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we need more player levels


Jeweledleah's Avatar


Jeweledleah
08.19.2016 , 10:17 PM | #61
Quote: Originally Posted by CKNORTH View Post
You seem to think you are a new player though, you are not. I have been playing MMO's consistently for twenty years, I know the routine. I am finding a lot of the "New Players" in this game have never played MMO's before and just want to play a Star Wars game..... So In fact I do see a lot of them die, yes Die on tython and other planets. So you might be a decent somewhat of a player. Not everyone is up to your game play... Heck even me i might not be up to the 20 y/o game play I am just an old MMO burnout. So in that sense yes I think it can be a challenge for a new player to find that this game can be a "Challenge"
so what you are saying is that new players are NOT at disadvantage becasue of not having perks, but rather at disadvantage because they are generally new to the game and are still learning to play it, right? because learning to play a new game from scratch has nothing to do with mechanical advantages of fully unlocked legacy. unlocked legacy adds a lot of convenience , but... the game is already relatively easy and convenient even without it.

CKNORTH's Avatar


CKNORTH
08.19.2016 , 10:41 PM | #62
Quote: Originally Posted by Jeweledleah View Post
so what you are saying is that new players are NOT at disadvantage becasue of not having perks, but rather at disadvantage because they are generally new to the game and are still learning to play it, right? because learning to play a new game from scratch has nothing to do with mechanical advantages of fully unlocked legacy. unlocked legacy adds a lot of convenience , but... the game is already relatively easy and convenient even without it.
Uh... What? I think you read what I am saying assbackwards....

The game is great the way it is, MMO's evolve, why the old esrb on the boxes say "Game Changes May Occure"

things like QoL happen for a reason, not to sound a bit harsh but get over it already....
Pre-Order Knight of the Republic

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Khevar's Avatar


Khevar
08.20.2016 , 12:31 AM | #63
Quote: Originally Posted by CKNORTH View Post
Uh... What? I think you read what I am saying assbackwards....
Actually, Jeweledleah is spot on.

The point you made here tried to explain that the game is easy due to a long-time player having unlocked Presence bonuses.

We both disagreed with your assessment and gave our reasons.
Quote: Originally Posted by CKNORTH View Post
not to sound a bit harsh but get over it already....
Don't get sore just because you made a poor point and couldn't back it up.

DarkSaberMaster's Avatar


DarkSaberMaster
08.20.2016 , 12:39 AM | #64
Speak for yourself. **** raising that ****.
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CKNORTH's Avatar


CKNORTH
08.20.2016 , 01:26 AM | #65
Quote: Originally Posted by Khevar View Post
Actually, Jeweledleah is spot on.

The point you made here tried to explain that the game is easy due to a long-time player having unlocked Presence bonuses.

We both disagreed with your assessment and gave our reasons.

Don't get sore just because you made a poor point and couldn't back it up.
Perhaps you are right, this game has 0 challenge to it. But ya know what. It's Star Wars and its hella FUN!! Perhaps being content with that is enough for people...
Pre-Order Knight of the Republic

Try Something different? https://steemmonsters.com?ref=subjectnorth Enjoy!

Tsillah's Avatar


Tsillah
08.20.2016 , 02:32 AM | #66
Quote: Originally Posted by CKNORTH View Post
Perhaps you are right, this game has 0 challenge to it. But ya know what. It's Star Wars and its hella FUN!! Perhaps being content with that is enough for people...
Of course there is a big difference between being content and getting content. For many people these two are related.

Personally I don't want or need more levels. In fact this game has opened up to people having many many alts and then made the game more alt unfriendly. You know when everything is so easy to beat and gear so easy to get it just gets boring so quickly that you don't want to do it for 20 or 30 alts or more. There is no sense of reward.

I've stopped playing at the moment but expect to be back when season 2 in KotET is fully out, not before and I've been contemplating what to do to revitalize the game for me. Now understand that I'm an altoholic and have 31 characters that are all level 65, fully augmented and in ops gear with all set bonuses and I just got tired of that crap. So when I come back to the game, my plan is now to delete about half of my toons. It will hurt to do it, but I just can't deal with so many alts anymore especially since the one story fits all approach makes it completely pointless to do the story with more than 4 or 5 alts, let alone 30+

It will likely mean that once season 2 is out and perhaps there is some new group content that I will then go through it in a couple of months and then stop again till the next expansion, but SWTOR doesn't have a lot going for it anymore between expansions. SWTOR has been my main game for almost 5 years now, but that's just changed since last month basically. I will still get the expansions and play them through but I won't be playing SWTOR anymore for 12 months a year, but basically 1-2 months and that means I am looking for another game now to take that number 1 slot because I have no faith that SWTOR will be able to get me back fully anymore.

And new player levels, with a single story line for all toons is just disastrous, especially since the story quality still doesn't get near the level of the original stories for level 1-50.
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Mubrak's Avatar


Mubrak
08.20.2016 , 03:04 AM | #67
With the way discipline-paths were changed for 4.0, all we would get from level 70 is a new passive at 68,
The next active ability comes at level 74, the next utility point at 73.

The only noteworthy thing level 70 would add is new gear to grind for, all content that isn't level-synced would have to be rebalanced (again) and after a few months of grinding everyone would be back at the same relative power level as they are today.

BW could just as well nerf all classes and then add a new tier of level 65 gear that compensates for the nerf.
Let us turn off that gaudy flashing icon over every vendor's head.
Let us sort our companion list and hide or kick out the unwanted ones!

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Piepyr's Avatar


Piepyr
08.20.2016 , 09:24 AM | #68
Quote: Originally Posted by Khevar View Post
I have. Have you?

When I finished the KotFE story twice, I decided to run the vanilla class stories again. It had been years since I'd seem most of them, so I figured it would be fun. (Of course, this was before DvL so the joke's on me, I guess)

Anyway, seeing has how the common explanation here in the forums for people feeling overpowered was "legacy presence buffs", I decided to roll on a completely new server, Jedi Cov. No legacy, no credits, nothing (other than some cosmetic unlocks from the CM).

On that first toon I always made sure to use the comp with the lowest influence (so usually rank 1), in dps or tank mode, and I also remained at-level with the content.

There was nothing remotely "a pain in the ***" about the experience", as far as challenge goes. New server with ZERO legacy boosts.

From where I sit, your claim about the new player experience is spurious and probably based off of bad hearsay.
Well you couldn't have completed KOTFE twice before the DvL event since chapters 14 and 15 came out in June and the last chapter just this month. But whatever.

I'm not a legacy player. I have two toons level capped: Inquisitor and smuggler. I didn't have too much trouble with the exception of having to stop and heal every minute before I got a companion. But. I started a trooper yesterday and died several times before getting Jorgan. I watched for pats and I was real careful about what I pulled. Didn't seem to matter. As soon as I engaged one pack of mobs another (or two) would aggro from a ridiculous distance away. And there was nothing I could do about it. I just wasn't equipped with any abilities to either heal myself in combat or take out a small army quickly enough. It was definitely a pain in the ***.

I've done all the [Heroic] missions and solo FP's on my capped characters. Totally doable but not always easy. I am by no means an expert, but in my experience playing I can honestly say that the difficulty nob in this game is stupidly broken. Some Heroics take 3 times as long to complete and are 3 times as hard as others - in the same area. Some are just so easy it's ridiculous. Some I've done once or twice and said, yeah **** that. (Makeb I'm looking at you)

Now maybe this isn't noticeable with legacy and maybe I'm just a bad player. But I'm guessing anyone who's taken a character with no legacy to heroic Star Fortress will tell you it's not a cake walk. You have to be precise and you have to stand around waiting for CD's and whatnot. It's a pain and it takes forever. It's not suppose to be easy, though. And it's not.

I think anyone who claims to have taken a non legacy character from start to finish and claim it's all face-roll-easy-git-gud-scrub either hasn't really done it, or if they actually did, found out that there is a good amount of dicey combat and decided to wave around their imaginary huge ***** anyway.
Level Sync: Another way of saying, "We don't want to spend the time or the resources to create new content."

PorsaLindahl's Avatar


PorsaLindahl
08.20.2016 , 09:56 AM | #69
Add my vote to the NO column.

Raising the level cap again would entail more skills/abilities. More skills/abilities = more imbalance. More imbalance = a more disgruntled player base. We already have enough issues, bugs, etc., that need fixing. Adding more levels would just add more. Then the dreaded nerf-star would make an appearance and destroy classes that are already in piss-poor shape.

Many games have gotten by without raising the level cap and just increasing content for those at max level. My vote would be more end-game content at the current cap > level cap increase.

DuckKing's Avatar


DuckKing
08.20.2016 , 10:03 AM | #70
Not sure what the point of having more levels added when you get Level scaled down to whatever planet you go back too.