In pvp, they are all useless...even the ones who pvp alot. In PVE, for the first time ever, I was asked to carry the team in flashpoint after stating I was an imp main and do not really know pub flashpoints.( I said nothing, just left the group).
I think this is the biggest BS I've read here. I mean ... You say everyone in Pub PvP is bad and THEN you aren't able to carry pub PvE players, because you assumed they were AS bad in PvE as well ?
Complex minds
Cope with
Complex problems.

Banderal's Avatar


Banderal
08.26.2016 , 11:29 PM | #47
Quote: Originally Posted by astrobearx View Post
also the wins are not 50%. it is way way waaaaaaay lower than that.
Not my experience. I had some time to play tonight, so I queued up on Leaps'n'bounds. Defense guardian, full tank gear, no skank tanking going on. I solo queued the whole time, never left a game, took the obvious loss streak you'll see below in stride and just kept on queuing. And just as I saw before, the streaks even out. After 25 games, here's what I had:

voidstar: win
huttball: loss
acw : loss
huttball: loss
arena : loss
NC : LOSS
opg :loss
huttball quesh: - loss
arena : loss
arena : loss
arena : loss
voidstar : loss
ahg : win
huttball: win
huttball : win
ACW : win
opg : WIN
arena : loss
ahg : loss
nc : win
nc : win
vs :win
acw :win
acw : win
ahg: win

I count 12 wins and 13 losses. So 48% win rate. That's hardly "way lower" than 50%. Close games, crushing defeats and easy wins were all mixed in there.

Your experience might be different. But I just don't see the problem here.

Slippery When'wet, FistFullOfCandy - SF

VixenRawR's Avatar


VixenRawR
08.26.2016 , 11:45 PM | #48
Quote: Originally Posted by Banderal View Post
Not my experience. I had some time to play tonight, so I queued up on Leaps'n'bounds. Defense guardian, full tank gear, no skank tanking going on. I solo queued the whole time, never left a game, took the obvious loss streak you'll see below in stride and just kept on queuing. And just as I saw before, the streaks even out. After 25 games, here's what I had:

voidstar: win
huttball: loss
acw : loss
huttball: loss
arena : loss
NC : LOSS
opg :loss
huttball quesh: - loss
arena : loss
arena : loss
arena : loss
voidstar : loss
ahg : win
huttball: win
huttball : win
ACW : win
opg : WIN
arena : loss
ahg : loss
nc : win
nc : win
vs :win
acw :win
acw : win
ahg: win

I count 12 wins and 13 losses. So 48% win rate. That's hardly "way lower" than 50%. Close games, crushing defeats and easy wins were all mixed in there.

Your experience might be different. But I just don't see the problem here.
I always considering logging into my pub to be a loss already.
Throw Cartel Coins at me Please. http://www.swtor.com/r/p3jZ2b

Saikochoro's Avatar


Saikochoro
08.27.2016 , 12:43 AM | #49
Quote: Originally Posted by VixenRawR View Post
I always considering logging into my pub to be a loss already.
Pretty much this. After one match of pub pvp I remember why I usually play on imps. The amount of absolute rubbish brain dead idiots running around pub side is mind blowing. I mean there are a LOT on imp side as well, but pub side takes it to a whole other level of incompetence.

Icykill_'s Avatar


Icykill_
08.27.2016 , 03:59 AM | #50
Quote: Originally Posted by VixenRawR View Post
Yup, it's easy to derail and find ourselves arguing about things that people are determined about. People have chosen their sides on a lot of debates so arguments won't help even if the truth slapped them in the face. =)

On topic, the only realistic way and I posted this in the other thread about pub pvp is to form premades, teams, make friends only play when they are on or try to spend more time picking out good players in a sea of potential bad players who may just pvp on the side for whatever various reasons. People pay to play the game, it's not a law to be max skilled either. Some people are older, slower, have conditions, bad computers, and may be new to the game. They all have to learn and it does help to explain rules or some simple pointers to new players. A reason why a noob in a warzone doesn't say "What do I do?" is because people will lock them down and make them feel like garbage. They would rather stay silent and hope they can blend in with the rest of the team and figure it out on their own.

Granted there will always be bads. People who que for xp, comms, or credits and go afk or do little while they watch youtube or text on phone so they can essentially kill two birds with one stone. (Dunno why but it happens I even see gold farmers afk in corners in my warzones now and then, in lowbies and mids usually).

There is a difference between someone trying and someone not trying. A person who may not be top notch, all the way geared may be guarding and lose the node, but they did call for help, but they lacked the skill to stop the attacker. There are three things that can go wrong with this. 1. No one even bothered to help them. 2. They are insulted for their attempted at trying to win 3. Most times than not they are left guarding again because no one replaces them. The team knows they aren't follow capable of guarding solo but they let it happen anyways, this is no longer their fault alone but the fault of the team. Insults will make them do poorly or give up on pvp in general and maybe a few months later they would have gotten to be pretty good but now we have one less body in ques and a longer wait.

Short of just afk on node to get guard medals they are already showing the initiative that they want to win by protecting what is theirs and the teams. Plenty of times a hypergate node will be lost and smack talk will follow but no one in mid attempted to bring back orbs either. If they had they may have already been there when the node was attempted to be taken. A steady stream of orb carriers alone can place people in close proximity of the node when things start to turn south.

Help someone who is willing to learn and adapt, that is always one of the most fulfilling things in this game as another gamer to see someone take your advice and learn from it. I have witnessed bad players grow into average to actually being one of the better people in warzones just after a month based off a few tips. Their willingness to learn and adapt goes a long way. Being a d-bag about it, and yelling at them makes most people clamp down or ignore anything you said. Literally they will just ignore you. Awesome when a teammate can't even hear its other teammates right? =)

As a pub I will almost always bring one friend with me and attempt to find more as I que. I is brutal but forming premades is about the best way to contend against superior imp numbers and multiple imp premades.
I've said as much myself
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