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Are ops/raids outdated?


Slowpokeking's Avatar


Slowpokeking
03.22.2016 , 05:45 PM | #481
I think the best way is to let the old ops stay at their original level. But at the same time there is "Heroic SM/HM version" of at least some of the old ops, which will set the level to 65, with the difficulty rebalanced to maybe 1-2 tiers. It also drops every special decor/mount as well.

Khevar's Avatar


Khevar
03.22.2016 , 06:12 PM | #482
Quote: Originally Posted by Slowpokeking View Post
I know, too few people are doing nightmare mode and it's not worthy the development cost.
This is true. That's why there's no more development efforts in that direction.

But don't overlook my point about "NM difficulty is for people that find HM too easy"

If you were playing Dragon Age: Origins on "Nightmare" difficulty and found it too hard, would you request that they reduce the difficulty? Or would you instead go into the game settings, change it to "Hard" and play it that way?

IanArgent's Avatar


IanArgent
03.22.2016 , 06:20 PM | #483
Quote: Originally Posted by Slowpokeking View Post
I think the best way is to let the old ops stay at their original level. But at the same time there is "Heroic SM/HM version" of at least some of the old ops, which will set the level to 65, with the difficulty rebalanced to maybe 1-2 tiers. It also drops every special decor/mount as well.
I just realized the flaw in this - you're actually invulnerable to anything more than 6 or 7 levels beneath you (no longer easily demonstrated since level sync).

Anyway, if you want to short-team an Op, why not go to Story Mode?
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Slowpokeking's Avatar


Slowpokeking
03.22.2016 , 08:12 PM | #484
Quote: Originally Posted by IanArgent View Post
I just realized the flaw in this - you're actually invulnerable to anything more than 6 or 7 levels beneath you (no longer easily demonstrated since level sync).

Anyway, if you want to short-team an Op, why not go to Story Mode?
Yeah so what? Those ops at their original level won't drop good gears.

I'm too lazy even for SM now, I only do last boss run now.

Slowpokeking's Avatar


Slowpokeking
03.22.2016 , 08:14 PM | #485
Quote: Originally Posted by Khevar View Post
This is true. That's why there's no more development efforts in that direction.

But don't overlook my point about "NM difficulty is for people that find HM too easy"

If you were playing Dragon Age: Origins on "Nightmare" difficulty and found it too hard, would you request that they reduce the difficulty? Or would you instead go into the game settings, change it to "Hard" and play it that way?
Of course not during the release, but when NIM ops' targeted group, the elite guild had either moved on or got bored, I would prefer it gets toned down so more people will run it after it had served its purpose. I wouldn't mind if there is an option for you to run it at 65.

Khevar's Avatar


Khevar
03.22.2016 , 09:05 PM | #486
Quote: Originally Posted by Slowpokeking View Post
Of course not during the release, but when NIM ops' targeted group, the elite guild had either moved on or got bored, I would prefer it gets toned down so more people will run it after it had served its purpose. I wouldn't mind if there is an option for you to run it at 65.
That's not what I asked. I asked about Dragon Age: Origins, a single player RPG, also by Bioware, that has difficulty settings.

Here's the question again:

If you were playing Dragon Age: Origins on "Nightmare" difficulty and found it too hard, would you request that they reduce the difficulty? Or would you instead go into the game settings, change it to "Hard" and play it that way?

Slowpokeking's Avatar


Slowpokeking
03.22.2016 , 09:48 PM | #487
Quote: Originally Posted by Khevar View Post
That's not what I asked. I asked about Dragon Age: Origins, a single player RPG, also by Bioware, that has difficulty settings.

Here's the question again:

If you were playing Dragon Age: Origins on "Nightmare" difficulty and found it too hard, would you request that they reduce the difficulty? Or would you instead go into the game settings, change it to "Hard" and play it that way?
Doesn't single player game have modifier to get whatever you want?

It's a single play RPG so if I found it too hard, I can either use modifier or try my own. But in a MMO, I can't go by myself, I would have to find a harcore guild who are interested to do it and need to make schedule to meet with people and endure drama. There is also reset so it's even more difficult to get into these ops.

Overall in MMO, there are far much more restriction than a single player RPG and it's more difficult for a player to "jump and challenge". When a ops' era is gone, even the elite guild would have moved on rather than still focus on it, it would be even harder to find a group to do it. This is the huge difference between ""hardcore group content" and "hardcore single player achievement",

Khevar's Avatar


Khevar
03.22.2016 , 10:04 PM | #488
Quote: Originally Posted by Slowpokeking View Post
Doesn't single player game have modifier to get whatever you want?
Ah, but the similarity is here.

If NM is too difficult, you can run HM. If HM is too difficult, you can run SM. If you're having trouble getting a full group together to run HM, you can underman SM.

The only thing different, other than the challenge itself, is the rewards.

Slowpokeking's Avatar


Slowpokeking
03.22.2016 , 10:05 PM | #489
Quote: Originally Posted by Khevar View Post
That's not what I asked. I asked about Dragon Age: Origins, a single player RPG, also by Bioware, that has difficulty settings.

Here's the question again:

If you were playing Dragon Age: Origins on "Nightmare" difficulty and found it too hard, would you request that they reduce the difficulty? Or would you instead go into the game settings, change it to "Hard" and play it that way?
Overall, even at its prime, there were too few people doing NIM due to its difficulty, this was why did Bioware decide to stop making them. Now, with the content being old, many raiders got bored and people could get top tier gear with ease, there are even less people running them now. Don't you agree it could be more useful if they are brought down for more people to enjoy?

Slowpokeking's Avatar


Slowpokeking
03.22.2016 , 10:10 PM | #490
Quote: Originally Posted by Khevar View Post
Ah, but the similarity is here.

If NM is too difficult, you can run HM. If HM is too difficult, you can run SM. If you're having trouble getting a group together to run HM, you can underman SM.

The only thing different, other than the challenge itself, is the rewards.
But in single player game I can make all the decision, in MMO it's totally different. It makes a HUGE difference if you have to find a stable group of at least 8-10 people to keep the run going. With it being old, there are even less people willing to run them.