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Phase walk, among other things, is breaking most matches.

STAR WARS: The Old Republic > English > PvP
Phase walk, among other things, is breaking most matches.

QuiveringPotato's Avatar


QuiveringPotato
03.19.2016 , 10:30 AM | #61
Quote: Originally Posted by jedcjedcjedc View Post
thats called teamwork. It's supposed to happen. At this point it is not a 1v1 or a 2v1 in your favor, it's more like a 2v2-2v3 in their favor. You shouldn't be expecting to win that fight. Your job is to find situations you can take advantage of that don't lead up to situations like that. If you don't, yes, it will often lead to a loss.
The problem with sorc heals is that while they are very strong by themselves, when they get any support, they are -way- better than the other healers. It is MUCH easier to shut down a guarded merc or op healer than it is a sorc.

A tank can just throw a guard on a sorc healer and /follow them without actually doing any other form of peeling, and the sorc will be nigh immortal against 3-4 DPS. Well, assuming the tank pops defensive cooldowns at least, otherwise he'd die from the guard after a bit.

Additionally, unlike the other healer specs, a sorc healer can pretty much ignore 1 DPS whacking on them (without a tank, I should mention), which should at the very least require a good portion of their attention so that they're forced to focus more on themselves than the team. If an AP PT, MM sniper or fury mara sticks on an unguarded op or merc healer, that op or merc will pretty much need to give that DPS like 75% of their focus to stay alive. With a sorc, it's simply not the case. An occasional stun or KB, boom use your instant selfheal and you're fine.
Arvengis | Akanias Taleri | Mhyrah | Arcuneth | Tol'ika
Arteum | Celden

The Ebon Hawk <Nerf Operatives> Youtube Channel

Qwurdilu's Avatar


Qwurdilu
03.19.2016 , 10:33 AM | #62
Quote: Originally Posted by jedcjedcjedc View Post
thats called teamwork. It's supposed to happen. At this point it is not a 1v1 or a 2v1 in your favor, it's more like a 2v2-2v3 in their favor. You shouldn't be expecting to win that fight. Your job is to find situations you can take advantage of that don't lead up to situations like that. If you don't, yes, it will often lead to a loss.
So the best tactic for ranked arena is to fight teams that dont sport sorcs? Care to elaborate how to find such teams?

foxmob's Avatar


foxmob
03.19.2016 , 11:06 AM | #63
Quote: Originally Posted by QuiveringPotato View Post
The problem with sorc heals is that while they are very strong by themselves, when they get any support, they are -way- better than the other healers. It is MUCH easier to shut down a guarded merc or op healer than it is a sorc.
imo, the big advantage to a sage in trinity (other than his obvious hps advantage from the defacto superior burst and aoe) is that an intelligent tank doesn't have to babysit him. having the guard is actually much better for the merc and the op. what I mean by that is the latter ACs see much higher gains from it as compared to going w/o a guard. the thing is...when you swap guard for a focused dpser, the sorc is ok on his own and and can still keep up his hps whereas the merc is going to be interrupted and stunned while the op is going to have to escape/retreat -- neither of them are going to do much in the way of effective healing.

don't get me wrong. the guarded sorc is the hardest guarded healer to kill b/c he can literally just stand there in the face of 2 dps for quite some time. but the presence of trinity does a lot more for the op and the merc.
Krack

Greezt's Avatar


Greezt
03.19.2016 , 11:07 AM | #64
Quote: Originally Posted by QuiveringPotato View Post
Additionally, unlike the other healer specs, a sorc healer can pretty much ignore 1 DPS whacking on them (without a tank, I should mention), which should at the very least require a good portion of their attention so that they're forced to focus more on themselves than the team. If an AP PT, MM sniper or fury mara sticks on an unguarded op or merc healer, that op or merc will pretty much need to give that DPS like 75% of their focus to stay alive. With a sorc, it's simply not the case. An occasional stun or KB, boom use your instant selfheal and you're fine.
Not to mention that even if the sorc is focusing on their selves, they will still heal their team inadvertently. this doesn't work for the other healing specs.

QuiveringPotato's Avatar


QuiveringPotato
03.19.2016 , 11:15 AM | #65
Quote: Originally Posted by Greezt View Post
Not to mention that even if the sorc is focusing on their selves, they will still heal their team inadvertently. this doesn't work for the other healing specs.
Yeah, haha. If you start getting focused as an op, you basically have to say, "welp, i'm out!" and kite around like an idiot, try to spam hardcasts on yourself, no chance really to keep your hots up on allies. I can't speak about merc because I haven't tried merc heals recently, but I assume it's even worse.
Arvengis | Akanias Taleri | Mhyrah | Arcuneth | Tol'ika
Arteum | Celden

The Ebon Hawk <Nerf Operatives> Youtube Channel

LadyDarkkitten's Avatar


LadyDarkkitten
03.19.2016 , 11:26 AM | #66
I second that. As an op healer I've been chased around a void star by persistent Jugs and maras. Might take 2 minutes or so for them to run me down totally, but I always die and while I'm running nobody on my team is getting healed. It makes for very frustrating games when you start out marked and just get put in the gy every time you try to heal.

That said I don't think nerf sorcs so they can know the pain too is the answer. I'd like to see op heals restored and merc healers hard cast heals made instant casts. They already have ammo as a limiting factor so no need for cds or cast times.
Quote: Originally Posted by NathanielStarr
Here is my argument. The PvP is so good and balanced the game has to go free to play if it hopes to survive. More than 2/3rds of the player base left because PvP is too good. It's so good and balanced that no one wants to play it.

jedcjedcjedc's Avatar


jedcjedcjedc
03.19.2016 , 11:43 AM | #67
Quote: Originally Posted by Qwurdilu View Post
So the best tactic for ranked arena is to fight teams that dont sport sorcs? Care to elaborate how to find such teams?
I don't think you're going to run into multi healer teams that have enough dps to get a kill in ranked arenas...
"Stun, stun, three on one" - Swtor PvP
"Don't worry, It's not me, It's bolster" -Swtor PvP

LadyDarkkitten's Avatar


LadyDarkkitten
03.19.2016 , 11:49 AM | #68
2 sorcs 2 tank jugs ought to do it
Quote: Originally Posted by NathanielStarr
Here is my argument. The PvP is so good and balanced the game has to go free to play if it hopes to survive. More than 2/3rds of the player base left because PvP is too good. It's so good and balanced that no one wants to play it.

Kai-Del_Serromis's Avatar


Kai-Del_Serromis
03.19.2016 , 12:55 PM | #69
Quote: Originally Posted by kweassa View Post
There is no "coordination" that beats heals in this game.
Um, wut? Are you trolling?
Zijaa Morn, Loremaster of the Jedi Arcaneum
The Jedi Way is to Serve

jedcjedcjedc's Avatar


jedcjedcjedc
03.19.2016 , 01:07 PM | #70
Quote: Originally Posted by LadyDarkkitten View Post
2 sorcs 2 tank jugs ought to do it
thats a stall till gas team. keep in mind in yolo you would get matched against another 2 healer team and in team ranked you won't be killing any competent teams with that comp.
"Stun, stun, three on one" - Swtor PvP
"Don't worry, It's not me, It's bolster" -Swtor PvP