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Item Stack Resale Exploit

First BioWare Post First BioWare Post

eatmydeece's Avatar


eatmydeece
12.08.2015 , 09:26 PM | #201
Quote: Originally Posted by DarkLadyKeres View Post
again 4 weeks isnt a long turnaround time for a fix... neither is 6 really... depending on what was going on behind the scenes when they tried to fix it... it might seem simple to people but people dont get that fixing one thing has the huge potential of breaking something else... whats the point in fixing an exploit if it opens another? It needs to be tested and it cant get fixed and pushed live right away... they have to test around it and test a lot of things to make sure these things aren't going to break... thats not something that can be done in a few hours...
Yet when something is wrong with a cartel market item and we have emergency maintenance the next night with a fix.
Honestly if they wanted to they could have had a fix for this in a week but I'm guessing it wasn't high on their priority list.

What I really think is this is a conspiracy by bioware to lure the veteran players into using this exploit,
then letting it go on long enough so they can then ban them all in one fell swoop.
They can then deal with a new player base that only cares about story and is fine with no group content.

Am I the only one right now that thinks for the amount subs pay per month, what we have gotten for that the past 18months isn't that much?
I'm betting there will be more content in fallout 4 DLC next year than what BW release in swtor

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WiththeForc's Avatar


WiththeForc
12.08.2015 , 09:32 PM | #202
Quote: Originally Posted by eatmydeece View Post
Yet when something is wrong with a cartel market item and we have emergency maintenance the next night with a fix.
Honestly if they wanted to they could have had a fix for this in a week but I'm guessing it wasn't high on their priority list.

What I really think is this is a conspiracy by bioware to lure the veteran players into using this exploit,
then letting it go on long enough so they can then ban them all in one fell swoop.
They can then deal with a new player base that only cares about story and is fine with no group content.

Am I the only one right now that thinks for the amount subs pay per month, what we have gotten for that the past 18months isn't that much?
I'm betting there will be more content in fallout 4 DLC next year than what BW release in swtor
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eatmydeece's Avatar


eatmydeece
12.08.2015 , 09:38 PM | #203
Quote: Originally Posted by WiththeForc View Post
HK-55 HYPE!!!

I think this is definitive proof the real beastfury died.
The real beastfury would not be excited for hk55

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MeNaCe-NZ's Avatar


MeNaCe-NZ
12.08.2015 , 09:40 PM | #204
Quote: Originally Posted by LordArtemis View Post
There is one dev most directly responsible for most of the bad decisions that have been made since 3.0, especially recently IMO....

Just one.

IMO if anyone needs to go, this person most definitely needs to move on to some other part of the company. Or at the very least get demoted.
Depends what you call bad decisions, I probably have more in my eyes than you do in yours.

In saying that whoever signs off on these sorts of things and let's them get through without any form of QC or decides "yeah let's wait weeks and not say or do anything" can join the person you're talking of.

MeNaCe-NZ's Avatar


MeNaCe-NZ
12.08.2015 , 09:43 PM | #205
Quote: Originally Posted by DarkLadyKeres View Post
Ive seen people say things like "I AM STREAMING AND NEED THIS BUG FIXED RIGHT NOW!"

and then we get the CS report 2 days later
and then a bug goes in the DB
And then that fix is debated between 3-4 Devs over a few days
And then the first attempt to fix is put in... It might not work
And then we retest it, if its fixed it goes in the next patch, if its not fixed it stars over from step 3 if the fix breaks things worse then its another *****torm while devs try and fix it as best they can
And then it comes back to us for testing...

BTW thats all IF as a QA tester we were able to reproduce it with little more than "GAME IS BROKEN PLZ FIX" if not the bug goes in the DB as a tracking issue which gets tried a few times and then we wait for more reports to come in with more info...

I dont test for this game, EA or Bioware, but its the same process in all game studios...
Yes because I'm sure potentially game breaking, economy destroying bugs of this magnitude should be part of the same testing and solution regime

MeNaCe-NZ's Avatar


MeNaCe-NZ
12.08.2015 , 09:49 PM | #206
Quote: Originally Posted by DarkLadyKeres View Post
An exploit like that, its unlikely this wasnt bumped up... a lot...

Ive worked in the field long enough too but I also know that six weeks isnt that long to get a fix in that works... also people dont get that the patches for at least the NEXT two weeks are set in stone and are just being tested with fixes going in only for major (Like 100% crash) bugs so in reality this was probably fixed MORE than two weeks ago but not pushed to the live branch yet...

Again im gonna stand with the Devs on this one because they know a lot more about how games work than the 17 pages of "PRESS THE FIX NOW BUTTON SOONER" in this thread...
You act like this is some sort of "My deco isn't in the right spot, fix it now!" issue ... it's not ... it's potentially disastrous ( only time will tell ). 6 weeks to put any sort of fix in to stop this is inexcusable ...

Most of it will come down to under staffing and plain ignoring the fact the issue was a thing and that many people were doing it or profiting from it.

Let's look back at the Ziost exploit, the temple chair exploit - 2 where they didn't hinder the discussion on it on the forums and thus the outrage. How long did those take to fix from knowing they were there? 2 weeks if that?

You can defend them all you like but this is a product people pay for and this level of ineptitude is going to drive people away and all the "but you don't understand how hard it is" isn't going to justify 6 weeks of people ruining the games economy for the more honest players.

lokimogor's Avatar


lokimogor
12.08.2015 , 11:54 PM | #207
Public Ban Dunkings, Public Ban Hammers, blah blah make it a witch hunt.

I hope that those who significantly abused it get the perma ban. The fact is that most folks can try to conceal the goodies, but they'll do it from the same IP address which MMO's do record and so much of its trackable. Naturally credit sellers are a different story but they are still handable

Kheld's Avatar


Kheld
12.09.2015 , 01:09 AM | #208
Ban the cheating mofos.
The Force will be with you, always.

Transcendent's Avatar


Transcendent
12.09.2015 , 01:19 AM | #209
Quote: Originally Posted by PennyAnn View Post
I know that looking at the amount of people who feel all previous exploits were handled too lightly that it's safe to assume that it is not based on player feedback, because the same feedback is given every time and is not followed by Bioware. To that end, continuing to post clamoring for people to be branded with non-removable "cheater" titles, locked in stockades on the fleet, stripped of everything they've earned in the game (legitimately) as punishment for what was gained illegitimately, perma-banned in every and all instances, etc. is not helpful and is the very example of voicing your opinion being poisonous to the community as a whole.
I agree with this sentiment to an extent, and also not, to some extent.

While I agree that the posts clamouring for instant bans and everything else are not helping the situation, I think BioWare should be looking at how widespread the deliberate abuse of this exploit was before making any decisions on how to handle it. If it wasn't very widespread on a deliberate basis, then yes permanent bans should be handed out. If it was widespread, then perhaps not.

Equally, having been on the end of the punishment for the Temple Chair exploit (which I was prepared to accept for my own stupidity), the way in which BioWare handles these types of issue could, and probably should, be improved.

So for those that truly abused this?
  • Permanent bans.
  • Removal of all credits from the players account.
  • Removal of all credits gained from the exploit from any other account (they should be able to track these) including from accounts where the player has purchased items from another player, as well as credits placed into the guild banks.
  • Removal of items purchased with those credits (with the items returned to the original player if purchased from the GTN)

Anything less than those actions, shows a complete disregard for the community.

For those that very lightly did this exploit? (perhaps trying to figure out how it happens, but repeated it a few times)
  • Assuming no prior infractions, 28 days - 3 months suspension.
  • Removal of all credits from the players account.
  • Removal of all credits gained from the exploit from any other account (they should be able to track these) including from accounts where the player has purchased items from another player, as well as credits placed into the guild banks.
  • Removal of items purchased with those credits (with the items returned to the original player if purchased from the GTN)
  • Reset of all companion affection on the player account to 0.

For those that inadvertently did this exploit? (misclick / only happened once)
  • Assuming no prior infractions, 7 days suspension.
  • Removal of all credits from the players account.
  • Removal of all credits gained from the exploit from any other account (they should be able to track these) including from accounts where the player has purchased items from another player, as well as credits placed into the guild banks.
  • Removal of items purchased with those credits (with the items returned to the original player if purchased from the GTN)

There should be a clear signal coming from BioWare that abuse of the bugs in the game is not going to be tolerated. If you did this exploit? Then I don't feel sorry for you right now, I've done one and faced the consequences for my actions, lesson learned.

To the other issue of taking 6 weeks to patch this? Has anyone thought, that this may have been a deliberate move by BioWare to pull out the more toxic members of this community prior to any gains in subscribers with the upcoming film release? We get 4.0, with reduced credits drops and an exploit to gain unlimited credits? Or perhaps BioWare left it so long before patching to see who gets caught in that net, while also hurting the credit sellers in that process (which is a rather sublime side effect to this exploit)?

If it takes 6 weeks to patch this out, then perhaps there is reasoning behind it, beyond just it being a coding issue. Assuming the above, I'm willing to give BioWare the benefit of the doubt on that one.
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Tarkashae's Avatar


Tarkashae
12.09.2015 , 01:37 AM | #210
So...

Jaded veteran players know very well what the rules are. So they cash in, and cash out. Sell the credits they got via the dupe and quit. There is no reason to keep playing for a lot of them.