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Lvl sync is ruining our experience...

STAR WARS: The Old Republic > English > General Discussion
Lvl sync is ruining our experience...

Manathayria's Avatar


Manathayria
01.24.2016 , 12:06 AM | #11
Quote: Originally Posted by Makillda View Post
This is exactly what the OP was saying and I completely agree with him that having the climactic encounters in our class stories be so faceroll easy completely ruins them. I don't think level sync is the culprit, though. I think it is the byproduct of the rebalancing of combat in the entire game in 4.0 to appease the "story" players.
I like level sync, I don't mind some of the way certain fights have been made easier. I do agree they should not be as easy as they are now, but level sync is not the core problem to this.

Level sync means if they made a fight harder I would have to look at gear, or companions to make the content easier. I can't make it easier through just out-leveling the story content and coming back as a 60 to a level 50 fight.

The changes to level sync also made it so I can't come back to a level 50 heroic and run circles to make my credits off farming. Now I have to actually you know... play the game. Which had also been the primary way a lot of the gold farmers were making the credits as well. Standing outside the instance I regularly farmed I often saw what I knew were farmer/burner accounts for farmers.

That said... it is so easy that even with not being able to just flat out level the content it's a little too easy to roll through in some cases. I get wanting to return to story, but a slight buff to encounters to make some harder would be nice... but I'm not going to stress it.

EzioMessi's Avatar


EzioMessi
01.24.2016 , 12:11 AM | #12
Quote: Originally Posted by Shwarzchild View Post
I think he's referring to bosses at the ends of quest arcs that are so easy that the fight is usually over before the player even realizes it. He or she does have a point. But I would think it has more to do with the crazy amount of experience this game gives players . It's not level sync really. The fact that you can be level 50 on say Hoth is ridiculous and trivializes any fight that should matter.
Oh, I do agree with the fact that boss fights have lost their epicness, but that has nothing to do with level sync, and everything to do with nerfs, oversimplification, overtuned companions and overlevelling. If anything, level sync is the last thing keeping single player content relevant in the game, otherwise you'd be one-shotting every single enemy, while fighting completely naked.
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DenariusJay's Avatar


DenariusJay
01.24.2016 , 12:11 AM | #13
But there needs to be a buff to make some of the story line Bosses more suspenseful. You can't tout and build up your storyline boss only to die in 10 seconds. It makes the entire class story uneventful and meaningless. They really do need to buff them, more HP, some more dmg, make me use a heal ffs lol.
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Roccobb's Avatar


Roccobb
01.24.2016 , 12:37 AM | #14
Quote: Originally Posted by EzioMessi View Post
Oh, I do agree with the fact that boss fights have lost their epicness, but that has nothing to do with level sync, and everything to do with nerfs, oversimplification, overtuned companions and overlevelling. If anything, level sync is the last thing keeping single player content relevant in the game, otherwise you'd be one-shotting every single enemy, while fighting completely naked.
What are you talking about? Who here has gone back to Tython and completed the heroic there? Can you honestly tell me as a level 10 player, you were able to kill the enemies there as easily as you can when you are level 50? Seriously? That is level sync. That entire heroic, with bonus mission, takes less than 2 minutes if you and your comp are dps. 3 if one of you are on heals. This is the same level as a lot of the Sith Inquisitor end of story fights. There is a huge difference. Tremendous difference, and it is because of level sync. It is because you are level 50+, attacking someone who is level 12. Even with you boosted down, you are still way overpowered, because not all stats go down.
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SootyTX's Avatar


SootyTX
01.24.2016 , 12:55 AM | #15
Quote: Originally Posted by Roccobb View Post
What are you talking about? Who here has gone back to Tython and completed the heroic there? Can you honestly tell me as a level 10 player, you were able to kill the enemies there as easily as you can when you are level 50? Seriously? That is level sync. That entire heroic, with bonus mission, takes less than 2 minutes if you and your comp are dps. 3 if one of you are on heals. This is the same level as a lot of the Sith Inquisitor end of story fights. There is a huge difference. Tremendous difference, and it is because of level sync. It is because you are level 50+, attacking someone who is level 12. Even with you boosted down, you are still way overpowered, because not all stats go down.
Ok, at this point I just don't believe you have a clue what level sync actually is - level sync ins't CAUSING you to be overpowered doing that heroic on Tython, is causing you to be less overpowered than you otherwise would be.

I'm level 65 and do that heroic weekly. When I do so, due to level sync, I get pulled down to level 12 (I think) and many of my stats are reduced dramatically. I still have all my skills etc and the heroic is very very easy. Without level sync I would still have full stats and it would be even easier. Now, on Tython that doesn't make a whole lot of difference, but on Voss? I used to be able to pull the entire instance on Voss heroics, run to a corner and simply aoe until they were all dead - that simply isn't possible with level sync.

Level sync doesn't suddenly make the mobs weaker or do anything other than cap your own stats - how anyone can say with a straight face that that causes content, any content, to be easier than it would be without level sync beggars belief.

BrianDavion's Avatar


BrianDavion
01.24.2016 , 01:09 AM | #16
alright guys, I understand what the OP is saying, and this is a problem for specific classes.
Namely the sith classes.
everyone else is on corellia or a unique story instance and thus is fighting near level 50.


problem is the SW and SI return to Korriban, and their bosses are thus level 12. and well.. push overs.

having just completed the warrior storyline I agree this is a bit of a mild problem, and would like to see BW try to address it. perhaps by making the dark council chambers a seperate instance level matched to the level of the player
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Anzel's Avatar


Anzel
01.24.2016 , 01:12 AM | #17
Level sync is garbage. Why even have levels at this point? They are meaningless now. What a total and complete joke.
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Roccobb's Avatar


Roccobb
01.24.2016 , 01:15 AM | #18
Quote: Originally Posted by SootyTX View Post
Ok, at this point I just don't believe you have a clue what level sync actually is - level sync ins't CAUSING you to be overpowered doing that heroic on Tython, is causing you to be less overpowered than you otherwise would be.

I'm level 65 and do that heroic weekly. When I do so, due to level sync, I get pulled down to level 12 (I think) and many of my stats are reduced dramatically. I still have all my skills etc and the heroic is very very easy. Without level sync I would still have full stats and it would be even easier. Now, on Tython that doesn't make a whole lot of difference, but on Voss? I used to be able to pull the entire instance on Voss heroics, run to a corner and simply aoe until they were all dead - that simply isn't possible with level sync.

Level sync doesn't suddenly make the mobs weaker or do anything other than cap your own stats - how anyone can say with a straight face that that causes content, any content, to be easier than it would be without level sync beggars belief.
Again, stupidity without understanding. The OP says his level 50 quest. The bad guy at the end used to be level 50. Now he is 12. Are you saying level sync has nothing to do with this? Are you really that stupid? The only reason that boss went from 50 to 12 is because of level sync. And because of level sync, this fight, that although hasn't been hard for a long time, is now a laughingstock. Because of level sync. Level sync is making level 50 bosses level 12. You can't blame anything else, besides level sync. Unless you are a freaking moron. Then I guess you can blame whatever you want.
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spectreclees's Avatar


spectreclees
01.24.2016 , 01:16 AM | #19
I thoroughly enjoy level sync. Please change your title to 'my' experience.
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MopSopS's Avatar


MopSopS
01.24.2016 , 02:07 AM | #20
Our experience? You don't speak for the community I love level sync and a lot of others do too.