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Quesh Difficulty Needs Examined

STAR WARS: The Old Republic > English > General Discussion
Quesh Difficulty Needs Examined
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Kholvan's Avatar


Kholvan
12.29.2011 , 10:37 AM | #21
I also noticed the difficulty on Quesh was way up - though I would categorize it more like going from simple to average. It was tough enough so I couldn't do stuff like aggro another group mid-fight, or forget to turn off Khem's AOEs for the 6000th time, start fighting a group at 60% health or force, etc.

I had thought I just wasn't keeping Khem's gear up-to-date enough and that was why he was taking so much damage on Quesh, but upon getting to Hoth last night, it was back to easy-mode - I did get killed by an elevator shaft, though. Oh, wait, that's not a ramp!

Do the mobs on Quesh have armor-penetration or something?

Rizem's Avatar


Rizem
12.29.2011 , 11:06 AM | #22
So many Sith here, I assume you must be as you only deal in absolutes.

If you're struggling, the game is balanced wrong and must be fixed

If you didn't struggle, the OP sucks and must quit.

Maybe different classes struggle/win more in solo fights, or cc fights, or multiple mob/aoe type fights. Maybe gear levels are different. Maybe some classes are weaker mid game.

Or maybe people like to fire a nasty reply for quick gratification.

OP - yes it's tougher but most seem to think it's ok, check your gear and your companions, check your fighting style/rotation/abilities etc, buy a you/companion healing stim. You shouldn'tneed to group for it but it's a solution.
UO->EQ->UO->SWG->UO->L2->WoW->PotBS->WoW->WAR->WoW->SW:ToR

GeorgZoeller's Avatar


GeorgZoeller
12.29.2011 , 11:15 AM | #23 This is the last staff post in this thread.  
We're looking at this.

A few general notes on challenging fights.

One of the most important aspects of higher level fights against elites is to counter their special abilities. You are required to use your interrupting abilities (e.g. Distraction on the Imperial Agent) in these fights to prevent these enemies from gaining the upper hand. In the short term, stuns and ballistic attacks/knockback will also help, but your interrupt abilities have the added benefit of preventing the target from using their special abilities.

Make sure your companion is properly equipped and that their signature abilities are enabled. For example, if you rely on your companion to take the brunt of the beating in a fight, make sure their 'defensive stance' is activated. Turn off their area of effect abilities when you're fighting single enemies - they are not efficient for these fights. You can enable/disable abilities by opening your companion panel (~ by default) and right clicking the ability. The green indicator on an ability tells you if a companion will consider the ability for use in their AI rotation.

Do not underestimate the benefit of stims and relics as short term efforts to turn the tide. Same goes for your 20 minute 'heroic moment' ability (the one that only works with your companion and triggers the music).

This sounds obvious, but make sure that your skill points (k) are distributed and that you've trained primary your abilities to level.

Finally, if all else fails, gaining additional equipment, levels or bringing a friend along to help with a challenging fight can be used to overcome temporary blocks. However, be advised that if you run into constantly very challenging fights, it is a good indication that your equipment might need updating.

All these notes aside, we are looking at difficulty issues constantly. If we find a trend that indicate a certain fight is broken or a specific advanced class has issues, we will act accordingly. If you want to provide additional insights, such as your character's spec, your approach to combat, your companion or a particular fight you would like us to look at, please feel free to do so in this thread.

regards
Georg

GhostNine's Avatar


GhostNine
12.29.2011 , 07:34 PM | #24
Quote: Originally Posted by GeorgZoeller View Post
We're looking at this.

A few general notes on challenging fights.

One of the most important aspects of higher level fights against elites is to counter their special abilities. You are required to use your interrupting abilities (e.g. Distraction on the Imperial Agent) in these fights to prevent these enemies from gaining the upper hand. In the short term, stuns and ballistic attacks/knockback will also help, but your interrupt abilities have the added benefit of preventing the target from using their special abilities.

Make sure your companion is properly equipped and that their signature abilities are enabled. For example, if you rely on your companion to take the brunt of the beating in a fight, make sure their 'defensive stance' is activated. Turn off their area of effect abilities when you're fighting single enemies - they are not efficient for these fights. You can enable/disable abilities by opening your companion panel (~ by default) and right clicking the ability. The green indicator on an ability tells you if a companion will consider the ability for use in their AI rotation.

Do not underestimate the benefit of stims and relics as short term efforts to turn the tide. Same goes for your 20 minute 'heroic moment' ability (the one that only works with your companion and triggers the music).

This sounds obvious, but make sure that your skill points (k) are distributed and that you've trained primary your abilities to level.

Finally, if all else fails, gaining additional equipment, levels or bringing a friend along to help with a challenging fight can be used to overcome temporary blocks. However, be advised that if you run into constantly very challenging fights, it is a good indication that your equipment might need updating.

All these notes aside, we are looking at difficulty issues constantly. If we find a trend that indicate a certain fight is broken or a specific advanced class has issues, we will act accordingly. If you want to provide additional insights, such as your character's spec, your approach to combat, your companion or a particular fight you would like us to look at, please feel free to do so in this thread.

regards
Georg
Thanks for this response. This community is always thirsty for dev knowledge.
Also since I am an MMO newb (the crowd this game is trying to attract), NOT having any written game material hurts me alot in this game.
Is it because I am a console person who is used to big Elder Scrolls guides? I guess.

MethodSZ's Avatar


MethodSZ
12.29.2011 , 07:37 PM | #25
Quote: Originally Posted by Caelib View Post
So, I have done all of the content on every planet up to Quesh and I'm now level 40. The difficulty on this planet is far too strong and needs to be looked at. I am nearly dying in every 3-mob fight and elites are nearly impossible and I'm 4 levels above them!

Please look into it.
Planets are fine, some of the classes are under-tuned and some are over-tuned for their class quest encounters, is the only issue. So depending on your class, and which companion you use, you may have a tougher time than others.

Granted if you are good, or if you shell out some money to gear yourself and your companions, its not an issue. But if you try to steamroll through content without ever fully grasping your class you will run into brick walls sometimes.

WhiteCopain's Avatar


WhiteCopain
12.29.2011 , 08:13 PM | #26
Quote: Originally Posted by Caelib View Post
Well, I can't advance my class story because I cannot beat the elites and I have tried 5 or 6 times and used DPS companions and Healing companions and nothing will work.

The whole planet is too strong ... I'm four levels above the quest level and it's hard ... anyone at the target level is going to die every mob they fight.
Have you tried looking at the consoles around the area that give you a damage resistance buffs against the mobs of your story zone?

bartmoss's Avatar


bartmoss
12.29.2011 , 08:35 PM | #27
Quote: Originally Posted by Caelib View Post
So, I have done all of the content on every planet up to Quesh and I'm now level 40. The difficulty on this planet is far too strong and needs to be looked at. I am nearly dying in every 3-mob fight and elites are nearly impossible and I'm 4 levels above them!

Please look into it.
First of all - you say "nearly". That implies you actually get through the fights, so what's the problem?

Secondly, and I of course understand that difficulty always depends on spec, class, and whatever other variables have you, but if you outlevel it by four levels, this sounds more like a "learn to play" issue.

I played Quesh more or less at level and waltzed through the place.
Die Outer Rim Brigade sucht Mitglieder! (The Jedi Order - PvE - German)

Darren_Kitlor's Avatar


Darren_Kitlor
12.29.2011 , 08:40 PM | #28
Quote: Originally Posted by GeorgZoeller View Post
We're looking at this.

A few general notes on challenging fights.

One of the most important aspects of higher level fights against elites is to counter their special abilities. You are required to use your interrupting abilities (e.g. Distraction on the Imperial Agent) in these fights to prevent these enemies from gaining the upper hand. In the short term, stuns and ballistic attacks/knockback will also help, but your interrupt abilities have the added benefit of preventing the target from using their special abilities.

Make sure your companion is properly equipped and that their signature abilities are enabled. For example, if you rely on your companion to take the brunt of the beating in a fight, make sure their 'defensive stance' is activated. Turn off their area of effect abilities when you're fighting single enemies - they are not efficient for these fights. You can enable/disable abilities by opening your companion panel (~ by default) and right clicking the ability. The green indicator on an ability tells you if a companion will consider the ability for use in their AI rotation.

Do not underestimate the benefit of stims and relics as short term efforts to turn the tide. Same goes for your 20 minute 'heroic moment' ability (the one that only works with your companion and triggers the music).

This sounds obvious, but make sure that your skill points (k) are distributed and that you've trained primary your abilities to level.

Finally, if all else fails, gaining additional equipment, levels or bringing a friend along to help with a challenging fight can be used to overcome temporary blocks. However, be advised that if you run into constantly very challenging fights, it is a good indication that your equipment might need updating.

All these notes aside, we are looking at difficulty issues constantly. If we find a trend that indicate a certain fight is broken or a specific advanced class has issues, we will act accordingly. If you want to provide additional insights, such as your character's spec, your approach to combat, your companion or a particular fight you would like us to look at, please feel free to do so in this thread.

regards
Georg
This is the most polite, helpful, and informative "learn to play" response I've seen.

BladeStrike's Avatar


BladeStrike
12.29.2011 , 08:44 PM | #29
Yep it was a huge spike in difficulty when compared with other planets. My class quest stands out. It was insane considering it was NOT heroic. I managed though.

knoxxl's Avatar


knoxxl
12.29.2011 , 10:12 PM | #30
Quote: Originally Posted by Kholvan View Post
it was back to easy-mode - I did get killed by an elevator shaft, though. Oh, wait, that's not a ramp!
So true! I play a Jedi Sage, obviously I dont die that often...
Elevator shafts still kill me. ;(
Also, they should disable the 150% sprint near elevators. I always think i still gonna catch them! Most times, I dont