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Why is nobody asking for advice on how to play?

STAR WARS: The Old Republic > English > General Discussion
Why is nobody asking for advice on how to play?

psikofunkster's Avatar


psikofunkster
11.20.2015 , 01:27 PM | #31
Quote: Originally Posted by StarkHelsing View Post
Most of the complaints aren't because the content is difficult. It's that it's tedious, boring and four year old content they want us to repeat and repeat some more.
^ This

Roalmo's Avatar


Roalmo
11.20.2015 , 01:28 PM | #32
Quote: Originally Posted by chantiris View Post
It's what I do. I;ve never onced asked for help. The majority of the worlds information at out fingertips, yet people would still rather complain when they don;t understand something.
Ya'll missed the sarcasm...

MillionsKNives's Avatar


MillionsKNives
11.20.2015 , 01:29 PM | #33
Quote: Originally Posted by Atalantia View Post
I raise you this Dev post:

Companion Changes in 4.0.2 | 11.16.2015, 02:30 PM
Quote: Originally Posted by AdarnVote View Post
just one question then eric:

for those of us who like to play solo like me, will I still be able to go through with my healing companion and do the weekly heroics to build our influence/alliance? because right now that's all I've got to work with solo wise.

ERIC's response
Absolutely! It certainly may be a bit more challenging than before but you can complete them. The intent is that you can complete any [Heroic 2] with your Companion counting as one of the two. If you find this isn't true for any Heroics tomorrow, let us know.
You'll raise me a post that was posted before mine, by the same person, and has less detail than mine?

Also, it can be done with someone and their companion, with relative ease. Just because you cannot doesn't mean what he said isn't true.

Quote: Originally Posted by Theik View Post
I don't see how that counters my argument at all. I said H2 content should be doable for everybody, in reply to a comment that states not all content should be soloable.
I said H2 content should be doable by everybody, you list a quote that says it should be doable by everybody who puts the effort into learning their class.

Right now, certain DPS specs are struggling immensely with certain H2s. I have no real problem on my healer, but that doesn't take away the fact that other people with dps specs with little to no self-healing are having trouble staying alive now that their companion heals less than a properly equipped companion did pre-4.0.
He even said in his post that some people might not be able to do it alone (at least at first).

adaemeneten's Avatar


adaemeneten
11.20.2015 , 01:30 PM | #34
I came here from Wildstar and am in a raiding guild that's on the cusp of taking on Avatus (for those who know the raids and such). In that game raids in that game consist of 20 people and the mechanics can be quite unforgiving. Everyone must play their part or the raid fails. I'm not an elite player but I can certainly hold my own.

While I agree that the companions were overtuned in 4.0, I think they got hit too hard in 4.0.2.

I have several level 65 toons; my main is a Sith Inquisitor. Alliance influence is 12 or higher for each of the alliance NPCs, so yeah i get and use the alliance items. My gear is mostly 216s, one 220, and a couple of 208s. I've found that my level 29 Scorpio became pretty useless as a healer post 4.0.2. I tried taking down a Knight of Zakuul a few times. Her heals were pretty small and after awhile she'd just sit there doing nothing while my health dropped. Thanks, Scorpio. I then tried her out as a tank and that went somewhat better.

The biggest issue I have is in heroic SFs is the 3rd generator room and getting overwhelmed by mobs that storm into the room. Seems no matter how I set her up (tank, heals, dps) Scorpio and I pretty much die quickly.

Aricin's Avatar


Aricin
11.20.2015 , 01:30 PM | #35
All 4.0 companions did was mask how poor the companions were coded and the bugs only add to frustration levels

And a lot of people forget its NOT the hard core raider or pvp player or player with 16 toons legacy 50 that is the core audience and pays the bills. Its the casuals and the cartel store whales.

Even if you still think that this is all correct and everyone just need l2p you should be concerned how this whole situation was handled by the Dev Team. They tried to sneak through a sweeping change only to be caught out by data mining. After forum went ablaze they were forced to make a statement.

Then patch hits and forums really go up in flames and you got threads with hundreds and thousand + posts going up all over and silence for 2 days then. Then having the gall to ask for feedback ?!!?!?!?

I dont believe for 1 sec all of that keep defending BW can stand there with straight face and say BW did not mishandle this and created a customer service shi*t storm that is causing them lost subs.

Atalantia's Avatar


Atalantia
11.20.2015 , 01:31 PM | #36
Quote: Originally Posted by MillionsKNives View Post
You'll raise me a post that was posted before mine, by the same person, and has less detail than mine?

Also, it can be done with someone and their companion, with relative ease. Just because you cannot doesn't mean what he said isn't true.



He even said in his post that some people might not be able to do it alone (at least at first).
I never said i couldn't do it. did it last night it's time consuming and not worth the rewards now

You quoted a post he made I quoted one were said something different. Honestly, I think the one you quoted was a Cover my hiney post from the day before. don't get your feeling hurt
Was before F2P

Rhazesx's Avatar


Rhazesx
11.20.2015 , 01:32 PM | #37
I don't have a problem killing any mobs because the game is not more difficult. I would really like to do dailies without falling asleep or wanting to log off and watch paint dry. I don't use healing companions my companions are almost always in tanking or dps stance but if you have some advice to get their damage back up to around 4.0 numbers so I can quest at a fun pace I would appreciate it. Also defense is bugged when companions are in tank stance so if you have any advice on how to get Bioware to address that issue would appreciate it.

xxHellsmokexx's Avatar


xxHellsmokexx
11.20.2015 , 01:36 PM | #38
Quote: Originally Posted by Tolunart View Post
Some of the posters believe that the adjustment to companions was a direct result of a campaign of complaints and exaggerations from a small number of posters on these forums. Though it is wrong, they will not be convinced that it was BW's decision, not the players' that led to the changes. They were correcting a mistake, not caving in to pressure from a tiny minority of players.
.
How do you claim to know otherwise? Were you there? Complaining on the forum might not be enough but cutting the money sure will. Even for those addicted, being ftp for a month or two to prove a point wont hurt. I suggest everyone who is unhappy with the changes think it over at the very least. It is to make the game we love better. Money is the only language they speak.

Gwena's Avatar


Gwena
11.20.2015 , 01:37 PM | #39
Heroic SF was really hard for me pre-patch and now I think it is too hard, at least on my one character that has gone through KotFE so far. But I wouldn't ask for advice because:

- I can find a lot of tips already without having to specifically ask.

- A lot of people are rude or condescending, or will simply state the above point.

- Advice often consists of some variation of "play something different", disregarding that I am playing my chosen AC/discipline because I like it and want to play it.

- My skill will only take me so far, and all the advice in the world can't change this. Sorry, I am not a master kiter that can simultaneously micromanage my companion and cooldowns and procs while keeping an eye on the clicky thing that needs to be clicked at a certain time and the adds that spawn on opposite sides of the room 4 seconds later while paying attention to the boss's 2 second cast bar to interrupt their super attack . . . all, of course, while keeping out of fire and DPS'ing in melee range. I exaggerate, but hopefully you get the idea. I am just not that awesome.

That said, I am not really upset that I can't solo Heroic SF -- I will simply not do it, except grouping for it once when and if I want the associated companion. But I am peeved that grinding H2's (which I can still do!) is more tedious. Not more fun or a challenge, it just takes longer!
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Tolunart's Avatar


Tolunart
11.20.2015 , 01:37 PM | #40
Quote: Originally Posted by Darkbloom View Post
This is exactly what people are unhappy about, and I hope Bioware listens.

I understand why Bioware feels the end game grind needs to be extended. It's still an MMO, and all MMOs, without exception, feature an end-game grind.

But there are dozens of ways to extend that grind without requiring players to stand there after every trash pull regenerating health. Players have become very intolerant of having to do that, and why wouldn't they be?
It's a cycle common to MMOs, they release an expansion, server populations increase dramatically while people consume the new content over the course of a month or two, then drop as the hardcore players get bored and drop out until the next expansion. More casual players do not consume content as quickly, so some players remain even several months later, working their way through the content.

It's not possible to create enough content, fast enough, to satisfy the first group. There are constant complaints because most companies don't even try. They could extend the active period by a month or two, but it would take longer to develop the expansion or cost more to develop and this would not translate into more profit for the company and would still result in the same complaints when there is a gap between expansions.

Arenanet with Guild Wars 2 tried to do what BW plans to do, they divided up their content into small updates over the course of several months, and players complained that they finished each chapter in a day or two and went back to the same old grind... eventually they caved in and went to the waiting.... expansion... waiting.... model that other games use.

Companies want happy customers who spend money. But spending more money to make them happy than the customers are spending lead to bankruptcy and no company or customers at all. So they have to balance "happy customers" with "budget for creating content to make customers happy." This means that some customers are going to be unhappy. There is no way to make everyone happy and still make a profit.