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Hook us up with some dual spec.


LeSamourai's Avatar


LeSamourai
12.28.2011 , 08:01 PM | #161
Yea it's definitely my #1 thing I would like to see added/changed in the game. I would LOVE to switch on my BH Powertech so I could become a healer (not liking tanking on it after lvl 40, liking my Assassin more).

Seriously, it's best of both worlds. If anything you will get MORE support classes out of it. I'm sure there are PLENTY of people who want to switch to tank/heals on an alt, if not on a main.

tholdrin's Avatar


tholdrin
12.28.2011 , 08:02 PM | #162
Quote: Originally Posted by HailSithis View Post
I was driving home so I didn't have a chance to reply to some of the posts responding to my "cons".

For the "WoW did it", I see that as a common argument against dual spec, since people are just being haters. They'll say things like "if you want dual spec, WoW is that way" "I don't want SWTOR to end up like WoW" etc. Fact is, WoW was the most successful MMO of all time, so using WoW's inclusing of a feature as an arguement against it, seems more than a little irrational to me.

Another argument was that once dual spec was included in WoW, a lot of top guilds cut members outside of their core, since their core members were able to more easily fill needed roles. I look at it as cutting dead weight, but.... some saw it as a negative, since it reduced the need to keep as many extra members to fill specific niches, and bad players were less likely to be given a chance to learn. My personal stance is, if you can't outplay another player in your niche, you're "dead weight" and need to get better at your role, so that people want to keep you.

Others argue that the rarity of healers helps build to community, by forcing players to network with them to form groups. I've had many instances where I was playing a rare and needed role, such as a Ranger/NIN in FFXI, Holy Priest in WoW, etc, and have had players go out of their way to try to be my friend. But, overall see such behavior as negative overall. It's my own opinion that it's better to want to play with someone for being a good player, or friendly and interesting person, than simply needing a shadow tank for maximum leveling efficiency.

I am seriously trying to understand the other side though. As to WHY someone would think that dual speccing is a bad thing. Since.... all present arguments I've seen have been pretty weak.... with the exception of it breaking immersion. To which I can only humbly disagree, on account that I don't think it hurts MY immersion. Further arguing that specific point would be tiring for me at best.

Few fun facts about SWTOR:

1) Tanks and healers level at least at the rate as dps, there is no reason to swap from tank/healer to dps for exping since being able to heal or having tanking mitigation usualy helps more than being a pure dps (thanks for companion system).

2) It possibly vary server to server, but i find it easier to find a healer (or a tank, im playing one but i see sh*tload of them) than DPS just because they are generaly easier and faster to level with (at least by my oppinion as i tried only a tank and a dd, but u just gotta agree, dont you).

3) Healers had always the ultimate role in PvP so i see no reason why someone would swap from healer to dps for pvp, if they wanted to be a DD then why would they spec to healing... Same goes with tanks, since PvP tanking is viable, stressing out "GUARD".

4) All DD trees should be (we have no way to tell without a combat log) balanced in terms on PvE damage and viable in PvP, so dual spec doesnt really make sense for pure DD classes.

5) Now we are getting dual spec, after a while the vocal minority (i was thinking for like 5 minutes to figure out a non-rude word) will want faster speeders, then they will want to jump 15 meters high, then we get pokemon pets and playable tentacled panda aliens. They wanted to take the best of theme-park mmo, they do not have to copy every single blizzards sorry a_ss excuse for game mechanism (if they made all specs viable in all aspects of the game, they wouldnt need it and dont say otherwise pls for it would be a shameful lie).


Few facts about WoW:

1) WoW is dieing since TBC and its not a hatefull comment, merely stating the fact (yes i played for 7 years).

2) Dual Spec is a neccesity because tanks can only tank and healers can only heal while their farming & exping capabilities are a little (alot) below the average DD Joe, however that doesnt meam the game where DD, Tanks and Healers are on par with each other need it, it means the game DOESNT need it.

3) Cant really think of anything else relevant, just making number three so i dont have to change "few" to "two" as it takes too much effort, just as chosing my playstyle instead of swapping it around.



EDIT: Also I considered myself a hardcore pve player in times WoW still has some level of achivement included. I experienced some battlegroup/server first kills, Onyxia, pre-nerf Kael, Illidan, Algalon and few others. Was playing guilds offtank since vanila, as MT was the guildmaster. Saying as much, i welcomed dual spec in WoW, i finaly could tank for the guild AND do pvp/farm stuff efficiently. But i NEVER EVER was asked to be a damage dealer in raids, i never got the gear unless there was noone else to take it for my offspec and never ever i saw anyone from my guild to be geared for two roles they could fulfit in a raid. Offspec = alt. You dont progress with alts. True story.
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Baaddare's Avatar


Baaddare
12.28.2011 , 08:03 PM | #163
Quote: Originally Posted by Sanguaness View Post
I agreed with you on that portion of your post. Some people want everything handed to them. Casual or hardcore however has nothing to do with the dual speccing topic. History dictates that the vast majority of people in other games (like warcraft) who cried and cried for dual spec were the hardcore gamers. They wanted that versatility for raiding. In other news where are my hoods on heavy armor?
I would tend to agree that generally it is the Hardcore who desire dual specing for the reasons you stated.
Now Minsc is in charge SWORDS FOR EVERYONE!

HailSithis's Avatar


HailSithis
12.28.2011 , 08:04 PM | #164
Quote: Originally Posted by Baaddare View Post
actually I am a healer and I pvp everyday in this game both in WZ and in open world. Somehow, i manage to do so quite successfully with just one spec. i know plenty of tanks tht can pvp as well. Perhaps, the fact that you are unable to do so has more to do with your skill then that of those that can.
My ability to PvP in Seer spec is a moot point. Even if I intended to heal in PvP, my optimal spec for doing so may be different than my optimal PvE healing spec. Playing PvP specced players with my PvE spec, is.... less than ideal.

Baaddare's Avatar


Baaddare
12.28.2011 , 08:04 PM | #165
Quote: Originally Posted by Taqui View Post
+1 ...

Dual spec & macros will make the game easier... in my point of view this what made Wow so popular... (but it is only my own point of view...)

in Rift dual spec ruined the game... sure, everyone can tank & heal.. but than no one is special... why roll a warrior if a healer can tank ??... why roll a healer if a DPS can heal...
And the same thing with the macros... In Rift you could play your level 50 with 2 botons... com'on...

and btw there is still a little place for dual spec, because you can always spec you talent tree as a heal or as a dps etc..

this is only one week in game... wait at least a month or two and you'll see there will be enough healers & tanks...
well the problem with that logic is that wow was popular before it had dual specing.
Now Minsc is in charge SWORDS FOR EVERYONE!

ColdLogic's Avatar


ColdLogic
12.28.2011 , 08:06 PM | #166
No dual spec.

I'm a Combat Medic, that's what I am. If you want to flip flop you pay the fee.
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Baaddare's Avatar


Baaddare
12.28.2011 , 08:11 PM | #167
Quote: Originally Posted by Draccman View Post
People who think macros are 1 hit win buttons are thinking about macros from a broken game, or times when certain macros in WoW were broken. I want to see focus cast macros mainly, a focus frame is useless without them. Skill cap in PvP is much lower because advanced players cant make use of such things.

And I dont know why everyone is talking about advanced classes. Your AC is your class, im talking about your spec. All these trolls defending not having dual spec cant come up with a GOOD reason not to have it, because there is none.
In case you have not noticed what you and others actually want is to change your AC. This comes about because as the game stands now you can change your tree inside your AC as often as you want for a fee. What you can not do is change your AC. You feel you need a different spec to pvp with today you just go to the skill mentor pay you fee and it is changed. You a dps who has available a healing tree go see the skill mentor and pay a fee. Thus you must really be asking to change ones AC.
Now Minsc is in charge SWORDS FOR EVERYONE!

Baaddare's Avatar


Baaddare
12.28.2011 , 08:13 PM | #168
Quote: Originally Posted by Taqui View Post
Totally agree with you mate..

Moreover, for someone who likes to play a tank, try to level as a tank etc... and than when he LFG he can't find a groupe because every dps flag themself as a tank too in order to get a groupe... thats can be really furstrating, I speak from own experience...

You need to choose or like in old mmo who were much harder, you level 2 characters, dps & heal or tank, so you can match the LFM...

I think at the end its just a point of view, in the one hand there are people who want it to be easy (and yes in mmo not having to go to the trainer each time make the game easier, spending time is an importent aspect of mmos)
in the other hand thoses who want it to be a bit more complicated, and as in my point of view, more intresting ...
saw that happen alot in wow and in rift.
Now Minsc is in charge SWORDS FOR EVERYONE!

HailSithis's Avatar


HailSithis
12.28.2011 , 08:16 PM | #169
@tholdrin

1. I agree that the Companion system makes leveling with pretty much any spec possible, and I'm a Seer, personally, since I think it's an optimal leveling build. That said, restricting player choice, and flexibility is never really a good thing... and my buddy who's playing a tank, is having a really hard time leveling, and would love to have a dual spec option for when he's running solo.

2. Milage may vary. I witnessed a group of three looking for a healer for about an hour last night, before I felt like helping them. Some roles will always be more rare than others, so even if a certain kind of CC was the rarity, it'd still be a good thing to have dual spec.

3 and 4. So if someone likes to PvP with one spec, but PvE with another, they should PvP with their PvE spec anyway, because it's viable. Got it.

5. I don't feel like responding to a slippery slope fallacy argument.


On the WoW stuff:

WoW is a 7 year game, and a LOT of changes happened since TBC. I personally think that balancing around Arena and PvE at the same time stressed their balance team to the max, and that cross server LFG damaged the community. But... I quit Warcraft a loooong time ago.

Durasturan's Avatar


Durasturan
12.28.2011 , 08:18 PM | #170
Quote: Originally Posted by Baaddare View Post
In case you have not noticed what you and others actually want is to change your AC. This comes about because as the game stands now you can change your tree inside your AC as often as you want for a fee. What you can not do is change your AC. You feel you need a different spec to pvp with today you just go to the skill mentor pay you fee and it is changed. You a dps who has available a healing tree go see the skill mentor and pay a fee. Thus you must really be asking to change ones AC.
Red herring/strawman/equivocation, are you practicing how many fallacies you can stick in one paragragh?