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Sorc healers doing more HPS than OPs

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Sorc healers doing more HPS than OPs

yellow_'s Avatar


yellow_
12.27.2015 , 12:19 PM | #61
Quote: Originally Posted by aristrokratie View Post
Please don't hit me if I am wrong but according to this site
http://dulfy.net/2014/10/30/swtor-3-...estream-notes/

alacrity only affects dots, not hots.


Also even though my calculations are quite inaccurate they allow people to get the gist about the healing percentages.
For example static barrier of sorcs absorbs about 9k damage, 15 second lockout. In this time our hots would heal for:
(crit of 40% calculated as exactly 2/5 of the heals crit, 69% surge)
My hot ticks for 1713 with bedside manners up.
5*(1713+1713*2/5*69%)= 10928.9

So actually static barrier almost absorbs as much as our hots+ you can use it to mitigate burst AND it cannot overheal.

It does not prove anything but that our hots are quite pathetic
I'm inclined to take dulfy's word for it on alacrity, it was only one of a few concerns I had anyway.

Either way, as I said, I was just being pedantic about that particular statistic. I'm totally with you here. Static barrier is stupidly good and almost impossible to waste; healing from probes regularly goes to waste, takes a long time to achieve efficiency, and eats 2 gcs on initial application or reapplication if they drop. Group ranked is honestly the only environment where kolto probes actually feel like a great heal to me.

aristrokratie's Avatar


aristrokratie
12.27.2015 , 12:32 PM | #62
Quote: Originally Posted by yellow_ View Post
I'm inclined to take dulfy's word for it on alacrity, it was only one of a few concerns I had anyway.

Either way, as I said, I was just being pedantic about that particular statistic. I'm totally with you here. Static barrier is stupidly good and almost impossible to waste; healing from probes regularly goes to waste, takes a long time to achieve efficiency, and eats 2 gcs on initial application or reapplication if they drop. Group ranked is honestly the only environment where kolto probes actually feel like a great heal to me.
Trust me I am the main heal of our 4s team. I use my scoundrel for lol runs against bads so we all have some fun because the outcome is uncertain but when we play against good players I am always on my sage.

The hots are so weak, I do about 1k hps more on my sorc than on my op and that's what makes me scratch my head. Sorcs are the mobile bursthealer, yet their hps potential is greater than the ops one in a pvp enviroment...

kissingaiur's Avatar


kissingaiur
12.27.2015 , 01:03 PM | #63
Quote: Originally Posted by aristrokratie View Post
Please don't hit me if I am wrong but according to this site
http://dulfy.net/2014/10/30/swtor-3-...estream-notes/

alacrity only affects dots, not hots.


Also even though my calculations are quite inaccurate they allow people to get the gist about the healing percentages.
For example static barrier of sorcs absorbs about 9k damage, 15 second lockout. In this time our hots would heal for:
(crit of 40% calculated as exactly 2/5 of the heals crit, 69% surge)
My hot ticks for 1713 with bedside manners up.
5*(1713+1713*2/5*69%)= 10928.9

So actually static barrier almost absorbs as much as our hots+ you can use it to mitigate burst AND it cannot overheal.

It does not prove anything but that our hots are quite pathetic
Alacrity DOES effect HoT's. If you think of HoT's uptime as a channel, more alacrity you have the uptime decreases while still keeping the same raw healing. I have tested this myself, it does indeed change depending on how much alacrity you are wearing. Meaning more alacrity = HoT's tick faster. Even in 3.0... I remember parcing HoT's and what happens wihen adding alacrity, still with the same results... more alacrity = time decrease between HoT ticks.

I wouldn't understand how they would be different between HoTs and DoTs.
Hothothothothothotho
"I need you all to know that I’ve transcended ranked pvp by reading about it on the forums"
5.6 PvP Operative Healing / twitch.tv/kissingaiur

aristrokratie's Avatar


aristrokratie
12.27.2015 , 01:12 PM | #64
Quote: Originally Posted by kissingaiur View Post
Alacrity DOES effect HoT's. If you think of HoT's uptime as a channel, more alacrity you have the uptime decreases while still keeping the same raw healing. I have tested this myself, it does indeed change depending on how much alacrity you are wearing. Meaning more alacrity = HoT's tick faster. Even in 3.0... I remember parcing HoT's and what happens wihen adding alacrity, still with the same results... more alacrity = time decrease between HoT ticks.

I wouldn't understand how they would be different between HoTs and DoTs.
So Kolto Probes last for 18.9 seconds if you have exactly 10% alacrity, right?

kissingaiur's Avatar


kissingaiur
12.27.2015 , 01:22 PM | #65
Quote: Originally Posted by aristrokratie View Post
So Kolto Probes last for 18.9 seconds if you have exactly 10% alacrity, right?
It can be confusing because for some reason the tool tip doesn't show it.

They increase the up time to Kolto Probes by 21 seconds. With 10.19% Alacrity I am sitting on 18.30-18.70 seconds uptime? I used stop watch on my cellphone so probably not the best judge of the uptime D:.
Hothothothothothotho
"I need you all to know that I’ve transcended ranked pvp by reading about it on the forums"
5.6 PvP Operative Healing / twitch.tv/kissingaiur

aristrokratie's Avatar


aristrokratie
12.27.2015 , 01:27 PM | #66
Quote: Originally Posted by kissingaiur View Post
It can be confusing because for some reason the tool tip doesn't show it.

They increase the up time to Kolto Probes by 21 seconds. With 10.19% Alacrity I am sitting on 18.30-18.70 seconds uptime? I used stop watch on my cellphone so probably not the best judge of the uptime D:.
yeah, alacrity is a bit weird sometimes: even though i have 10%+ my injection still takes 1.82 seconds to cast...

kissingaiur's Avatar


kissingaiur
12.27.2015 , 01:30 PM | #67
Quote: Originally Posted by aristrokratie View Post
yeah, alacrity is a bit weird sometimes: even though i have 10%+ my injection still takes 1.82 seconds to cast...
I feel like they made Alacrity function differently depending on if it's a cast heal vs. a channel heal. I honestly hate it because no matter how much Alacrity you have, your Injection cast time is still so *********** long. It's not worth stacking Alacrity to decrease it's casting time. But wait isn't that the whole POINT of Alacrity? *sigh*
Hothothothothothotho
"I need you all to know that I’ve transcended ranked pvp by reading about it on the forums"
5.6 PvP Operative Healing / twitch.tv/kissingaiur

aristrokratie's Avatar


aristrokratie
12.27.2015 , 01:42 PM | #68
I really hope they fiy at least two of those issues:

-crappy burst
-weak hots
-all strong heals are immobile casts

kissingaiur's Avatar


kissingaiur
12.27.2015 , 02:05 PM | #69
Quote: Originally Posted by aristrokratie View Post
I really hope they fiy at least two of those issues:

-crappy burst
-weak hots
-all strong heals are immobile casts
They tried to fix burst by 'buffing' Injection but what they didn't realize that Injection wasn't how we burst healed effectively.. It was HoTs/Surgical. That is the issue. They need a buff these two abilities and remove the RNG healing of Injection because it basically literally **** unless it crits. Low end Injection can hit for 5-6k... when people have 70k hp it's garbage for a 2 second cast. It's better to just spam surgical and hope it crits.
Hothothothothothotho
"I need you all to know that I’ve transcended ranked pvp by reading about it on the forums"
5.6 PvP Operative Healing / twitch.tv/kissingaiur

aristrokratie's Avatar


aristrokratie
12.27.2015 , 04:16 PM | #70
Quote: Originally Posted by kissingaiur View Post
They tried to fix burst by 'buffing' Injection but what they didn't realize that Injection wasn't how we burst healed effectively.. It was HoTs/Surgical. That is the issue. They need a buff these two abilities and remove the RNG healing of Injection because it basically literally **** unless it crits. Low end Injection can hit for 5-6k... when people have 70k hp it's garbage for a 2 second cast. It's better to just spam surgical and hope it crits.
Back in the good old days when we were"op" i hardly ever used injection. In fact I just spammed surgical if someone needed a lot of healing. Right now surgical is nothing but a hot refresh plus some bonus heals