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Communication and Bioware...why this continues to be a problem

STAR WARS: The Old Republic > English > General Discussion
Communication and Bioware...why this continues to be a problem

sinisterwaffle's Avatar


sinisterwaffle
11.02.2015 , 11:36 PM | #91
I agree with very little of what the OP said...

For most of what was said, all I heard was "waaahh why are they not listening to the vocal minority of special snowflakes!"

...

What I DO agree with is lack of communication in general on almost any issue no matter how big or small.

There areally many pages of posters that I think would be much happier if they would just say SOMETHING, even if it's not what they want to hear. An undesirable answer is better than complete silence imo

DarthMaulUK's Avatar


DarthMaulUK
11.03.2015 , 12:37 AM | #92
Quote: Originally Posted by Staavis_SC View Post
Frankly I am disappointed in how silent the Devs have been since the release of KOTFE. Nary a word from them other than the obligatory "<Server Name> is offline" posts and such.

Either they have seen the discontent over the past week or week and a half (since early access) and have decided turning a blind eye is best

-or-

They are so completely out of touch that they believe everyone loves what they are doing.

Smart money is on the first option.
They are doing what they do best - bury their heads in the sand whilst all the negative posts are floating around. Since the expansion launch, look at how pointless the 'Dev' tracker is. There has been zero community engagement. Biowares community team go down as being the worst in MMO history. A strong MMO requires a strong community and community team, which is probably another factor (of many) why SWTOR has become a white elephant.

pegasussgc's Avatar


pegasussgc
11.03.2015 , 01:35 AM | #93
Quote: Originally Posted by DarthMaulUK View Post
They are doing what they do best - bury their heads in the sand whilst all the negative posts are floating around. Since the expansion launch, look at how pointless the 'Dev' tracker is. There has been zero community engagement. Biowares community team go down as being the worst in MMO history. A strong MMO requires a strong community and community team, which is probably another factor (of many) why SWTOR has become a white elephant.
Or maybe they just released a big expansion after a heavy workload and are on vacation? That is something most game studios do.

Edit: I'm not of course referring to every single employee at Bioware Austin, but I'm willing to bet the core dev team has been given a lot of time off since 4.0 dropped.
If you would like free stuff + some free sub time and
a character transfer, click the referral link below:

http://www.swtor.com/r/l8mHm5

LordArtemis's Avatar


LordArtemis
11.03.2015 , 05:20 AM | #94
Quote: Originally Posted by sinisterwaffle View Post
I agree with very little of what the OP said...

For most of what was said, all I heard was "waaahh why are they not listening to the vocal minority of special snowflakes!"

...
Vocal minority of special snowflakes. So what does that make me....the snowflake king?

I think i'm the court jester....but I'll be the gate guard if you are willing to be tower lookout..

Most of what the OP said was about communication sparky. Only a few suggestions were wedged in there....but that's fine. Nothing like commenting without reading the OP, eh?

Mikahrone's Avatar


Mikahrone
11.03.2015 , 05:55 AM | #95
Why would they need to explain anything to you.

They did couple of million worth trailer to market KOTFE.

And now, you say they need to run their decisions by few rabid forum posters. Forums dont represent anything.

Actions speak louder than words.

As someone said above:

"Personally, I think it is very obvious that better communication from the team simply wouldn't make one bit of a difference."

Max_Killjoy's Avatar


Max_Killjoy
11.03.2015 , 06:27 AM | #96
Quote: Originally Posted by sinisterwaffle View Post
"...waaahh why are people posting things I don't agree with! I'll call them names in hopes of silencing them!"

Oh, sorry, is that not what you meant?

Ebazinam's Avatar


Ebazinam
11.03.2015 , 06:54 AM | #97
This is a great post in response to the OP. A lot of the content discussion was available prior to 4.0. The one thing this game does...almost to a fault... Is listen to the customers. Look at GSF for proof of that fact, character housing...yep, easier ops, done. They aren't as fast as you like but, changes are made in this game based upon feedback and recommendations. Truly amazing that people still post these kind of posts.

Upon reflection, I guess I do understand these posts when people pop in and out of the game forums and either have no basis of fact and/or do not have enough gameplay time, over the time this game has been active, to make an informed opinion.
Quote: Originally Posted by Thunderstriken View Post
It's a lot easier to dismiss something altogether than try to refute it isn't it? It's the most common tactic in nearly every thread on this and every other gaming forum. However, while you can attempt to dismiss my arguments, I think I will prove quite a bit more difficult to dismiss.

You state my points are irrelevant to this discussion, yet the discussion is rather stringently framed. The title of the thread is Communication and Bioware...why this continues to be a problem, which rather succinctly states that their is a problem with the way Bioware communicates. My replies have all been precisely on the topic of Bioware having no obligation to communicate at all.

In the OP you quite vehemently opine, "But most of all, and I really can't stress this enough, IT IS TIME TO CONSIDER YOUR CUSTOMERS WHEN MAKING CHANGES. Talk to us. Tell us what you are planning. Solicit feedback. Let us spread the word."

Everything I have said has been in direct rebuttal to that very theme. Bioware has no obligation to inform you of their intentions nor explain to you their decisions. They make a game, the way they want to make it. It is your choice to whether or not to play what they decided to make.

Do you feel every financial transaction you make entitles you to be informed of the company's future plans? Do you feel like you should be allowed to discuss upcoming can designs with Coke? Do you feel like Chevy should hold off on releasing a new model until they've sought your opinion?

The point you are missing, that is exactly on topic, is that SWTOR might not be the game for you. They might not be making it for you and rather than insisting that they refashion the game into the game you want, perhaps you should move along and find a game closer to your expectations.

JattaGin's Avatar


JattaGin
11.03.2015 , 07:13 AM | #98
Quote: Originally Posted by pegasussgc View Post
Or maybe they just released a big expansion after a heavy workload and are on vacation? That is something most game studios do.
Something most game studios do is have the marketing and communication team work extra hours right after the game or expansion went live! In order to market and communicate the game or expansion.

None of the community team is on holidays right now.

Whether or not programmers are on holidays don't matter here, because this is about BW's communication. Devs are not responsible for that.

Also, after a big expansion, bugs are more or less guaranteed. Who sends his programmers on holidays at this crucial time? I doubt that to be honest. Maybe in a few weeks. But then it is christmas holidays anyway.
Bioware offers a friend referal system which gives referred players a couple of goodies (incl. 7 free days of sub and a neat free 10 x inventory slot for every character) and referring players some little shinies and cartel coins.
I would be happy if you choose my referral link to grab your free goodies.

ZionHalcyon's Avatar


ZionHalcyon
11.03.2015 , 07:17 AM | #99
Quote: Originally Posted by Ebazinam View Post
This is a great post in response to the OP. A lot of the content discussion was available prior to 4.0. The one thing this game does...almost to a fault... Is listen to the customers. Look at GSF for proof of that fact, character housing...yep, easier ops, done. They aren't as fast as you like but, changes are made in this game based upon feedback and recommendations. Truly amazing that people still post these kind of posts.

Upon reflection, I guess I do understand these posts when people pop in and out of the game forums and either have no basis of fact and/or do not have enough gameplay time, over the time this game has been active, to make an informed opinion.

You are using a strawman however. You aren't looking at what's actually being said. We're saying there is a problem with communication, you are saying there's proof BioWare listens to their customers - 2 different arguments.

That would be like us saying Baskin Robbins marketing relations never advertises to the customers, and you saying "So what? They gave you Rocky Road."

2 entirely different things.


And further, this game doesn't exist in a bubble. We have other MMOs and how they communicate to their fans as a baseline. Therefore, pardon those of us criticizing communication if we at the very least want it to be at a roughly equal level as to those other AAA MMOs.

Pagy's Avatar


Pagy
11.03.2015 , 07:54 AM | #100
there's a difference in saying that customers are entitled to updates, and simply just want them.

bw doesnt have an obligation to be in touch with customers, but an argument can be easily made to suggest that being in touch with customers that subscribe to your product/service can benefit both provider and customer. not only in regards with being in touch with users and their preferences, but also as a sign of corporate responsibility and perception.

the tipping point for me, was the marauder debacle a few months ago when a few customers went way overboard and went after one of the devs personally on social media.

for me, communication has been abysmal from bw to the point where i feel like they couldnt care less. and i cant entirely blame them, this forum is fairly toxic. and communicating right after an expansion can seem like quicksand to me. but as a customer, i feel very disconnected and is a contributing factor as to why i cancelled my sub, again. not to mention the communication strategy behind kotfe, as has been pointed out, was minimal compared to other mmo expansion brands, as well as arguably devious with the way they strung people along with subs while holding back vital information like level sync, crafting and companion changes.

they are certainly changing direction with this expansion. they neglected mmo elements like instances/raids and pvp, and lost all of those players. all they have left now are mostly kotor fans that want a singleplayer experience. so that's what they delivered. time will tell to see if this was smart or not, i can't really predict.