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Are ops/raids outdated?


Slowpokeking's Avatar


Slowpokeking
03.15.2016 , 11:29 AM | #201
Quote: Originally Posted by DarthDymond View Post
BW wanted to raise the level cap to 65.
BW wanted to have Raid content at par level for this new cap.
BW did not want to spend a significant amount of resources to provide this Raid content at par level for the new cap.

Raising the level of existing Ops allowed BW to say that there are nine max-level Ops available, without them having to expend more resources than they were willing to devote to it.
But doesn't solve the problem at all. These are very old ops, reanimate them as zombies doesn't impress the raiders, nor is it really liked by casual players much. I mean these "top gears" are not that useful if Bioware is not going to release new ops content. Running these zombie ops is super boring as well.

Max_Killjoy's Avatar


Max_Killjoy
03.15.2016 , 11:31 AM | #202
Quote: Originally Posted by DarthDymond View Post
BW wanted to raise the level cap to 65.
BW wanted to have Raid content at par level for this new cap.
BW did not want to spend a significant amount of resources to provide this Raid content at par level for the new cap.

Raising the level of existing Ops allowed BW to say that there are nine max-level Ops available, without them having to expend more resources than they were willing to devote to it.
And for now, it was going to be pretty much 9 retooled existing Ops for max level, or none at all.

Quraswren's Avatar


Quraswren
03.15.2016 , 11:31 AM | #203
Quote: Originally Posted by Slowpokeking View Post
Sorry I once enjoyed most of the ops, but right now it just feels quite boring to gather 8 ppl to do these old ones. Especially when you need to wait for certain classes(tank mostly) and stop when some others took a break/left it. Modern gamers prefer quicker content that doesn't require much time to gather a group. Sure Bioware didn't release new ops, but I think current ops style also require some work. Like removing the tank-dps-heal trio from all the ops or make all classes be able to do all three roles and reduce the size of ops group.
Outdated?

Nah. End game OPS/raids are an important part of the MMO game. A piece of the MMO puzzle that even SWTOR with it's pretty good story cannot due without.

Even a game like SWTOR cannot survive on story alone. It's floundering now and went F2P damn near faster than any other game in history when it launched because it relied to much on story (and back then, we had more story and not just that but class stories gamers wanted - Not what we are getting now and less of).

So story wont do it as a single piece.
Nor will PVP.

OPS and raids wont keep things running by itself either.

It takes a bit of all those to make a solid MMO game and any one of those that is missing will cause the MMO puzzle to be incomplete and that is what we are seeing now with SWTOR.

An MMO with missing pieces. What do you eventually do with that kind of puzzle that is missing pieces? You eventually throw it in the trash. I think gamers are getting to that point in SWTOR now. Story is no longer as solid with the less than one hour and rather weak chapters. Nothing but 1-4 year old OPS and FP and a reliance of 4 year old heroics with a moronic down leveling system to make them take just a hair bit longer.

BUt back a bit more on topic. Are OPS and raids outdated? Nope not at all.
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Slowpokeking's Avatar


Slowpokeking
03.15.2016 , 11:33 AM | #204
Quote: Originally Posted by Quraswren View Post
Outdated?

Nah. End game OPS/raids are an important part of the MMO game. A piece of the MMO puzzle that even SWTOR with it's pretty good story cannot due without.

Even a game like SWTOR cannot survive on story alone. It's floundering now and went F2P damn near faster than any other game in history when it launched because it relied to much on story (and back then, we had more story and not just that but class stories gamers wanted - Not what we are getting now and less of).

So story wont do it as a single piece.
Nor will PVP.

OPS and raids wont keep things running by itself either.

It takes a bit of all those to make a solid MMO game and any one of those that is missing will cause the MMO puzzle to be incomplete and that is what we are seeing now with SWTOR.

An MMO with missing pieces. What do you eventually do with that kind of puzzle that is missing pieces? You eventually throw it in the trash. I think gamers are getting to that point in SWTOR now. Story is no longer as solid with the less than one hour and rather weak chapters. Nothing but 1-4 year old OPS and FP and a reliance of 4 year old heroics with a moronic down leveling system to make them take just a hair bit longer.

BUt back a bit more on topic. Are OPS and raids outdated? Nope not at all.
But the problem is, few people are really interested in raids these days because it's too time consuming. With limited staff, if Bioware put their full effort into raid, it's going to drive off many people as well.

Also it's ok to run if there is new ops keep coming out, but right now we only got reanimated zombie ops which has been done many many many times.

Tsillah's Avatar


Tsillah
03.15.2016 , 11:39 AM | #205
Quote: Originally Posted by Slowpokeking View Post
But doesn't solve the problem at all. These are very old ops, reanimate them as zombies doesn't impress the raiders, nor is it really liked by casual players much. I mean these "top gears" are not that useful if Bioware is not going to release new ops content. Running these zombie ops is super boring as well.
It doesn't solve YOUR problem. In the end, no matter how you twist or turn it, BW saw that Operations were not a top priority for most of the players. Before investing in Operations again, the player base will have to change. Currently I see no indication that there is a solid foundation that qualifies for BW to invest a lot of resources into Ops.

They are trying out different things now like Star Forge and the upcoming Eternal Championship. Perhaps it's this type of thing that will be more successful than the Operations.

But the real issue here is that you are bored and want something to do. Well, it's not gonna change in the foreseeable future so really you need to decided whether this game is still worth playing for you or whether it's time to take a break or move on.
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gabigool's Avatar


gabigool
03.15.2016 , 11:40 AM | #206
Quote: Originally Posted by Quraswren View Post
Outdated?

Nah. End game OPS/raids are an important part of the MMO game. A piece of the MMO puzzle that even SWTOR with it's pretty good story cannot due without.

Even a game like SWTOR cannot survive on story alone. It's floundering now and went F2P damn near faster than any other game in history when it launched because it relied to much on story (and back then, we had more story and not just that but class stories gamers wanted - Not what we are getting now and less of).

So story wont do it as a single piece.
Nor will PVP.

OPS and raids wont keep things running by itself either.

It takes a bit of all those to make a solid MMO game and any one of those that is missing will cause the MMO puzzle to be incomplete and that is what we are seeing now with SWTOR.

An MMO with missing pieces. What do you eventually do with that kind of puzzle that is missing pieces? You eventually throw it in the trash. I think gamers are getting to that point in SWTOR now. Story is no longer as solid with the less than one hour and rather weak chapters. Nothing but 1-4 year old OPS and FP and a reliance of 4 year old heroics with a moronic down leveling system to make them take just a hair bit longer.

BUt back a bit more on topic. Are OPS and raids outdated? Nope not at all.
So very well put.

I think many of us on the forums spend a bit too much time validating our point of view when in reality we are frustrated we have to defend our little corner of the game. I know I do.

Reality is you are correct, the game needs to be able to appeal to a mix of players and playstyles and hopefully the recent influx of $ will allow for that.

Nice post.

Slowpokeking's Avatar


Slowpokeking
03.15.2016 , 11:41 AM | #207
Quote: Originally Posted by Tsillah View Post
It doesn't solve YOUR problem. In the end, no matter how you twist or turn it, BW saw that Operations were not a top priority for most of the players. Before investing in Operations again, the player base will have to change. Currently I see no indication that there is a solid foundation that qualifies for BW to invest a lot of resources into Ops.

They are trying out different things now like Star Forge and the upcoming Eternal Championship. Perhaps it's this type of thing that will be more successful than the Operations.

But the real issue here is that you are bored and want something to do. Well, it's not gonna change in the foreseeable future so really you need to decided whether this game is still worth playing for you or whether it's time to take a break or move on.
So why not left the old ops there rather than rescale them as zombies, if they think it's not important?

Isn't it totally reasonable if I have to spend so much effort for such OLD ops and get bored?

Quraswren's Avatar


Quraswren
03.15.2016 , 11:44 AM | #208
Quote: Originally Posted by Slowpokeking View Post
But the problem is, few people are really interested in raids these days because it's too time consuming. With limited staff, if Bioware put their full effort into raid, it's going to drive off many people as well.
Well, I disagree with you there on how many play OPS. Especially SM ones. (HM, NM are fewer for sure). SM I think is a much larger number than you are willing to accept.

Doesn't really matter what BW is having trouble doing other than they cannot seem to produce. End game raid/OPs are just as important as the other aspects of an MMO. Be that story or PVP or some other side game like GSF.
They cannot put their full attention into raids and I agree with that as it leaves other pieces of the MMO puzzle missing out. It's a delicate balancing act that BW cannot seem to get right much less understand with how they are currently pushing story that has turned out rather weak the last 2 chapters and to be honest. We know story was never going to carry this game in it's current version of story. Class stories maybe had a change. What we are getting isn't a solid move and thats before you count in the bugs.

They are having trouble putting the MMO puzzle together and the game is suffering for it.

Quote:
Also it's ok to run if there is new ops keep coming out, but right now we only got reanimated zombie ops which has been done many many many times.
And that is just one of SWTOR current problems. ^
End game is suffering heavily and no amount of short story they produce once a month is going to help the other 29-30 days of the month when the story is finished and gamers wonder. *** should I do now. Oh yea, play that crappy old FP/OPS again or play that launch content with down leveling. None of that is entertaining much at this point in the life cycle of SWTOR.
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DarthDymond's Avatar


DarthDymond
03.15.2016 , 11:46 AM | #209
Quote: Originally Posted by Slowpokeking View Post
But doesn't solve the problem at all. These are very old ops, reanimate them as zombies doesn't impress the raiders, nor is it really liked by casual players much. I mean these "top gears" are not that useful if Bioware is not going to release new ops content. Running these zombie ops is super boring as well.
You find them boring - okay, perfectly fair position to hold.

Brand new players now have nine Ops to play when they reach max level. The alternative, given the resources BW was willing to devote, would have been for them to have zero. Those players may not all find them boring.

Players like me, who never or only rarely played Explosive Conflict or some of the other old Ops at par level can now do so again, getting the experience of playing them as they were designed to be played (without the inconvenience of trying to get a mid-level group together for a Raid). Those players may not all find them boring.

Players who would have stopped playing these Ops simply because they were 'obsolete' (by virtue of being under the level cap) can now play them at par level, as they were designed to be played. Those players may not all find them boring.
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Tsillah's Avatar


Tsillah
03.15.2016 , 11:47 AM | #210
Quote: Originally Posted by Slowpokeking View Post
So why not left the old ops there rather than rescale them as zombies, if they think it's not important?

Isn't it totally reasonable if I have to spend so much effort for such OLD ops?
Why throw away something that still works for a number of people? Again the issue is that YOU don't see the point, but others do. All this is for these other people and you don't get it because you're not one of them. There are still a number of people doing ops. No need to throw that all out. With this move people can do endgame or not but there are ops to play at max. level and you can get better gear in them. If you're bored with it you don't but it is indeed endgame for a low cost for those who still want to do it.

You just need to understand that they don't care whether you think it's too much effort or not. Why don't they care? Because you are a minority and there is another minority that says they're still too easy...and there's a much bigger majority that doesn't give a rat's *** about ops. So that's why.
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