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Hurray! The new... REGEARING!

STAR WARS: The Old Republic > English > General Discussion
Hurray! The new... REGEARING!

Spamfritter's Avatar


Spamfritter
01.15.2016 , 12:49 PM | #51
I have no problem with any single player content granting the same types of rewards we get from NiM content...er the highlighted hard mode of the week. But that content should be just as hard to obtain.
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Lhancelot's Avatar


Lhancelot
01.15.2016 , 01:11 PM | #52
Quote: Originally Posted by DomiSotto View Post
BioWARE heard all those dozens of posters that complained how it's been too long since we had to regear! About how stimulating it is to supply 14 Augments and 14 Kits for each alt! How absolutely starved we were for running up the crafting from 500 to WOW! 550!!!! How underpowered we've felt lately, and how desperately in need of higher level gear for the content!

What's next?! Oh, I know! Going to level 70, by scaling back the power of each character to slightly below where they were at 65 with a Utility point... wait for it!!! Every TWELVE levels, not TEN!

Way to go, BioWARE! That's the kind of new content we all were clamoring for here!

Two regearing a year is not ENOUGH! IT gotta be 3 or better even - 5! With every new 30 min chapter!

That takes the cake. Absolutely.
It seems the trend for this game is to "fix" and elaborate on stuff that doesn't even need changed, or added to. It's the same with class changes!

The majority of the class changes either are unnecessary, or make the class worse... The whole time while other classes are completely ignored literally for years!

Maybe I am just in a bad mood, but this is actually really annoying to me. They put so much time and work into doing stuff WE the customers don't give a **** about.

Story mode over content? Really?

No meaningful, GOOD pvp changes for ages?

It just seems to me the devs truly do not have their finger on the pulse of the gamers who play this game.

The last thing anyone is thinking about right now, is that the crafting system needs to be further altered!

What the holy ****, BW?
Please join the discussion on how to improve rewards for PVP
HERE
http://www.swtor.com/community/showt...82#post9840582

astrobearx's Avatar


astrobearx
01.15.2016 , 01:22 PM | #53
Quote: Originally Posted by Avicii View Post
Really this is such a minor thing to complain about in the scope of the issues at hand. Money is easy to come by and it's easy to craft. Heck I'll buy you a set of augs and MK kits just to quell the qq.
really this. i mean leveling craft and regearing isn't hard these days. hell with jawa junk, crafting augments is stupid easy to make.

Lhancelot's Avatar


Lhancelot
01.15.2016 , 01:56 PM | #54
Quote: Originally Posted by astrobearx View Post
really this. i mean leveling craft and regearing isn't hard these days. hell with jawa junk, crafting augments is stupid easy to make.
It's not a matter of it being "hard", it's a matter of it being totally unnecessary. There's no good reason to implement this right now.
Please join the discussion on how to improve rewards for PVP
HERE
http://www.swtor.com/community/showt...82#post9840582

astrobearx's Avatar


astrobearx
01.15.2016 , 01:58 PM | #55
Quote: Originally Posted by Lhancelot View Post
It's not a matter of it being "hard", it's a matter of it being totally unnecessary. There's no good reason to implement this right now.
then when does it become necessary?

DomiSotto's Avatar


DomiSotto
01.15.2016 , 01:59 PM | #56
Quote: Originally Posted by Avicii View Post
Really this is such a minor thing to complain about in the scope of the issues at hand. Money is easy to come by and it's easy to craft. Heck I'll buy you a set of augs and MK kits just to quell the qq.
I have 4 mirrors set up for PvP and PvE, each with different custom augmentation. That's 8 sets, with the costs of augment kits, augment kit installation and augment either production or purchase. I also like playing those toons, not grinding Heroics. You never know which ones are easy, which ones have no spawns and million other people are trying to do the same thing. I've just augmented my 5th AC, and another one is coming up. Those two are not on my parent server, so I am buying things, because the other crafts has not come up yet.

Why can't they give us a bit of time to just enjoy the game instead of this shuffling and rebuilding things all the time?

To get Jawa Junk you need to finish conquest, and I rarely have enough points to meet the goal. I am saving all I have now to trade for the new mats.
Deal.

astrobearx's Avatar


astrobearx
01.15.2016 , 02:10 PM | #57
Quote: Originally Posted by DomiSotto View Post
I have 4 mirrors set up for PvP and PvE, each with different custom augmentation. That's 8 sets, with the costs of augment kits, augment kit installation and augment either production or purchase. I also like playing those toons, not grinding Heroics. I've just augmented my 5th AC, and another one is coming up. Those two are not on my parent server, so I am buying things, because the other crafts has not come up yet.

Why can't they give us a bit of time to just enjoy the game instead of this shuffling and rebuilding things all the time?

To get Jawa Junk you need to finish conquest, and I rarely have enough points to meet the goal. I am saving all I have now to trade for the new mats.
Bioware did. this change will come in February, so that is 5 months we had this change : October (the beginning of 4.0) > November > December > January > February (crating patch dropped). how long do one need to enjoyed it? people complained that nothing changes and everything is stale. "Necessary" change or not, this provide a shift to crafting, which has been stagnant for some time.

Transcendent's Avatar


Transcendent
01.15.2016 , 02:11 PM | #58
Quote: Originally Posted by DomiSotto View Post
Old appearance will be coming back – War Hero stuff etc.
If it's moddable, that's one less unique thing I'll be able to craft. Meanwhile, Austin still can't seem to understand that some of us would love to be able to craft stuff like the Firebrand sets, why not release those schematics instead?



Quote: Originally Posted by astrobearx View Post
"Necessary" change or not, this provide a shift to crafting, which has been stagnant for some time.
Crafting is stagnant because the whole system is rubbish, and became over complicated and much less desirable in 4.0. Meanwhile, those players who spent time and credits learning to craft pre 4.0 got given the finger by losing a lot of schematics that should have simply been archived per crafting skill they applied to.

Taking things away from players is a terrible way to design a game.
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AlienEyeTX's Avatar


AlienEyeTX
01.15.2016 , 02:18 PM | #59
Quote: Originally Posted by Frenesi View Post
You don't get it, bro. We asked for new endgame content for so long, and EA finally answered our desperate call! Not only that, but they improved on the model!

Everybody knows that true endgame is getting new levels of gear. Running Ops was just boring, tedious waste of time on this glorious quest for loot. But not anymore! Now we can get new tier of gear without it! We don't need ops anymore - just give us more gear!

Spoiler
You are correct. Ops are boring and a waste of time. At least, IMO.

Not sure why we need a new tier of gear, though. With or without Ops, there is no need for it at this point. Seems like a complete waste of time to me.
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DomiSotto's Avatar


DomiSotto
01.15.2016 , 03:38 PM | #60
Quote:
Bioware did. this change will come in February, so that is 5 months we had this change : October (the beginning of 4.0) > November > December > January > February (crating patch dropped). how long do one need to enjoyed it? people complained that nothing changes and everything is stale. "Necessary" change or not, this provide a shift to crafting, which has been stagnant for some time.
That's exactly what I am saying. Show me those thousands of posts that said: We need new Augments! Common, it's been so long.....

People complain that there is nothing new in FUN things department. Not in the new burden department. I personally liked how it was before, when the game was static for a year in regards to the end level and gear, but instead new stuff like Makeb was added. Updating char's gear is not making even my top 20 list of the favorite things to do in a MMO.

All they do favors people with one or two characters and infinite amount of time to play the game.
Deal.