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One More (And My Own) Angry Rant About Rishi Datacrons

STAR WARS: The Old Republic > English > General Discussion
One More (And My Own) Angry Rant About Rishi Datacrons

thereter's Avatar


thereter
01.01.2016 , 01:43 PM | #31
It's one of the harder ones to get, super frustrating, but now I wear my legacy title with pride.

TriggerBlade's Avatar


TriggerBlade
01.01.2016 , 01:52 PM | #32
Quote: Originally Posted by Yomitako View Post
In other words, an excuse not to put in time and effort for a specific reward.
This is not me trying to start something. This is a legitimate question. How is logging in to stand still effort? No seriously. Please explain to me how remaining motionless in any way takes skill or energy?

I would understand if it was a tough fight, or a really hard puzzle or heck, even something with a small timeframe only at one time of day.

Standing around for random chance isn't effort. It's literally sitting still, standing doing nothing, and wasting time that one could use to be productive. People have jobs, school and general task and errands to be done.

If you have hours of free time, find staring at the environment entertaining and infinite patience that's fine. Good for you, patience is a virtue and all that. Though don't you dare suggest that people who would rather do something that takes actually takes effort and skill to do something, other than simply waiting, are in the wrong.

Elizar_Naki's Avatar


Elizar_Naki
01.01.2016 , 02:32 PM | #33
Quote: Originally Posted by annabethchase View Post
So one of the biggest stat increases in the game takes some effort? Oh the horror.
There's a difference between "effort" and "tedium." Most of the datacrons--and I'm honestly surprised I'm actually defending these things for once--take actual effort; you had to know the platforming course (or whatever else was required) to get to them, and you had to execute that course perfectly or be shunted all the way back to the start to try again. I've done all the datacrons currently available (including the Makeb endurance one), and while I didn't enjoy a lot of them (ESPECIALLY the Makeb endurance one), I still put in the effort to get them, and it was always satisfying (or at least a relief) when I got each one.

The Rishi datacrons, on the other hand, are far from any kind of real effort because the first step (unless you just buy your way past it, assuming someone else is selling the data packets) is still somewhat highly camped and is totally governed by RNG; I got lucky enough to get all 3 packets in a night or two, but statistically, you'll have players who'll get all 3 in a matter of minutes and others who'll sit out in the fields killing grophets for hours on end over several days, even weeks, with nothing to show for it--or worse, someone could sit around for hours killing normal grophets, have one of the champs pop up, and have their kill stolen by someone who either just arrived or who sat stealthed on the sidelines the entire time. As much as I hated some (ok, MOST) of the other datacron obstacle courses, this is infinitely worse. As I said, it was satisfying to get the datacrons before Rishi, but all I felt from getting those packets was "oh, the RNG liked me today." Whoopee.

To be honest (and bear in mind that this is coming from someone who leans more toward the casual side of the player base), I fail to see how this can be considered rewarding at all, or how anyone can view this as "effort." Once you get the packets, none of what you have to do is even remotely difficult, and I honestly wouldn't even call getting the packets themselves difficult--just tedious. The jumping puzzles took skill; this just requires you to sit around and kill the same basic mobs over and over again until the RNG decides "hey, champ time," which will vary from person to person completely independently of any sort of effort or skill that player has. If you disagree, that's your deal, of course, but you won't change my mind; I don't equate RNGs to "challenge" or "effort," I equate them to "tedium" and "stalling tactics." But that's me.
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Zasszz's Avatar


Zasszz
01.01.2016 , 02:49 PM | #34
Quote: Originally Posted by Elizar_Naki View Post
There's a difference between "effort" and "tedium."
Thats what the "you only want instant rewards without effort" players dont understand. Some of them did the exact same thing as we did and some still do. So in their minds others must be crying for instant rewards when criticizing certain aspects of it.

Quote: Originally Posted by Elizar_Naki View Post
I've done all the datacrons currently available (including the Makeb endurance one), and while I didn't enjoy a lot of them (ESPECIALLY the Makeb endurance one), I still put in the effort to get them, and it was always satisfying (or at least a relief) when I got each one.
Thats what Ive been trying to point out the whole time. I dont understand why thats so incomprehensible for certain people here.

Quote: Originally Posted by Elizar_Naki View Post
As much as I hated some (ok, MOST) of the other datacron obstacle courses, this is infinitely worse. As I said, it was satisfying to get the datacrons before Rishi, but all I felt from getting those packets was "oh, the RNG liked me today." Whoopee.
Rishi is actually one of the most simple planets when it comes to datacrons. Kill three mobs if you can find them, drive to place one, drive to place two, drive to place three, drive to final place, done.
Nar shaddaa was a nightmare compared to rishi. The makeb one was only as hard as the guide I had infront of me. To my suprise I didnt screw up once there. Again, The nar shaddaa crons with the pipes were WAY harder because its not that easy to precisely jump in this game since I had to start all over for several datacrons there.

Quote: Originally Posted by Elizar_Naki View Post
To be honest (and bear in mind that this is coming from someone who leans more toward the casual side of the player base), I fail to see how this can be considered rewarding at all, or how anyone can view this as "effort." Once you get the packets, none of what you have to do is even remotely difficult, and I honestly wouldn't even call getting the packets themselves difficult--just tedious. The jumping puzzles took skill; this just requires you to sit around and kill the same basic mobs over and over again until the RNG decides "hey, champ time," which will vary from person to person completely independently of any sort of effort or skill that player has. If you disagree, that's your deal, of course, but you won't change my mind; I don't equate RNGs to "challenge" or "effort," I equate them to "tedium" and "stalling tactics." But that's me.
I share your point of view.

annabethchase's Avatar


annabethchase
01.01.2016 , 11:03 PM | #35
Quote: Originally Posted by Zasszz View Post
But this one grophet on rishi has a too low chance to actually be there. Im camping it for nearly a week now.

It creates frustration, not fun. Its an effort to actually do this long journey. Its challenging enough. Why make it frustrating at the end?
A 5% drop rate is "too low" now? Come on.
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CrazyCT's Avatar


CrazyCT
01.01.2016 , 11:11 PM | #36
I did originally think that the Rishi datacron was a bit too much effort, but only if you were trying to do it on your third or fourth (or more) toon. Now that we have legacy datacrons, it's perfect. True it took me 7 hours to get the datacron, but that 7 hours of "work" now means that every single toon I start from now on will already have it. I think that's pretty fair.
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annabethchase's Avatar


annabethchase
01.01.2016 , 11:14 PM | #37
Quote: Originally Posted by Elizar_Naki View Post
As much as I hated some (ok, MOST) of the other datacron obstacle courses, this is infinitely worse.
Says someone who's good at platforming. I'd rather farm for an hour or so (which is the realistic time it takes) than fall on a jump course for an hour. But both should be required to max out your characters stats. The game is already way too fast & easy to max out, at least this is something to slow you down a little bit.
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ZanyaCross's Avatar


ZanyaCross
01.01.2016 , 11:22 PM | #38
I kinda feel bad now that I just wandered onto Rishi at the right moment when someone uncovered them and invited the whole island over.

AlrikFassbauer's Avatar


AlrikFassbauer
01.02.2016 , 06:30 AM | #39
Quote: Originally Posted by SootyTX View Post
It's a different generation unfortunately, and what is causing the downfall of the genre, because the content they want is simply unattainable at the rates they want it.
I agree.

I did do the Jawa Balloon ride a few weeks ago ... After a hiatus of doing it of ... one year at least, rather 2 years.
The positive point of that ride is that you explore the map rather easily without moving around : You get moved around.
I failed to actually get both Jawa Datachrons, by the way.
Complex minds
Cope with
Complex problems.

Myriandore's Avatar


Myriandore
01.02.2016 , 01:23 PM | #40
Quote: Originally Posted by Darkwords View Post
Biofail should go the way of other MMOs and allow the sharing of quest kills from non-grouped players. The "fight for first tag or your screwed" mentality here promotes hatred rather than community teamwork.
Exactly.