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Ability Delay -- Character Responsiveness (This will make or break SW:TOR)

STAR WARS: The Old Republic > English > General Discussion
Ability Delay -- Character Responsiveness (This will make or break SW:TOR)
First BioWare Post First BioWare Post

mutharex's Avatar


mutharex
12.29.2011 , 10:57 AM | #1211
Quote: Originally Posted by DiottFei View Post
Last night I posted here and after replacing my dual ( SLI ) 8800 GTS 512mb with a 560GTX 1G I no longer have this issue. Sure it's a little choppy although not nearly as much when I hit the IMP Fleet but this card was a major upgrade.

.
I am not sure SLI or Crossfire works correctly in this game, as it doesn't with most MMOs so that would explain, you practically went from a single, so-so card (as you probably weren't using correctly the second card) to a modern card.

asbalana's Avatar


asbalana
12.29.2011 , 11:01 AM | #1212
Quote: Originally Posted by Xcore View Post
This is neither a proper response nor respectable considering the size of this discussion.
That is the same response that we recieved with respect to the grace period issue and a month went by with nothing from the devs. Eventually at launch a two day grace period magically appeard, but we never did get anything (at least that I saw) from the devs on that.

I also don't understand why such (non) responses are made in Twitter or other sources and not in the dev tracker.

Reedful's Avatar


Reedful
12.29.2011 , 11:04 AM | #1213
Quote: Originally Posted by mutharex View Post
I am not sure SLI or Crossfire works correctly in this game, as it doesn't with most MMOs so that would explain, you practically went from a single, so-so card (as you probably weren't using correctly the second card) to a modern card.
Nobody is talking about latency lag or FPS lag. Please respect us enough to at least assume we know the difference. This is simply a delay on your abilities, that is the easiest way to describe it. I had the problem, googled it and it led me here where apparently everyone else also has the problem. Everyone I know in my circle of friends, almost all of them at least semi-pro gamers, also has the problem. Some of them have already completely quit the game after powerleveling to 50 in 4 days.

It is not FPS lag. It is not a latency issue. The only way to accurately describe it is an interface delay, an ability delay or UI responsiveness issue.

Before you say you don't have the problem, queue for a Warzone and run around while attempting to cast your instant casts in rapid succession. You will experience it, just like the rest of us.

DiottFei's Avatar


DiottFei
12.29.2011 , 11:05 AM | #1214
Quote: Originally Posted by mutharex View Post
I am not sure SLI or Crossfire works correctly in this game, as it doesn't with most MMOs so that would explain, you practically went from a single, so-so card (as you probably weren't using correctly the second card) to a modern card.
Fair enough. The only other MMO that I had issues with was WAR. Rift, WoW was just fine. Were they utilizing SLI? Probably not is the answer. The only thing I do know is the ability delay is gone. In the bg's I ran last night I didn't have one problem with them delayed or not going off at all. So that leads me to believe it was a hardware issue.

DiottFei's Avatar


DiottFei
12.29.2011 , 11:09 AM | #1215
Quote: Originally Posted by Reedful View Post
Nobody is talking about latency lag or FPS lag. Please respect us enough to at least assume we know the difference. This is simply a delay on your abilities, that is the easiest way to describe it. I had the problem, googled it and it led me here where apparently everyone else also has the problem. Everyone I know in my circle of friends, almost all of them at least semi-pro gamers, also has the problem. Some of them have already completely quit the game after powerleveling to 50 in 4 days.

It is not FPS lag. It is not a latency issue. The only way to accurately describe it is an interface delay, an ability delay or UI responsiveness issue.

Before you say you don't have the problem, queue for a Warzone and run around while attempting to cast your instant casts in rapid succession. You will experience it, just like the rest of us.
Sorry I called the warzones BG's. Old habit I guess. Trust me I had this ability delay in beta and all the way until last night. I ran five bg's to the point I finally hit 20 on Valor and got my duelist title. I had no issues at all. Not one. I don't know what to say. Again this may not be the fix for everyone but it was for me.

ShadowMasterRP's Avatar


ShadowMasterRP
12.29.2011 , 11:09 AM | #1216
Quote: Originally Posted by Darren_Kitlor View Post
Stephen Reid answered this question recently:

source: http://www.reddit.com/r/swtor/commen...ager_for_star/
Wow... that has got to be the most pointless interview I have ever read.

So much talking and yet in the end he didn't say anything, really.
This is worse than Blizzard's Soon™.
Everything was answered by "I don't know but maybe."
Peace is a lie, there is only passion.
Through passion, I gain strength; through strength, I gain power.
Through power, I gain victory; through victory, my chains are broken.

oflow's Avatar


oflow
12.29.2011 , 11:12 AM | #1217
Quote: Originally Posted by Khoranth View Post
The people who are not experiencing the problem are people who press an ability, then watch the animation, then press another ability.

They are watching the animation and waiting for it to end to use their next ability.

The people who are having problems are the ones who are using the GCD to choose when to press another button. Or people trying to use off the GCD abilities, without waiting for animations to end.

It is pretty obvious the animations are the problem, and some hidden GCD attached to animations that bugs your combat controls out if you press a button while it is still going.

I don't notice the problem questing or doing 4mans cause i watch my characters animations, cause the content is extremely easy so i don't 'play well' or maximize my character.

When I try warzones, i see the problem immediately, because i am actually trying to maximize my effectiveness.

The problem exists even if you wait for the animations to finish. I think there are actually two different issues that relate to each other.

Theres an issue where if you use an ability before another abilties' animation finishes then the character sometimes does a weird 'double-pump' of the move but it doesnt complete.

This issue is usually avoidable by just letting the animation complete, and is not really a great design for pvp, but is probably working as intended.

But there is another issue where instant abilities that are off the GCD just dont work when you use them. You can wait for the animation of your previous move to finish, click the off GCD ability, it uses your focus and resets the GCD, but the off GCD ability does nothing. I think this is actually a sync error where the client and server are out of sync which is causing this problem.

Its not really about the animations because you can stand still, wait til you are still again, use the ability and nothing happens. Just like in this video:

http://youtu.be/PahGfxaLY7s

Notice how the guy who made the video actually found a work around to make the issue stop happening by right-clicking before the ability is activated, which means its the client causing this to happen not our PCs. I also have a feeling it has soomething to do with the targetting in the game, because it almost feels like you are losing your target for off-GCD abilities even though the reticle is still on the target, which could explain why right-clicking before using the off-gcd abilities stops the issue from happening. I wouldnt be surprised because thee targetting in this game is terrible.

This is what made me search for answers for this issue because I was encountering this issue on both my sentineel and my gunslinger. It has nothing to do the speed of your rig or internet lag I have a decent rig that runs the game fine at 60+fps with 30MB internet and I usually have 50ms latency.

I've also noticed that this issue happens a lot less when you use keybinds than when you click. So a lot of people that use keybinds or a naga mouse (I recently bought one to test it out) arent experiencing the problem, which I have a feeling is what the people in this thread that say they dont experience the problem are doing.
<Founder>

Baudrillard's Avatar


Baudrillard
12.29.2011 , 11:15 AM | #1218
I fully support the OP!

I can describe one more bug (or should I consider this a feature for Animation-lovers?):

As Jedi Guardian I cast Saber Throw from maximum range and then go for Force Leap. The GCD is lost and Force Leap doesnt happen! So I stand there and wait! Should I have waited for the Saber to return? If I do the same from 20m distance instead of 30m everything works as it should, the Force Leap works without losing a GCD!

I am coming from WoW. Have quited playing the game on a daily basis long ago, did some League of Legends and some AION, which I happily threw away for SWTOR. I love the story, I love the animations, I love the sounds!

What I dont love is being in a battle ground and not being able to follow somebody because of lags (strange with an 60ms connection?) and having my abilities not working as they should (interupt is one of the best examples).

I dont care about minor bugs. I dont care to fall through the ground and have to issue a command to free my char. But I really want my char to act and react properly...

2 days ago, before I found this post in the forum, I canceled my subscription and left a report, describing why I did so: the game, casting, feels like having glue on your hands and since lvl 50 pvp is the only thing I care to do once the interessting and nice level up experience is through, I dont think I will be able to enjoy it under the given circumstances: so I cancel and hope they realise, that this is a GAME BREAKING ISSUE for some of us. They have 23 days now to get my subscription back, long time to react properly, if not providing a fix, at least providing the feeling, that they take this f'ing serious!!!

I remember how I quited AION in January 2010 (sic!) to find it in the same state on October 2011 (sic!). I am not willing to trust Bioware, unless they show their sincerest interesst!

GeorgZoeller's Avatar


GeorgZoeller
12.29.2011 , 11:19 AM | #1219 This is the last staff post in this thread.  
This issue is under active investigation.

The complication is that there are actually a number of different issues with very different causes and potential resolutions lumped together in this thread.

All we can say for now is 'we are actively working on the topic of character responsiveness'.

Larlar's Avatar


Larlar
12.29.2011 , 11:22 AM | #1220
Quote: Originally Posted by Baudrillard View Post
I fully support the OP!

I can describe one more bug (or should I consider this a feature for Animation-lovers?):

As Jedi Guardian I cast Saber Throw from maximum range and then go for Force Leap. The GCD is lost and Force Leap doesnt happen! So I stand there and wait! Should I have waited for the Saber to return? If I do the same from 20m distance instead of 30m everything works as it should, the Force Leap works without losing a GCD!

I am coming from WoW. Have quited playing the game on a daily basis long ago, did some League of Legends and some AION, which I happily threw away for SWTOR. I love the story, I love the animations, I love the sounds!

What I dont love is being in a battle ground and not being able to follow somebody because of lags (strange with an 60ms connection?) and having my abilities not working as they should (interupt is one of the best examples).

I dont care about minor bugs. I dont care to fall through the ground and have to issue a command to free my char. But I really want my char to act and react properly...

2 days ago, before I found this post in the forum, I canceled my subscription and left a report, describing why I did so: the game, casting, feels like having glue on your hands and since lvl 50 pvp is the only thing I care to do once the interessting and nice level up experience is through, I dont think I will be able to enjoy it under the given circumstances: so I cancel and hope they realise, that this is a GAME BREAKING ISSUE for some of us. They have 23 days now to get my subscription back, long time to react properly, if not providing a fix, at least providing the feeling, that they take this f'ing serious!!!

I remember how I quited AION in January 2010 (sic!) to find it in the same state on October 2011 (sic!). I am not willing to trust Bioware, unless they show their sincerest interesst!
I suspect there will be thousands having the same feeling. I totally know what you mean when you say you have 'glue in your hands'. Its an almost unquantifiable characteristic that the vast majority of gamers won't be able to articulate effectively - and many won't even try. The game just feels sluggish for all of the reasons (and maybe more) contained in this thread.

For every person that posts about it in this thread, how many wont bother and will simply cancel instead?

For me, this is a catastrophic error from Bioware. Given the simple reality that so many people will come to this game directly from World of Warcraft, its astonishing that they didn't realise this problem would/could set in - and that they were repeatedly notified of it in beta. There is a lot of random whining about utterly trivial nonsense such as faulty nodes, class balance, lack of quality of life features. Its all bull! This thread is about the issue that will decide the fate of this game. Guess its just fingers crossed time until we hear the official response.