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Crafting Changes in 4.1

First BioWare Post First BioWare Post

PennyAnn's Avatar


PennyAnn
01.31.2016 , 03:21 PM | #171
Why not put nodes on Ziost? You could leave the Rishi/Yavin farming in tact for those who do that level of crafting, but also make use of Ziost where there are dailies. In addition, Ziost does have some ties to the current story line, and though it is a pain to get to (PLEASE ADD A TRAVEL OPTION FROM THE DAILY TERMINALS DIRECTLY TO THE PLANET - NOT THE SPACE STATION!), at least it isn't gated behind the story, and has more room than Zakuul to place nodes.
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ForjKlahaa's Avatar


ForjKlahaa
02.01.2016 , 09:46 AM | #172
I'm confused by this:

Quote: Originally Posted by EricMusco View Post

Trainable Rating 208, 216, and 220 Items
and then this:

Quote: Originally Posted by EricMusco View Post

Cybertech
  • New Grade 9 Cyber Assembly Component
  • New Rating 200 & 208 Earpieces
  • Rating 200 & 208 Mods & Enhancements
  • New Grade 9 Grenades
Are the 216 and 220 mods and enhancements trainable (as in from the trainer) or just learn-able through RE? Isn't that the same as it is now?

Also, are we going to see the RE chance increased to 60% on everything because it is currently at 20% on some things such as augments.

EricMusco's Avatar


EricMusco
02.01.2016 , 02:27 PM | #173 This is the last staff post in this thread.  
Hey folks,

One of the issues we have seen brought up quite a bit in this thread is storage space. Although we aren't adding new bays at this time, one change to help with storage is that any item which previously stacked to 99, will now stack to 9,999. This change is coming in Game Update 4.1

Thanks!

-eric
Eric Musco | Community Manager
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DayneDrak's Avatar


DayneDrak
02.01.2016 , 02:31 PM | #174
Quote: Originally Posted by EricMusco View Post
Hey folks,

One of the issues we have seen brought up quite a bit in this thread is storage space. Although we aren't adding new bays at this time, one change to help with storage is that any item which previously stacked to 99, will now stack to 9,999. This change is coming in Game Update 4.1

Thanks!

-eric
Thank $DEITY!

Karellan's Avatar


Karellan
02.01.2016 , 02:31 PM | #175
Quote: Originally Posted by EricMusco View Post
Hey folks,

One of the issues we have seen brought up quite a bit in this thread is storage space. Although we aren't adding new bays at this time, one change to help with storage is that any item which previously stacked to 99, will now stack to 9,999. This change is coming in Game Update 4.1

Thanks!

-eric
This is a VERY WELCOME CHANGE! Thanks, Eric, for the update!

Nemund's Avatar


Nemund
02.01.2016 , 02:36 PM | #176
Quote: Originally Posted by EricMusco View Post

Underworld Trading
  • Mostly two Moderate, Abundant, Bountiful, and Rich Metal Missions per Grad;, there are some gaps we hope to fill in the future
  • Mostly two Moderate, Abundant, Bountiful, and Rich Fabric Missions per Grade; there are some gaps we hope to fill in the future
  • Three Companion Gift Missions per Grade
This creates quite a list of missions. Are you intending to introduce filters into the mission lists so that we can display only the missions we are interested in, i.e. Never show anything below Bountiful, so we know we are always getting chances at the purple materials and only change tiers when the next missions show up, or only show metal missions if we aren't interested in fabric.

LordArtemis's Avatar


LordArtemis
02.01.2016 , 02:41 PM | #177
Quote: Originally Posted by EricMusco View Post
Hey folks,

One of the issues we have seen brought up quite a bit in this thread is storage space. Although we aren't adding new bays at this time, one change to help with storage is that any item which previously stacked to 99, will now stack to 9,999. This change is coming in Game Update 4.1

Thanks!

-eric
This IMO is a MASSIVE improvement. Well done

I would only add that if new planets are to be used for farming tier 9 mats, keep in mind that, IMO, you have a perfect set up right now on Yavin for tier 8. If it was me, I would use Yavin as a template for how the new farming areas should be laid out.

Devlyne's Avatar


Devlyne
02.01.2016 , 02:44 PM | #178
Quote: Originally Posted by EricMusco View Post
Hey folks,

One of the issues we have seen brought up quite a bit in this thread is storage space. Although we aren't adding new bays at this time, one change to help with storage is that any item which previously stacked to 99, will now stack to 9,999. This change is coming in Game Update 4.1

Thanks!

-eric
Thank you for that.

Will 4.1 patch notes being released sometime soon?
Qui Cherche Trouve

Damask_Rose's Avatar


Damask_Rose
02.01.2016 , 02:50 PM | #179
Quote: Originally Posted by ericmusco View Post
hey folks,

one of the issues we have seen brought up quite a bit in this thread is storage space. Although we aren't adding new bays at this time, one change to help with storage is that any item which previously stacked to 99, will now stack to 9,999. This change is coming in game update 4.1

thanks!

-eric
I love you!

GrandLordMenace's Avatar


GrandLordMenace
02.01.2016 , 02:51 PM | #180
Quote: Originally Posted by EricMusco View Post
Hey folks,

One of the issues we have seen brought up quite a bit in this thread is storage space. Although we aren't adding new bays at this time, one change to help with storage is that any item which previously stacked to 99, will now stack to 9,999. This change is coming in Game Update 4.1

Thanks!

-eric
Also, can you for the love of god add the ability for us to fly guild ships to zakuul and odessen?
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