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Hook us up with some dual spec.


Ilasper's Avatar


Ilasper
12.28.2011 , 05:23 PM | #131
I don't understand why people are so against this system and from the first 10 pages (didn't read through every page) the only reason people gave was "it came from WoW so it suck". Yes, dual spec is not "needed", in the same way that target of target frames are not "needed" and chat bubbles are not "needed", and addons are not "needed".

I have absolutely no idea why anyone would be actively against this system because it literally benefits everybody. Even assuming your class only has 1 role, the optimal pve spec is at least a few points different from the optimal pvp spec, so basically you have to pick one side that you want to play on and play sub optimally on the other side of the game, even before taking in account all the other variables.

Spec switching is already something you can do in game, by allowing dual specs all you are doing is taking away the trip to the vendor and paying some credit. How people think this process is some kind of skill or holds importance is beyond me.

Varghjerta's Avatar


Varghjerta
12.28.2011 , 05:27 PM | #132
Quote: Originally Posted by Ilasper View Post
I don't understand why people are so against this system and from the first 10 pages (didn't read through every page) the only reason people gave was "it came from WoW so it suck". Yes, dual spec is not "needed", in the same way that target of target frames are not "needed" and chat bubbles are not "needed", and addons are not "needed".

I have absolutely no idea why anyone would be actively against this system because it literally benefits everybody. Even assuming your class only has 1 role, the optimal pve spec is at least a few points different from the optimal pvp spec, so basically you have to pick one side that you want to play on and play sub optimally on the other side of the game, even before taking in account all the other variables.

Spec switching is already something you can do in game, by allowing dual specs all you are doing is taking away the trip to the vendor and paying some credit. How people think this process is some kind of skill or holds importance is beyond me.
Actually give a reaosn for it ?

Psykhe's Avatar


Psykhe
12.28.2011 , 05:28 PM | #133
Quote: Originally Posted by TiggaHarley View Post
In any game, when you roll a healer you know your damage to monsters will be lower. Dual Spec killed this concept. I wanna to play a healer but now i can respec to kill stuff uber fast and then respec back to healer. Players should not have the option to have it both ways. Choose your playstyle and commit.
So according to you healers SHOULD be in the disadvantage? Ooookay.

Quote: Originally Posted by Varghjerta View Post
Actually give a reaosn for it ?
Lets see...

- much better flexibility for small guilds
- less waiting time when making groups
- no one-sided penalisation for healers and tanks

Thaltom's Avatar


Thaltom
12.28.2011 , 05:30 PM | #134
Ha, no thank you.

Group lead: "We need a healer more than we need DPS."
Random guy clicks a button and his character unlearns everything he knows and learns everything to do with healing for his class a la the Matrix.
Group lead: "Awesome. GOGOGOGOGOGOGOGOGO!"

Duel spec ruins immersion and is way to close to WoW.
I only get paid when I survive. I like getting paid.

Psykhe's Avatar


Psykhe
12.28.2011 , 05:34 PM | #135
Quote: Originally Posted by Thaltom View Post
Duel spec ruins immersion and is way to close to WoW.
Then join a no-dual-spec-allowed guild, problem solved.

And if you cannot find any, maybe only very few people think it "ruin immersion" and you are a small minority?

Basically, either most people want it, then it should be introduced no matter the feelings of a minority or a noticeable amount of people dislike it, then they can easily avoid it by keeping to themselves.

Ilasper's Avatar


Ilasper
12.28.2011 , 05:38 PM | #136
Quote: Originally Posted by Thaltom View Post
Ha, no thank you.

Group lead: "We need a healer more than we need DPS."
Random guy clicks a button and his character unlearns everything he knows and learns everything to do with healing for his class a la the Matrix.
Group lead: "Awesome. GOGOGOGOGOGOGOGOGO!"

Duel spec ruins immersion and is way to close to WoW.
Once again I don't see why we couldn't take elements from WoW if it truly benefits the game. That's like saying we shouldn't have talent tree type progression because it steals from X game (not sure where it originated). Remember WoW did not innovate anything it only improved upon old formulas, and there's no reason why Swtor can't do the same. I don't know about you but I would rather suspend my disbelief for a few moments and enjoy the game as opposed to "immersing" myself in waiting 10-15 minutes finding a new healer/tank.

christianizcool's Avatar


christianizcool
12.28.2011 , 05:41 PM | #137
This thread basically amounts to:
"WoW has dual-spec and it works"
"lol no WoW sux go back 2 wow noob dont bring wow trash 2 r game noob"

Here is why dual spec would make the game better for virtually everyone:
- People are stuck with one spec.
- The quickest spec to level with is nearly always DPS specs. Not only that, but DPS seems to be the preferred spec in general for a lot of people at the level cap.
- The oversaturation of DPS makes it extremely hard to find a decent group - especially with no LFD feature.
- Even if you do spec DPS exclusively, many people will be more inclined to spec tank and healer with dual spec.
- This will make grouping quicker and easier for everyone.

Kemosobe's Avatar


Kemosobe
12.28.2011 , 05:43 PM | #138
If you want dual spec, go back to whatever MMO you came from that has it. And do not try and back it up saying it is an MMO standard or any other excuse, because you are already wrong.

I would also like to say this for this entire thread;

NO!!!!!

That will be all.
Quote: Originally Posted by GalacticKegger View Post
Curious how many would stand in the street staring down an oncoming garbage truck because they don't have DBM telling them to get out of the way.
Quote: Originally Posted by KROSSDARK View Post
Yeah I feel sorry for the devs. The new breed of gamers are so %$$#&^%

Hal_Narcowitz's Avatar


Hal_Narcowitz
12.28.2011 , 05:44 PM | #139
The Designers need to think about several things:

1. If you're going to put in what are clearly PVP and clearly PVE talents that compete with each other (e.g., they each take up a point), aren't you closing off PVP to those who spec PVE and closing off PVE to many who spec for PVP? How will you make this accessible to the same toon?

2. If you're going with the "tri-role" system (tank, healer, dps), you know you're going to face a shortage of healers and tanks. Also, you know it's going to be tougher to level as a tank/healer than a standard dps. How will you balance this? (Dual spec is one way, reducing the need for healers/tanks is another - but it's something every game has faced).

3. If people pick an advanced class, but later in the leveling process wish they had gone a different way (perhaps someone wants to heal instead of tank/dps but has no access to a healing tree now), will you offer that player a "mullagin" type option? If you do not, you risk people losing interest in their character, and the game. (I'm a big fan of playing how you want to play).

4. If you don't offer multiple specs, how will you balance endgame raiding to make it accessible to more than just a tiny fraction of the game population (again, every game has faced this issue . . . some stick with the small raiding %, some like WoW have come up with a Looking for Raid style option to make it more accessible, others have raiding but the content is very easy - allowing many to see it)?

uadarth's Avatar


uadarth
12.28.2011 , 05:46 PM | #140
Quote: Originally Posted by Psykhe View Post
Then join a no-dual-spec-allowed guild, problem solved.

And if you cannot find any, maybe only very few people think it "ruin immersion" and you are a small minority?

Basically, either most people want it, then it should be introduced no matter the feelings of a minority or a noticeable amount of people dislike it, then they can easily avoid it by keeping to themselves.
Sorry, but this affects everyone. We are allowed to express our opinion. I am sure people would LOVE class respecs and LOVE starting the game at 50.. Hey, if you don't like it, you could always start at 1! is NOT an argument.

The game is insanely easy as it is. If you want more healers or tanks, roll them like I did. Adding dual spec removes any reason to level a healer or tank.. it reduces uniqueness, it makes everyone the cookie cutter sameness.