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SWTOR is less than a month old, wow is 7 years old. Why do people compare?

STAR WARS: The Old Republic > English > General Discussion
SWTOR is less than a month old, wow is 7 years old. Why do people compare?

PhoenixStar's Avatar


PhoenixStar
12.28.2011 , 07:20 PM | #231
Quote: Originally Posted by Voxtrot View Post
...

What? Out of all of the ridiculous crap I have seen on these forums white-knighting this game over the years, this is probably the crowning achievement. They are both MMOs. They both have paid subscription plans in line with the MMO genre. It has instancing and zones, (bad) combat, simple questing, a game-wide general chat system, multitudes of different servers for play, and an (utterly broken) auction house; these are all genre standards.

Just because Morgan Freeman is narrating a book for me with his incredibly amazing voice doesn't mean it is no longer a book that I am "reading".
Do you think all of these things will change just because you don't like them? If I hated that many things about a game I'd just move on back to what I was playing before.

Kurtayn's Avatar


Kurtayn
12.28.2011 , 07:30 PM | #232
To be honest, all they really need to do at this point in development is make the UI customizable and fix bugs. I am assuming that not being able to search in the market is a bug. It is somewhat silly to complain about the end game for a game that had been out for 9 days. Aside from those who blew through the story and leveled like crazy, most people are not there yet. There is plenty to do from level 1 to 50, plenty of flashpoints, plenty of missions, space missions, and the crafting system is among the most unique i've seen. I like that I don't have to spend hours flying and running around in circles gathering mats. I like that I can do other things while leveling my crafting. Aside from the bugs, this game is actually pretty good at launch.

Within the next few months, they will have to add some things of course. They are already planning on their first content patch within a month. They need to fix the game stopping bugs, like the story stopping bugs. It would be nice if they fixed the bug that keeps the sound of my speeder from following me everywhere I go. It would be awesome if the eyes of NPC's during dialogue weren't black or glassy.

As far as some of the other features people want, like dungeon finder. It would be nice to have a better LFG feature. However, dungeon finder was responsible for some of the worst behavior I have ever seen in an MMO, and I have been playing them since Everquest beta. I absolutely do not want to see dungeon finder as implemented in WoW. It caused the kiddies to come out, and it emptied a very large world.

Also, the whole thing with the dialogue in the game, it is nice and I am really enjoying the main story and some of the side story lines (the Alderaan kingmaker storyline was awesome), but it would be awesome if my character didn't repeat himself all the time.

One other thing. for the love of all that is unholy, please make an option to silence companion speech. If I hear Vette say "Brutal, better check I have all my parts" or my droid talking about how he doesn't want me to decommision him one more time, I am going to dismember them and send them to various parts of the galaxy.

Voxtrot's Avatar


Voxtrot
12.28.2011 , 07:30 PM | #233
Quote: Originally Posted by PhoenixStar View Post
Do you think all of these things will change just because you don't like them? If I hated that many things about a game I'd just move on back to what I was playing before.
Well, I was playing only single-player games. As it turns out, playing a game with genuinely fun gameplay systems and a living world is a treat in itself.

And honestly, I don't hate this game. I hate the fact that in the years I have been on these forums and worried about the persistent (almost single-minded) focus on storyline and voice-acting, not one person there was able to say "Hey, maybe we should spend a little more time on accessibility and a little less time on making every NPC blurt out the same canned dialogue!" The story and voice-acting are fun and all, but this is a one or two month game at best. The lack of a functional auction house, UI comforts, and an efficient grouping mechanism are all painfully apparent from the moment you get off your first world (and in the case of the UI, the second you start playing). Add on top of that a lot of the lifelessness issues and it just isn't a great game to play, especially not by yourself.

If they had spent half the effort they spent on making the game fully voice-acted in another department, (say, gameplay or accessibility or world design) this would be a really good MMO as opposed to one that I would rather just quit after the free month. And instead play EQ2, again, for my fix.

For some historical reference, I do not love EQ2. In fact, since release it has failed to hold me past the mid-30s (the cap at release was 60, I believe). But it is free and I haven't seriously played a MMO for years, now, and at this point what I played 2 years ago in EQ2 for a bit is better than what this is currently.

DaEzz's Avatar


DaEzz
12.28.2011 , 07:32 PM | #234
Quote: Originally Posted by TomWhiting View Post
This
People expect a game that was released to uphold to WoW's standards, despite the fact that it may have been just released. It's stupid, ignorant and impatient.
"People" expect that a game that has taken 6 years to develop on the by far largest budget in the entire gaming industrys history to at least have basic functionality standards similar to WoW and other MMO´s.

"Basic" as in a customizable UI, user-friendly AH, Chat bubbles and whatnot.

If you cant understand that, well tbh I wouldnt use words like "stupid" and "ignorant" if were you.
"Luck is the residue of design."

Artillery's Avatar


Artillery
12.28.2011 , 07:32 PM | #235
People who succeed learn from mistakes, or other people mistakes.

SWTOR clearly did not learn from any of the mistakes made by WoW.

Gunryu's Avatar


Gunryu
12.28.2011 , 07:39 PM | #236
Quote: Originally Posted by TomWhiting View Post
This
People expect a game that was released to uphold to WoW's standards, despite the fact that it may have been just released. It's stupid, ignorant and impatient. Of course, what do you expect from a society that's abandoned responsibility, grown incredibly impatient, and just continually sought after it's 15 minutes of fame.
I got a car to sell you, it has no air conditioning, an 8 track player, no heater, no emergency break, no seat belts, and you have to fill up the gas tank every day...........but it's ok because that's how the older cars were, btw it still costs 35 thousand dollars.
You can't just ask customers what they want and then try to give that to them. By the time you get it built, they'll want something new. - Steve Jobs

krookie's Avatar


krookie
12.28.2011 , 07:40 PM | #237
Quote: Originally Posted by TomWhiting View Post
This
People expect a game that was released to uphold to WoW's standards, despite the fact that it may have been just released. It's stupid, ignorant and impatient. Of course, what do you expect from a society that's abandoned responsibility, grown incredibly impatient, and just continually sought after it's 15 minutes of fame.
No one expects TOR to compete with WoW content-wise. It would be unrealistic to expect 7 years of content to be included with a new game.

Game play elements are a different story though. SWTOR has been in development for a long time and BioWare had plenty of time to examine the various features that WoW, and other MMOs, offer (popular or not) and implement the good ones into their game.

It's a pretty known fact that BioWare set out to imitate WoW with SWTOR. What's mind boggling is that BioWare completely missed the reason why WoW is such a popular game. The gameplay features like LFG, responsive combat, good AH, customizable UI, chat bubbles, dual spec, amongst many others, are what keeps people coming back.

Skoobie's Avatar


Skoobie
12.28.2011 , 07:41 PM | #238
I want it all and I want it NOW!

Voxtrot's Avatar


Voxtrot
12.28.2011 , 07:44 PM | #239
Quote: Originally Posted by Skoobie View Post
I want it all and I want it NOW!
Thank you for this amazing, insightful post. You truly have made this thread a better experience for all of us.

DaEzz's Avatar


DaEzz
12.28.2011 , 07:44 PM | #240
Quote: Originally Posted by Artillery View Post
People who succeed learn from mistakes, or other people mistakes.

SWTOR clearly did not learn from any of the mistakes made by WoW.
You are right of course, but I would rather put it that the Bioware devs didnt learn enough from what WoW and other MMO´s did/does right when it comes down to the basics.
"Luck is the residue of design."