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SWTOR is less than a month old, wow is 7 years old. Why do people compare?

STAR WARS: The Old Republic > English > General Discussion
SWTOR is less than a month old, wow is 7 years old. Why do people compare?

Zimakai's Avatar


Zimakai
12.28.2011 , 02:48 PM | #51
They compare because SWTOR has had a lot of time to fix bugs or implement changes that have been fixed in other MMO's, like WOW.

Even though I like this game, I do not approve of the mentality of releasing a game, and fixing it within the first year with major content patches and updates.

There are some very basic things that should have been fixed before releasing this game. Especially since we have another massive MMO to compare to, is why we are comparing. Release time doesnt matter that much.

DThoran's Avatar


DThoran
12.28.2011 , 02:48 PM | #52
This game has had the most polished release of any MMO to date. There is no way to compare it currently with the amount of content wow has amassed over the last 7 years. (unless you want to give swtor 7 years also) It is not wow, it is swtor. Yes it has to have many of the features that make an mmo successful, but it does not have to be exactly like wow to do that. People are looking for something new and fresh after 7 years of same old same old wow, and I think they get that with tor.

and not all people are impressed by the same thing, which is why 20 million people have bought minecraft.....

Inune's Avatar


Inune
12.28.2011 , 02:49 PM | #53
Quote: Originally Posted by PhoenixStar View Post
If the WoW fanboys really thought that game was as good as they claim it is then they wouldn't be here playing SWTOR, they never would've left WoW in the first place.

That's why I won't bother arguing with them anymore.

WoW sucks, that's why they're here. At the end of the day they defeat their own "point" every single time.

Am I on the WoW forums telling them their game sucks? No, I'm here playing SWTOR and/or discussing SWTOR on the SWTOR forums.

They defeated themselves just by being here.

Untrue on multiple points:

First, that people have left WoW. A sizable group of the people I play with currently hold both WoW and SWTOR accounts and are waiting for their 30 days to run out to decide which game to drop and which to continue sub'ing to. This in particular means it's critical for the developers to get the game more polished within the next month.

Second, that people think WoW "sucks." WoW doesn't suck. WoW is an amazingly developed game and has plenty for SWTOR developers to learn from. To a lot of people, however, WoW has become stale - and that isn't the same as sucking. You can get bored of even a flawlessly developed game and eventually seek fresher content.

Third, that criticisms of SWTOR that compare it to WoW are invalid simply by virtue of someone playing TOR over WoW. WoW has contributed an impressive list of design features to the MMO genre and ignoring those simply because of which game you've chosen to play is the height of willful, self-destructive ignorance.

Tosen's Avatar


Tosen
12.28.2011 , 02:50 PM | #54
People compare the two because they are not blinder wearing fanboys and realize that in order to stay relevant and eventually "take over" the MMO marketshare, SWTOR will need to adapt and incorporate "cutting edge" features that appear in other MMO's, new and old.

This is what has led to WOW's sustained dominance, the ability to adapt and evolve, and unless SWTOR wants to become a niche game carrying a couple hundred thousand subs, it will learn to do the same. (not saying it wont, or it isn't, it still is too early to tell.)

Dathron's Avatar


Dathron
12.28.2011 , 02:51 PM | #55
Quote: Originally Posted by Chanamel View Post
Most of the budget? Based on what knowledge? The most common budget estimate for this game was 135 million. Are you suggesting they spent something around 100 million on voice acting? Being upset about a game does not justify complete disregard for common sense. Aristotle hates you.
Ermmm yes I am, have you ever seen the cost of a recording studio their rather expensive to not only rent but even more to have your self, its ruffly $1,000per 2-5 mins depending on where it is. now over 200 hours of dialong so $200,000 so far -ish then their is the cost of the voice actors then ofc syncing ingame etc etc etc
: Have more fun as a noob you do, than you will when veteran of the game you are..

Dathron's Avatar


Dathron
12.28.2011 , 02:53 PM | #56
read original post before comenting

just because of the tittle please.
: Have more fun as a noob you do, than you will when veteran of the game you are..

PhoenixStar's Avatar


PhoenixStar
12.28.2011 , 02:54 PM | #57
Quote: Originally Posted by Inune View Post
Untrue on multiple points:

First, that people have left WoW. A sizable group of the people I play with currently hold both WoW and SWTOR accounts and are waiting for their 30 days to run out to decide which game to drop and which to continue sub'ing to. This in particular means it's critical for the developers to get the game more polished within the next month.

Second, that people think WoW "sucks." WoW doesn't suck. WoW is an amazingly developed game and has plenty for SWTOR developers to learn from. To a lot of people, however, WoW has become stale - and that isn't the same as sucking. You can get bored of even a flawlessly developed game and eventually seek fresher content.

Third, that criticisms of SWTOR that compare it to WoW are invalid simply by virtue of someone playing TOR over WoW. WoW has contributed an impressive list of design features to the MMO genre and ignoring those simply because of which game you've chosen to play is the height of willful, self-destructive ignorance.
So WoW doesn't suck yet you're busy shopping for another game to play to replace it. Just because you left your subscription active while playing another game doesn't mean you're still currently playing WoW. If you were you wouldn't be here. Nice try.

WoW does suck. That's why you're here. All the typing in the world won't change that.

WoW was clearly your first MMO and that's why you think it was so innovative and original. Anyone who played literally any MMO before it knows better. It's always so easy to point one of you out the second you claim that game was in any way innovative for making it possible to ignore story, speed through content, and afk while waiting for an instance to pop. All WoW did was make MMOs worse and those of us who were around for UO, EQ, DAoC, etc are waiting for the correction which takes us back to where we were before WoW came along.

Sohtaraz's Avatar


Sohtaraz
12.28.2011 , 02:54 PM | #58
This is the year 2011 just in case someone was wondering, or 2012 if your from the future. If you are, Hi and greetings to you!

That means that the standards of today are 2011 and any game that is released is a subject to the standards of 2011.

Just a heads up there are more games out there then WoW that have jumped up in the last 7 years and maybe you should look what they hold up as well? Newest one is Rift iirc.

Chanamel's Avatar


Chanamel
12.28.2011 , 02:55 PM | #59
Quote: Originally Posted by Dathron View Post
Ermmm yes I am, have you ever seen the cost of a recording studio their rather expensive to not only rent but even more to have your self, its ruffly $1,000per 2-5 mins depending on where it is. now over 200 hours of dialong so $200,000 so far -ish then their is the cost of the voice actors then ofc syncing ingame etc etc etc
200K would amount to less than .2% of their budget.

krookie's Avatar


krookie
12.28.2011 , 02:55 PM | #60
Quote: Originally Posted by Tosen View Post
People compare the two because they are not blinder wearing fanboys and realize that in order to stay relevant and eventually "take over" the MMO marketshare, SWTOR will need to adapt and incorporate "cutting edge" features that appear in other MMO's, new and old.

This is what has led to WOW's sustained dominance, the ability to adapt and evolve, and unless SWTOR wants to become a niche game carrying a couple hundred thousand subs, it will learn to do the same. (not saying it wont, or it isn't, it still is too early to tell.)
This is actually a very good point. Say what you want about Blizzard but they are excellent about staying on top of emerging features and incorporating them into WoW thus ensuring that the game doesn't feel "old."