Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Bioware's real Intent is finally coming to fruition...

STAR WARS: The Old Republic > English > General Discussion
Bioware's real Intent is finally coming to fruition...

Princess_Chibi's Avatar


Princess_Chibi
11.20.2015 , 12:19 PM | #51
Quote: Originally Posted by Master-Nala View Post
I like level sync more than I thought I would. I also wouldn't mind if it was optional, with the caveat that the devs would probably remove any rewards or Conquest progress for not being synced.
I have to ask... Why is it the only time you people "don't care" is when all rewards and progress are removed from those who would choose not to sync (which shows you're missing the point of something being optional)? Why does how someone else plays matter to you? It doesn't affect you in any way if it's easier for them. It should be, and always should have been, optional, period. With full rewards and everything else. This is the benefit for having grinded out the levels.

It isn't an "option" to go through the motions and get no reward, it's pointless.

Master-Nala's Avatar


Master-Nala
11.20.2015 , 12:34 PM | #52
Quote: Originally Posted by Princess_Chibi View Post
I have to ask... Why is it the only time you people "don't care" is when all rewards and progress are removed from those who would choose not to sync (which shows you're missing the point of something being optional)?
That's not missing the point of it being optional. It's creating a fair playing field. This is when it all boils down to it a game. We all play within the parameters of the rules. What you're missing is that it ceases to be optional if their is a clearly superior option.

This is exactly the option we're discussing:

Doing Heroics without level sync: Godmode
Doing Heroic with level sync: Easy, but not godmode

And that's not an exaggeration. After you're ten levels ahead of the NPCs they lose almost all their ability to hit you. Pulling whole rooms isn't anymore dangerous that fighting a weak NPC at level. There is literally no risk at all. It's also much faster since you have access to your full damage and abilities.

So if the rewards are the same, people would not allow themselves to be synced because it is the clearly inferior option.

Quote:
Why does how someone else plays matter to you?
Because this is not a single player game. Hypothetical for you. Let's say they sold top-tier raid gear in the Cartel Market. It's completely optional whether you buy it or not. But doing so obviously would make the game much easier. Does that not matter to you? Would you be totally OK with that?

That example is completely analogous to what you're talking about. From your statement, it should not matter to me if people buy all their rewards. Doesn't affect me anymore than people earning their raid gear. But I would be gone in an instant if they did.

Bonus question: In the inevitable forum war that would result, who would take the role of the 'elitists'? The people, who because of real life accomplishment are able to buy the best gear, or the others who because of having more spare time or ability can earn the best gear?

Quote:
It doesn't affect you in any way if it's easier for them. It should be, and always should have been, optional, period. With full rewards and everything else. This is the benefit for having grinded out the levels.

It isn't an "option" to go through the motions and get no reward, it's pointless.
It absolutely does affect me and everyone else when people can add to the economy, progress faster, and earn more with less effort. MMORPGs are social constructs. Even if I want a challenge, having access to much easier rewards would create significant incentives to access those rewards.

Challenge only exists if it's not optional. Like "The One and Only" title. That title is absolutely meaningless if you can do it without the challenge. It's just grinding at that point. The whole point is the challenge. So no, if you're doing the Chamber of Speech (Tython Heroic) as a level 65 Guardian, you absolutely shouldn't get the same rewards as someone syncing to level 12. Both are dead easy, but at least the level synced character CAN die. The 65 Guardian is just collecting loot.
Below this is my referral link. If you press it you get free stuff and I get free stuff. This makes you, me....and Bioware happy, but don't let that stop you!
Referral Link---> http://www.swtor.com/r/fDdy48 <---Referral Link

Holocron's Avatar


Holocron
11.20.2015 , 12:54 PM | #53
Quote: Originally Posted by rsparrowk View Post
Holocron for Pres 2016
I support this message!

^ My referral link above is like a one night stand ^
You'll enjoy it...I'll enjoy it...And no one has to sneak out

Princess_Chibi's Avatar


Princess_Chibi
11.20.2015 , 12:58 PM | #54
Quote: Originally Posted by Master-Nala View Post
That's not missing the point of it being optional. It's creating a fair playing field. This is when it all boils down to it a game. We all play within the parameters of the rules. What you're missing is that it ceases to be optional if their is a clearly superior option.

This is exactly the option we're discussing:

Doing Heroics without level sync: Godmode
Doing Heroic with level sync: Easy, but not godmode

And that's not an exaggeration. After you're ten levels ahead of the NPCs they lose almost all their ability to hit you. Pulling whole rooms isn't anymore dangerous that fighting a weak NPC at level. There is literally no risk at all. It's also much faster since you have access to your full damage and abilities.

So if the rewards are the same, people would not allow themselves to be synced because it is the clearly inferior option.



Because this is not a single player game. Hypothetical for you. Let's say they sold top-tier raid gear in the Cartel Market. It's completely optional whether you buy it or not. But doing so obviously would make the game much easier. Does that not matter to you? Would you be totally OK with that?

That example is completely analogous to what you're talking about. From your statement, it should not matter to me if people buy all their rewards. Doesn't affect me anymore than people earning their raid gear. But I would be gone in an instant if they did.

Bonus question: In the inevitable forum war that would result, who would take the role of the 'elitists'? The people, who because of real life accomplishment are able to buy the best gear, or the others who because of having more spare time or ability can earn the best gear?



It absolutely does affect me and everyone else when people can add to the economy, progress faster, and earn more with less effort. MMORPGs are social constructs. Even if I want a challenge, having access to much easier rewards would create significant incentives to access those rewards.

Challenge only exists if it's not optional. Like "The One and Only" title. That title is absolutely meaningless if you can do it without the challenge. It's just grinding at that point. The whole point is the challenge. So no, if you're doing the Chamber of Speech (Tython Heroic) as a level 65 Guardian, you absolutely shouldn't get the same rewards as someone syncing to level 12. Both are dead easy, but at least the level synced character CAN die. The 65 Guardian is just collecting loot.
Here's the problem with everything you just typed...it can all be summed up as "play my way or don't play". Who cares if a 65 Guardian is just collecting loot? Does that keep you from collecting loot? No, it doesn't. You make the "social good for the MMO" argument, but that's not a tangible benefit, and you can't force social standards on other players who may disagree with them or willingly choose not to deal with them. THAT is the point of making it optional.

So the point you're making, the point all pro-sync's make, is it's less fun for you if someone is having an easier time at the game than you are and getting rewarded for it. Even though that doesn't prevent you from playing as you wish or getting the rewards you want.

You're right, we all play within the parameters of the rules, and there needs to be 2 sets of rules. One for you, and one for us. Because clearly, you don't see the merits of an experienced player not wanting to deal with unnecessary trash mobs in lower level areas and we don't see why you insist on forcing it on us.

If there was a difficulty slider, one turning on sync, the other not and we kept ours off while you kept yours on, you get all the benefits of sync and "playing with your friends who are lower level" (this is the common excuse, right?) and we get the benefits of not having to deal with trash mobs. The ONLY time this affects you, is if you want to "level the playing field" against someone who is a superior level to begin with. A level 20 noob should not be anywhere near equal to a level 65 5-year veteran player.

But since you're a fan of social norms, there is a pecking order in life, just as their should be in games. Superior and inferior players are in the nature of gaming. A Private in the military is NOT equal to a General, even if they happen to be sitting at the same table. A Level 20 is NOT equal to a level 65, even if they happen to be playing on the same planet. And forcing otherwise ignores your "social norms" argument, common sense, and pisses off those of us who have invested time and energy into developing our toons far enough to be called "elitist".

Holocron's Avatar


Holocron
11.20.2015 , 01:02 PM | #55
Quote: Originally Posted by Master-Nala View Post
That's not missing the point of it being optional. It's creating a fair playing field. This is when it all boils down to it a game. We all play within the parameters of the rules. What you're missing is that it ceases to be optional if their is a clearly superior option.

This is exactly the option we're discussing:

Doing Heroics without level sync: Godmode
Doing Heroic with level sync: Easy, but not godmode

And that's not an exaggeration. After you're ten levels ahead of the NPCs they lose almost all their ability to hit you. Pulling whole rooms isn't anymore dangerous that fighting a weak NPC at level. There is literally no risk at all. It's also much faster since you have access to your full damage and abilities.

So if the rewards are the same, people would not allow themselves to be synced because it is the clearly inferior option.



Because this is not a single player game. Hypothetical for you. Let's say they sold top-tier raid gear in the Cartel Market. It's completely optional whether you buy it or not. But doing so obviously would make the game much easier. Does that not matter to you? Would you be totally OK with that?

That example is completely analogous to what you're talking about. From your statement, it should not matter to me if people buy all their rewards. Doesn't affect me anymore than people earning their raid gear. But I would be gone in an instant if they did.

Bonus question: In the inevitable forum war that would result, who would take the role of the 'elitists'? The people, who because of real life accomplishment are able to buy the best gear, or the others who because of having more spare time or ability can earn the best gear?



It absolutely does affect me and everyone else when people can add to the economy, progress faster, and earn more with less effort. MMORPGs are social constructs. Even if I want a challenge, having access to much easier rewards would create significant incentives to access those rewards.

Challenge only exists if it's not optional. Like "The One and Only" title. That title is absolutely meaningless if you can do it without the challenge. It's just grinding at that point. The whole point is the challenge. So no, if you're doing the Chamber of Speech (Tython Heroic) as a level 65 Guardian, you absolutely shouldn't get the same rewards as someone syncing to level 12. Both are dead easy, but at least the level synced character CAN die. The 65 Guardian is just collecting loot.
But the point you are missing is that was exactly how the game functioned since its existence. Our level system was never really an issue before. No one ever complained about wanting to be in the same level range as a planet. In fact, the only time anyone ever talked about having a level sync, was so that they could play with their lower level friends, as their friends ground through low level content. That is the optional that should have been added, and not nerf the whole game and make all your work pointless.

The real issue is not having enough level appropriate engaging content, or varied end game content for players. Instead we get recycled content with level/companion nerfing in order to make it long and challenging. Poor game design, no matter how much you like.

^ My referral link above is like a one night stand ^
You'll enjoy it...I'll enjoy it...And no one has to sneak out

branmakmuffin's Avatar


branmakmuffin
11.20.2015 , 01:30 PM | #56
Quote: Originally Posted by Holocron View Post
So, all the fanboiz who slobbered all over themselves about how much they love the new level sync system, and at the same time blasted away at anyone who tried to point out the horrible flaws/nerf........how do you all feel now?
The same. Level sync is great, companion nerf is no big deal (except maybe for soloing SF H2, but I never tried it before and I'm not gonna try it now, so I have no idea).

How do you feel?

Holocron's Avatar


Holocron
11.20.2015 , 01:31 PM | #57
Quote: Originally Posted by branmakmuffin View Post
The same. How do you feel?
I feel great, thanks for asking.

^ My referral link above is like a one night stand ^
You'll enjoy it...I'll enjoy it...And no one has to sneak out

branmakmuffin's Avatar


branmakmuffin
11.20.2015 , 01:33 PM | #58
Quote: Originally Posted by Holocron View Post
I feel great, thanks for asking.
So no problems, then. Outstanding.

Holocron's Avatar


Holocron
11.20.2015 , 01:37 PM | #59
Quote: Originally Posted by branmakmuffin View Post
So no problems, then. Outstanding.
No, not at all. The forums are an exercise in verbal and mental combat, that really helps to invigorate.

^ My referral link above is like a one night stand ^
You'll enjoy it...I'll enjoy it...And no one has to sneak out

branmakmuffin's Avatar


branmakmuffin
11.20.2015 , 01:39 PM | #60
Quote: Originally Posted by Holocron View Post
No, not at all. The forums are an exercise in verbal and mental combat, that really helps to invigorate.
The problem-less game itself beckons you. Go show it who's boss.