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Lvl sync is ruining our experience...

STAR WARS: The Old Republic > English > General Discussion
Lvl sync is ruining our experience...

Cawyden's Avatar


Cawyden
01.24.2016 , 03:00 AM | #21
I like that I get experience points for doing quests that I out leveled. I don't even use xp booster anymore - I do the class and planetary missions and they give more than enough xp and with level sync I am for example already level 30 with a character that just finished Tattoine.

I don't mind being level 12 for the final boss fight - the fight was easy before level sync. And I still have all my skills. So no big deal for me.

The only thing that I see as a negative effect for me is that I cannot play flashpoints that are not converted to solo anymore without a group - with level sync I will be set to the flashpoint level so I have to play it with a group. But as flashpoints are normally designed to play with a group this is not a bug but intended design. But I am grateful for the flashpoints that were converted to solo.

So overall I must say I like level sync.

LordArtemis's Avatar


LordArtemis
01.24.2016 , 03:15 AM | #22
There seems to be some confusion here.

Before 4.0 the game was at it's easiest. If you run content overleveled, NOTHING is easier, period. You are fighting mobs that can't even touch you, and you mow them down without a thought.

Now, at least, it is impossible to overlevel content so much that the mobs are gray.

However, elites and champions are a bit wierd, in that some offer a decent challenge, others are a pushover. Especially weird when an elite is easy but a champion is fodder.

So, yes, IMO, the elite and champion mobs should likely get a pass for balance. They should offer a consistent challenge across the board, even if that means removing some of the champions from H2+ content IMO.

DarthSpuds's Avatar


DarthSpuds
01.24.2016 , 06:29 AM | #23
Quote: Originally Posted by AoseTades View Post
Only morons think level sync is ruining the game. If you still cant do it with the level sync, then you just suck and need to go play candyland. Now stop ************ about it and play the game. Its fine
I think Level Sync is the wrong way to implement a right idea.

It trivialises content, but adds an appearance of difficulty. Giving an Exarch tons of health and spammable knock-backs, and self-heals isn't "hard content" its badly, and lazily designed content.

And before you lay out the L2P comments I've soloed the Voss Exarch several times (and he is probably the toughest of them).

Level Sync hasn't "added content", its added grind to try and make old content feel relevant again.

That said, I can understand why they have done it, and by and large I am so far enjoying the Alliance Grind.

But to call someone a moron just because they don't agree with your opinion on Level Sync is, well.... ...moronic.

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IanArgent's Avatar


IanArgent
01.24.2016 , 08:51 AM | #24
I'm very much in favor of level sync; but the specific effect it has on class missions that are set on lower-level planets is a problem. It's not a big problem in the grand scheme of things, but it is jarring when you blow through $BIG_THREAT$ without breaking a sweat because they've got the stats of an L12 boss.

There's plenty of other things I'd like to see fixed beforehand, but I hope this is at least on the devs radar. If it's never fixed, I'll deal with it, though.
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cool-dude's Avatar


cool-dude
01.24.2016 , 09:11 AM | #25
I think complaining about level sync while you are still leveling is a little lame. While leveling, level sync is great. You get decent creditss, decent xp, and keeps the gear you are wearing relevant to your level. When you are max level however, level sync becomes a nuisance, because you no longer care about XP, and you do not care about how challenging something is when you have already done it an x amount of times. You kind of just want to get it done, so you can build up your credits to buy that very expensive outfit in the gtn or crystals to get that legendary gear.

but even with the cons of level sync, it's not the end of the world.

As for the heroics being more challenging. I don't think they are.

Sarfux's Avatar


Sarfux
01.24.2016 , 09:25 AM | #26
For me level sync is the best thing that has ever happened to this game. Ever. I can now level where I want to! It's not linear anymore. If I don't want to do a certain planet I will level on another one, or grind mobs somewhere, or do some missions on others or skip some things. The heroics on the planets when you are higher level and go back and do them is GREAT. Now, you get rewards for anything you do. Not just being stagnant when you are high level or so. I think level sync is the greatest thing to happen. Every piece of content is relevant. It's not as bad as some make it out to be at all
Always be who you are, not what the galaxy wants you to be

SootyTX's Avatar


SootyTX
01.24.2016 , 09:37 AM | #27
Quote: Originally Posted by Roccobb View Post
Again, stupidity without understanding. The OP says his level 50 quest. The bad guy at the end used to be level 50. Now he is 12. Are you saying level sync has nothing to do with this? Are you really that stupid? The only reason that boss went from 50 to 12 is because of level sync. And because of level sync, this fight, that although hasn't been hard for a long time, is now a laughingstock. Because of level sync. Level sync is making level 50 bosses level 12. You can't blame anything else, besides level sync. Unless you are a freaking moron. Then I guess you can blame whatever you want.
I'll keep this simple so you can follow along, it appears that slightly complex concepts are troubling you.

Level sync isn't the issue. The actual issue is that, for a small number of quests, the location overwrites what the mob levels used to be making them easier for some classes. That is a problem with how those quests were re-designed and those locations aren't instanced in the same way they used to be. Level sync is absolutely fine for the vast majority of what it does, in some isolated cases lack of up-level instancing (e.g. to 50 on a level 10 planet) - which is entirely possible within the game engine - results in some people blaming it incorrectly.

But please, go ahead with your strings of insults to make yourself feel relevant, it does appear to be a specialty of late from you.

Sarfux's Avatar


Sarfux
01.24.2016 , 09:42 AM | #28
I think once again, as always, some people are reading way too far into things in a video game o.o
Always be who you are, not what the galaxy wants you to be

SootyTX's Avatar


SootyTX
01.24.2016 , 09:51 AM | #29
Quote: Originally Posted by Sarfux View Post
I think once again, as always, some people are reading way too far into things in a video game o.o
Then I guess I'm sorry that I prefer to use a scalpel to fix an issue rather than a baseball bat.

AlrikFassbauer's Avatar


AlrikFassbauer
01.24.2016 , 10:01 AM | #30
I often miss the challenge ...
Complex minds
Cope with
Complex problems.