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SWTOR is less than a month old, wow is 7 years old. Why do people compare?

STAR WARS: The Old Republic > English > General Discussion
SWTOR is less than a month old, wow is 7 years old. Why do people compare?

Kedemel's Avatar


Kedemel
12.28.2011 , 04:49 PM | #151
Quote: Originally Posted by YzenDanek View Post
All of the things in your first list are things this game shares with other great Bioware titles that are worth playing for 40-50 hours.
Which is the exact problem I'm seeing right now. I'm enjoying this game for the aspects that BioWare pulled from the KoTOR series. But, as an MMO, the game is lacking.

StarMagus's Avatar


StarMagus
12.28.2011 , 04:50 PM | #152
Quote:
Wrong the bar was set to "Clone this game and you'll make this amount of money too." which stagnated the market for 7 years and created a bunch of flops. Why move to a new game that's the same as the one you're currently playing?
Totally agree, but this is not the game that shatters the "Let's do things Like WoW and rake in Phat Cash" wall. Extra Credits on Penny-Arcade TV had an interesting episode on MMOs where one of the topics they covered was what would be the next big thing in MMOs that wouldn't be like what had gone before.

That said I like the game for what it is, but I realize that what it is now is not that much different then WoW. Of course, keep in mind that there is a reason that McDonalds has more clones of it then any $250 a plate fancy eating place does... people like comfort and the familar.

Reecelol's Avatar


Reecelol
12.28.2011 , 04:52 PM | #153
Quote: Originally Posted by HectorCasan View Post
And how is wow right now?, you guys keep saying it as if wow was wonders, i played wow since vanilla, left before 4.2 patch

Here is the proof so you dont think im bull******** you.

http://us.battle.net/wow/en/characte...Alarius/simple

As you can see the character was "Marshal", thats the old pvp system that was in place on vanilla, you dont see one of this often do you ?

Aniways, WOW is in terrible state right now, pretty much everything is being handed easily, Blizzard is using Rehused content like never before and the game is stale because blizzard content update cycle is just waaaay too long.

The game started declining since the Sunwell Plateau, Cataclysm was just the worst of the worst, and what are you supposed to get later ?

yeah right, FRICKING PANDAS !
seen tons of "marshals" in my time. also wow @ your gemming :l
I play wow too. You jealous of my anime hair and ADD?

StarMagus's Avatar


StarMagus
12.28.2011 , 04:53 PM | #154
Quote: Originally Posted by YzenDanek View Post
I totally agree with what you've said here.

The problem is, everything that defines the long term play experience of an MMO is in your second list.

All of the things in your first list are things this game shares with other great Bioware titles that are worth playing for 40-50 hours.


Yup. That said if I can get 300 hours ((the time they say it takes to complete 1 character to 50 and do all the arcs)) X 8 = 2400 hours of game play or 100 days of game play out of this game just from the stuff in my first list I'll consider the $60 + $15 a month well spent.

I went into this game knowing that if I played it like a KOTOR game that had a few social options and group only things, I'd be happy enough playing all 8 arcs to see what happens. Anything else was gravy, as they say.

eS--'s Avatar


eS--
12.28.2011 , 04:54 PM | #155
I know most of you want to be able to say this game of perfect because you hate the fact that there are a few games out there better than it but the fact is its not.

It is also very reasonable to compare the present version of wow to this present version of this game.

The fact is that this game could have learned from previous games and improved it based on those.

LeSamourai's Avatar


LeSamourai
12.28.2011 , 04:56 PM | #156
Quote: Originally Posted by Neeseek View Post
People are stupid.
this

But it's not really "people"; it's mainly young juveniles who don't understand the concept of things taking work. And no, I'm not old (26); I just use my brain.

krookie's Avatar


krookie
12.28.2011 , 04:57 PM | #157
Quote: Originally Posted by PhoenixStar View Post
Not only any MMO vet horse, just tired of seeing people beg for WoW in every new game that launches.

And how do you expect these changes the first month of launch?

WoW has MANY features now that were flat out denied at launch and were said would never be added to the game. One of them being faction changes which was shot down so many times it made my head spin.

So either wait or go back. The choice is yours.
The point is that it doesn't matter if WoW had these features at launch or not. It has them now. TOR, as a game developed post WoW's launch has to have these features in from the get go. It was suppose to be designed with these features in mind.

xRydisx's Avatar


xRydisx
12.28.2011 , 04:58 PM | #158
it is the same genre of game. They are in competition. Why wouldn't you compare? WoW is old yes, however SWTOR is new, yet contains nothing new or innovative to the genre. If you dont compare this came to other MMO, then your doing it wrong.

The developers should have identified what their target audience wanted and what worked in previous games. They are neither improving on nor reinventing the wheel. Doesn't matter its only been out 1 week or 2. The game is 10 years past near the start of the MMO age. It should be improving it. Not a generic MMO with a SW theme.

Ramuk's Avatar


Ramuk
12.28.2011 , 05:02 PM | #159
One area where the games should't be compared is the seamless zoning as people have said in WoW vs SWTOR.

WoW is consisted of mainly one planet with 3-4 different continents. When you switch continents the game...well goes to a loading screen. When you enter an instance there is a loading screen.

SWTOR consists of countless planets with different areas. When on a planet the zones are seamless. But when you go from one planet to another there will always be loading. Same with instances (which is like WoW).

The game is going to load your current activity, that be questing on a planet, doing an instance, being on your ship, etc. Switching between them will always involve loading screens. For any game.
Keller's Void - GAF
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YzenDanek's Avatar


YzenDanek
12.28.2011 , 05:03 PM | #160
Quote: Originally Posted by StarMagus View Post
Yup. That said if I can get 300 hours ((the time they say it takes to complete 1 character to 50 and do all the arcs)) X 8 = 2400 hours of game play or 100 days of game play out of this game just from the stuff in my first list I'll consider the $60 + $15 a month well spent.

I went into this game knowing that if I played it like a KOTOR game that had a few social options and group only things, I'd be happy enough playing all 8 arcs to see what happens. Anything else was gravy, as they say.
As someone who at level 24 is already mashing the spacebar to get through the voice acting, what you just described obviously gives me a very different piece of math.

To each their own.

I came here knowing there would be features typical of Bioware titles, but I didn't buy the game for those. I bought it for the massively-multiplayerness of it, which I'm still waiting to see. Even my last disappointment, Rift, delivered on that part.